Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
We’ve expanded their roster to include an elite unit, the Arcanist, along with a new upgrade for the knights, the Arcane Knights. Additionally, we’ve introduced unique racial and faction traits, as well as numerous adjustments across their tech tree, to refine and differentiate their gameplay.
Is it possible to add the inventory back to Tyrande/Grom/Illidan in their respective campaign using the world editor? Currently on 1.31. I know it was fixed on 1.32 but is there a way to fix this on my own (like a community fix for example)
Context:
On certain maps, characters like Tyrande (in...
This custom campaign is a prologue for a future project of campaign that have as starring the Humans, Orcs and Sylvans. As you may notice from this picture, the Sylvanfolk will have some contact and conflict with the Humans.
I tried to use the original campaigns screens as base.
The pack contains everything you need, if you are on Windows just run the .exe and it will enable local files (and) install the mod, however, if you are on Linux just copy the folders directly into the Warcraft III\retail folder.
The mod is also version agnostic, does not modify the...
The Scarlet Crusade fights directly and it fights to the death. Only the backing of the priests and paladins keep the order alive, both literally and figuratively. Numerous adjustments have been made throughout their tech tree to enhance and distinguish their gameplay.
Today, we present the Night Elf tech tree.We have expanded their roster to include an elite unit, the Warden, as well as a new upgrade for the Archer and the Huntress. Additionally, we have introduced a racial trait to further distinguish the Night Elves.
Here is the final form of the Kodo herd that will move buildings throughout the map. As you can see, all of them are unique to match the buildings they represent.
Hello everyone! We're excited to give you a sneak peek at a new mechanic for the Tauren faction. Inspired by their nomadic culture, we've designed their buildings to have the ability to transform into Kodo caravans, allowing them to be transported to different locations.
Hello, everyone! I am Elusirei and I am creating a night elf dedicated campaign. I am a new mapmaker and this is the first chapter in the campaign.
Adora Nightshade ~ Priestess of Elune. She was trained alongside Tyrande Whisperwind under the wing of the Mother Priestess Dejahna. Unfortunately...
Today we present the new tech tree of the New Horde. Under Thrall's rule, the Orcs freed themselves from the chains of demonic corruption. To make the faction feel entirely orcish, we introduced many new units like the Overlord and Kor'kron Guard, and upgrades like the Marauder for the Grunt.
Today we present the tech tree of the Kingdom of Lordaeron. The strongest human kingdom after the second war! Most of their units have a familiar tone but we added a new upgrade for their Knight and an elite unit that mostly appears in their Cinematic, the King's Guard.
As we draw near to the release of the first "Expansion" of the mod we decided to show you the new Naga tech tree in advance. Most of the stats and skills are the same with what they got in the Campaign. Of course we filled the gaps with extra units, skills and upgrades.
Demonstration of a cutscene from the chapter "Weathertop". Specialk for future Warcraft 3 Lord of the Rings project.
It's voiced on Russian language, but i think we will make english subtitles in release version.
Posted here for any objective critic, suggestions, feedback.
Here is the Phoenix Guardian, special unit of the Blood elves. With this unit we have finished the new special units of the factions. We have created more things than we have originally planned and because of that the patch is delayed a bit.
Here is the Phoenix Guardian, special unit of the Blood elves. With this unit we have finished the new special units of the factions. We have created more things than we have originally planned and because of that the patch is delayed a bit.
"The true question is... What is worth fighting for?..
For the Alliance!.. For the Horde!.. For Azeroth!..
No matter what you fight for...
You'll never... fight... alone!"
Release tomorrow!
Hello, i’m experiencing some issues with the World Editor versions 1.30.4 and 1.31
In the Spirit Lodge building, the Spirit Walker unit does not appear as it should under the "Units Trained" section. Additionally, the tooltip description is incorrect.
When editing a campaign, I cannot create...
Ok, I've tried to follow the most recent tutorial on replacing Reforged's Spanish dub by the 2000 ish giga-Chad Spanish Dub. (No disrespect to Reforged dubbers, but re dubbing the game was completely unnecessary)
There is just one small issue...
Where the hell is Warcraft III in regedit...
Hi everyone, i was translating a w3x mapfile that i have extracted from a w3n, however now im struggling on importing the translated file back into the w3n, the game does not load the chapter and if i try to load a already existing savefile from that chapter it says that either its missing or...
Hey there, today we are happy to present our Ais for our factions. Stay tuned for upcoming exiting news.
Link for our mod is here https://www.moddb.com/mods/age-of-warcraft , Link for our Twitter is here: https://x.com/AgeWarcraft
Hello, I'm am currently making a map where you have to survive being followed by a lot of creatures at once.
I am encountering an issue though where after a certain amount of creeps spawn and start following you, they would stop when you move and start chasing again if you stop.
I took a...
Hi! I'm Retera, the Advocate of Warsmash. Warsmash is the idea that most people think is stupid -- and that I knew from the moment I decided to build the technology prototype that people thought it was stupid -- wherein I take the social stance that modding Warcraft III would be easier if we...
Hello!
I finished playing Starcraft 2 campaigns a few weeks ago. I was very impressed by the way they made them special which was, having a unit selection based on factions you meet and become allies with, as well as being able to permanently or just for a mission to upgrade units in a specific...
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