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Stalingrad but its warcraft

Level 11
Joined
May 19, 2022
Messages
192
hey there so i got an idea the other day about a warcraft 3 short custom campaign consisting of 3 missions first lets sum up the backstory to this campaign that i need to start working on ( maybe year from now i will start working on it).


story is as follows: after the events of both ROC and TFT humanity was left in a critical state especially the remnants of lordaeron they were in a hopeless situation as the human kingdoms werent helping that much the dwarves couldnt do a lot on their own and the elves...well most of them are in outland and those that remained in with the alliance are too few to make a difference , but things were about to change the forsaken lead by lady sylvanas windrunner previous general ranger of silvermoon sent messengers to both the alliance and the horde to make some allies as you know in the original lore the messengers didnt make it to the walls of stormwind but those sent to the horde did make it and delivered their message these forsaken that landed on kalimdor to reach the horde were spotted by the remnants of the lord proudmore forces now settling outside of theramore they will manage to capture one of the messengers and interrogate him now with this information at hand some of these surviving soldiers will manage to sail back to the homeland bringing with them the tales of the undead and orcs being allies , kul tiras having lost their much praised 2nd war hero admiral proudmore will attempt to convince other human kingdoms to wage war at the undead believing that if both of these races collide they will bring humanity and the alliance destruction (as you know humans orcs and undead have bad blood) the human kingdoms were hurt by the death of admiral proudmore who helped defeat the vast orcish aramada in the 2nd war the humans also were terrified of the undead who managed to wipe out the strongest human kingdoms and the elven kingdom after lots of back and forth the human kingdoms will be convinced that the undead existence on the eastern kingdoms cannot be tolerated anymore or humanity might face extinction (they thought that the undead scourge allied with the horde and had no knowledge of the forsaken existing as a faction the prisoner the kul tirian soldiers took didnt say anything about what faction he belongs to and was assumed to be a scourge agent).


and so humanity rose up to retake their lands of lordaeorn even Gilneas will send troops the humans will lay a plan to attack from multiple accesses one being silverpine forest another is hillsbrad and another is the arathi highlands with the full aid of the rest of the alliance stormwind will spearhead the offensive driving the scourge out quickly of silverpine with little to no resistance from the undead scourge , the scourge was recovering from the civil war that has weakened it unfortunately for them the human armies struck at full force overwhelming the undead with their superior equipment and in some areas even numbers! kelthzuad whom was in command of the scourge forces in lordaeorn would order a hasty retreat to the western section of silverpine forest and would occupy a town there and turn it into a fortress pulling back as much undead forces and not engaging the humans whenever possible kelthzuad would preserve a large portion of the scourge troops but even then he was outmatched and so he decided to go on defensive for now , the rest of lordaeorn will be reclaimed by the alliance and will soon reach the capital city whom the forsaken control the humans struck so fast and hard that they took no prisoners and to this point werent aware of the forsaken existing as a renegade undead faction lord greymane king of gilneas will lead the attack on the capital city as he felt guilty for not allowing the refugees of lordaeorn to settle in gilneas when they needed to he also believed that gilneas still stands today due to the enormous efforts of the alliance and mainly lordaeorn in the 2nd war greymane with a handpicked force from the army of gilneas would strike the capital city along with the support of other human armies they will overwhelm the strong forsaken resistance and will drive into the throne room where lady sylvanas awaited greymane a battle will ensue that will leave sylvanas dead and the forsaken totally destroyed.


lordaeorn belongs to humanity once again in the coming 3 years the humans will reconstruct the kingdom and for the undead pocket that was on the west of silverpine it will be contained by a large defensive network built in front of the undead fortress to prevent any undead to leave the pocket also a naval blockade will be carried out along with artillery bombardment mainly to train new mortar team recruits however the undead dug in too well and alliance artillery wont do much against the well fortified undead positions but at least the undead are contained the alliance will also make sure to secure the newly reclaimed kingdom from trolls , gnolls , bandits , ogres etc and as such peace and safety will be at its peak prompting the humans to reduce the amount of patrols and soldiers in any area that isnt the undead pocket note that the humans dont carry out assaults on the pocket anymore as the few first times it was found to be way too strong to preach and the alliance didnt want to lose the haste that their offensive was having.


a new city would be built in the middle of silverpine forest near a river that runs through the forest and ends in lordmere lake the city would be called "teranor" ( to honor king terans the 2nd the name could be changed but this is a placeholder for now also the location of the city can be leaning more east than west to be safe from any undead breakout) this city would become a major industrial hub for the residents of lordaeorn producing massive quantities of civilian equipment and military equipment but due to the safety of the region the city wont have a large garrison of soldiers take note of this as its an important thing.


when the alliance was enjoying prosperity the horde was planning to take vengeance having failed to reach the forsaken in time thrall warchief of the orcish horde would promise to avenge his new allies who felt despised by everyone besides the horde not only that he lost an important foothold in the eastern kingdoms something that could have helped the horde economical situation if he traded with nearby troll tribes but that hope vanished for the time being.....in these 3 years thrall will teach the horde commanders the ways of human warfare and will carry out exercises , drills , training and such daily thrall was preparing the horde to wage war on the unsuspecting alliance , but how could the alliance not be alerted to such things well the horde became aware of the nearby humans who will report anything to stormwind (theramore) so he will carry out these training sessions north of the barrens and concealed positions to make sure no human becomes aware of what the horde is about to do.


after 3 years of preparations the horde will sail to the eastern kingdoms at the same time they will siege theramore by sea and land the city of theramore is well fortified so thrall will simply blockade the city by land and sea to prevent it from striking at durotar when the horde armies are absent the horde will land on the western shores of lordaeorn landing in silverpine forest and north of it the horde attacks were unexpected by humans and so the horde will manage to overcome the weak human defenses they will capture much of silverpine (besides the undead pocket and the human fort outside of it) here comes teranor standing as a passage to lordmere lake the lake if taken could split lordaeorn in half as the horde can land troops in alterac and march from there the city would actually fall into orcish hands fully intact the humans shocked by the speed of the horde advance would barely be able to retaliate until stormwind gets informed a meeting would be hastily set up between the alliance members and it will be decided that teranor must be seized again if they hope to reach the humans in northern lordaeorn the alliance would divide their troops in command structure of a legion while the orcs would do divide their forces using the term division.


the human counter offensive would meet some success mainly pushing the orcs north of teranor this enables the human 6th legion to strike at the city while other legions defend the northern front until the city falls , the city is defended by multiple orcish divsions (and other horde races too btw a division can mount up to 1000-2000 soldiers) all hope lies in retaking teranor and so the battle of teranor would begin!.


after this very lengthy backstory here is the gameplay aspect of this incoming campaign:


1-this campaign will not have base building this means you only command the troops you start with and the additional reinforcements.

2-buildings that can be garrisoned by riflemen or headhunters (im not so sure how this can be done but im thinking of replacing the borrow model by city buildings and making both of the units i mentioned have the ability to garrison inside ? )



notes: this campaign will use a balance mod im making and as such the engagements will be centered with that balance in mind the mod will be released here on hive mpq edit section in the following months BEFORE this campaign is made


there will be only 3 missions and a separate cutscene after every mission to explain some stuff

i might voice act the entire campaign although the voice acting can be aborted if its not up to quality
 
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