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1.24 Released!

Discussion in 'Latest Updates and News' started by PurplePoot, Aug 4, 2009.

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  1. DoOs_101

    DoOs_101

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    Rescue me!

    I replaced CSCache calls with the hashtable natives call and removed all return bugs. Map compiled succesfuly, but when I try to test it, wc3 crashes.

    Same thing happens when I try to select the map in wc3, nothing shows up, as if wc3 can't read the map.
     
  2. skull09

    skull09

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    i suggest that you leave the editor alone because it's quite broken(trigger editor wise), just wait until blizzard fixes it. this is a wonderful chance to build patience!

    lol
     
  3. DoOs_101

    DoOs_101

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    This is F!!
    FFFFF!!!!!!!!!

    I even disabled all the spells that uses Data structs because I heard typecasting also makes the world edit crash, but wth... same thing!

    Is this intentionnaly done to screw my 3 months of work including my website that depends on my maps!!?!!? F blizzard if they don't solve this.

    EDIT!!!!

    This will thrill you all

    I removed all triggers in my maps, scripts etc removed!

    Guess WHAT?
    ERROR! ERROR! ERROR!
     
  4. En_Fuego

    En_Fuego

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    check this kinda stuff guy. some stuff changed...for example, if/else returning is different now.
     
  5. DoOs_101

    DoOs_101

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    I just revealed another f uped!

    I created a blank map, tested it and WORLD EDIT CRASHED! Yet if I create a new map using normal WE, its fine.

    JNGP 5d not compatible?!?!?!
     
  6. bigapple90

    bigapple90

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    Isnt that because there needs to be another endif ?
     
  7. En_Fuego

    En_Fuego

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    try this. unless you're an unlucky person. also, I advise you relax. It's just warcraft III. I know it's frustrating, but you'll live.
     
  8. DoOs_101

    DoOs_101

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    Yep same thing hapened! maybe i have to copy paste using my own mpq.

    EDIT* Same thing.. you kno what, ima just go to sleep and have a good dream! Hope everything will turn out good tmrw with a new patch!!! better be soon...
     
  9. Darkt3mpl3r

    Darkt3mpl3r

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    Yeah it's just that I'm working hard on Chernobyl - Lost Riddles and I want to release it. With the release of this map I'm totally done with war3. I just want to finish this one project. I took some time to work on it and I cannot test the stuff I'm creating. That's pretty bollocks.

    But well, I'm not taking it too serious
     
  10. Darkness-4ever

    Darkness-4ever

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    Hmm, I did as purplepoot said but newgen still compiles it all without showin me the errors that I know are in there since it wont load, no idea what to do at this point.
     
  11. Dr Super Good

    Dr Super Good

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    Extract this baby into your JNGP folder and it worked for me. It is actually from eccho and is what he used and fixed all errors I was receiving. Basically it seems that JNGP's most recent version is broken for some PCs like mine and gives syntax errors by default unless you extract this into it and replace some of the files.

    I tried it out and it works perfectly for the new natives when compiling.
     

    Attached Files:

  12. Avrion

    Avrion

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    I'm still getting the save error after extracting the files.
     
  13. maskedpoptart

    maskedpoptart

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    Finally it's officially released. I love the new natives, but...

    The return bug still exists! Blizzard RUINED backwards compatability for nothing... unless they actually fix the bug in the near future. Even so, they should have waited until they had completely fixed the bug before fucking up good old maps.
     
  14. EternalSoul9213

    EternalSoul9213

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    Hello I've been a long time user of the hive just for downloading maps to try them out. I saw some mention of the new patch making maps not playable anymore. I was wondering to how many maps does this apply to? I tried hosting one game on b.net and it wouldn't start, then I tried to host another game but it said it could not find the map. Then looking through the game list I had the picture of the map, whether it be the terrrain or some rather fancy looking picture, wouldn't show up. As in if I selected a normal map and then tried selecting a custom map (or most of them) the picture remained the terrain of the normal map. I'd say this happens to about 30% of the maps I have. That's a lot of maps (most, regrettably, I play very often or enjoy playing). Is this supposed to happen and did Blizzard see it happening? I don't know much about map making but it seems that the website is going to purge their spell list because of the new patch. I don't know I just want to be able to play the maps I enjoy on battle net again >.<. Just curious if I will be able to. Thanks!
     
  15. Weep

    Weep

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    UPDATED : The 1.24c patch is out on all Battle.net servers, and fixes the Mac World Editor's syntax checker. There's no more need for the old fix; if you had previously used it, remove the extra Scripts folder you placed in your Warcraft III folder.

    --------------
    Old post
    As was found in the beta version, the Mac World Editor is incompatible with 1.24 (in fact, it has not been updated since version 1.21) - its syntax checker does not recognize the new natives and returns syntax errors in Blizzard.j and common.j, meaning the trigger editor is completely unusable. For example, creating a fresh map, disabling the standard Melee Initialization trigger, and trying to re-enable it will return errors ("Unregistered native function").

    A partial fix I've found: extract the Scripts folder from the 1.23 War3Patch.mpq and place it in the root Warcraft III Folder. If you do not have a backup, you can get that folder here: link. The World Editor will read these files for its own use, while Warcraft will continue to use the data in the patch file. This will restore it to its previous functionality.

    The World Editor will be able to open maps that use the new functions in 1.24 and you will see them in the interface, but you will not be able to use them and you will not be able to compile triggers in a map that uses the new functions, because it cannot recognize the new ones.
     
    Last edited: Dec 4, 2009
  16. Eleandor

    Eleandor

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    I just extracted common.j and blizzard.j and newgen worked perfectly fine. I'm using a pretty old version of jasshelper and pjass...

    Yes and yes.

    For maps that have active developers, it will only be a matter of time. Minutes in some cases, days in other cases, it depends on how well the map was designed.
    For other maps, you're screwed.
     
  17. noob134

    noob134

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    Fail
     
  18. Darkness-4ever

    Darkness-4ever

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    That helped thanks, last key detail if anyone can help how do I Katanna's Fade UnitVertexColor GameCache and Handles work with the new patch natives?
     
  19. PurplePoot

    PurplePoot

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    Another update to the main post.
     
  20. bigapple90

    bigapple90

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    Reinstall you wc3
     
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