- Joined
- May 15, 2010
- Messages
- 39
Jaakko Gimme my code if you know just message me in facebook
Lvl 13-23 is good for me 
(24 ratings)
v1.03 |
-Added a new game mode, Survival -Added 3 new secondary missions -Added a new zombie, Beholder -Added a new zombie, Roamer -Added a new item, Riot Shield -Added a new item, Crowbar -Armsdealer starts with Crowbar -Added a new item, Helmet -Added Supply Crates around the map -Added a new selection circle -Added few new "secrets" -Added a hp upgrade for bus in garage -Added an ability for weapon swapping -Added command -cam2 for higher view -Hospitals can now cure infections -Chainsaw shop changed to farm -Fixed bugs |
v1.02c |
-All medics have now a medikit backpack -Zombies have a new unit, an underground tunnel -Added a new city event -Scientist purify ability gives more mana at low levels -Fixed bugs |
v1.02b |
-Fixed a few bugs |
v1.02 |
-Added a new zombie, mutated hound -Added automatic reload -Added a command -m that shows locations of allied mines -Added a command -music that turns all music off/on -Added Nano Vest -Added Fireproof Vest -Added a new item, Laptop -Added a new item, Alcohol -Added coolant reactor event -Added new secondary mission -More blood -Fixed scientist's turret bug -Fixed a bug with entangling roots -Fixed boss bugs -Map visibility prevented -Havoc hp increased -Helicopter ammo capacity increased from 60 to 70 -Removed a few memory leaks -Painkiller has custom buff -Machine gun reloads faster when proning -Increased sniper rifle clip size from 5 to 8 -Reduced flamethrower and acidthrower damage by 1 -Updated credits list -Fixed a tentacle bug -Fixed a power plant bug -Fixed a small mine bug -Fixed a vehicle bug -Fixed pioneer repair bug -Fixed a helicopter bug -Fixed a disconnection bug with havoc -Fixed a backpack bug -Fixed a shop bug -Fixed a havoc spawn bug -Reduced Enlist Farmers and Kleptomaniac chance by 6% -Fixed a bug with mines -Medal gives 3 farmers instead of 4 -Removed minigun from medals -Updated weapon skill system -Fixed Scientist weapon bugs -Freak zombie stun duration increased against normal units by 2 seconds -Fixed item shop bugs -Mines can now be placed next to barricades -Time for base reveal depends now on the amount of players in pvp -Water plant purifies now one more water radiation point -Sas Marine can't use flamethrowers anymore |
v1.01 |
-fixed a big item bug -codes from v1.00 are no longer usable because of the item bug -power plant mission bug fixed -fixed a bug with vehicles -landmine activation time increased to 4 seconds from 2, added a special effect -players can now enter the same vehicle with steal vehicle ability -credits list updated |
Important |
A host bot called jk2pach-host4 hosts zaf on all realms 24/7, add jk2pach-host4 as a friend on BattleNet. All codes from v1.02 and beyond work. Join ZAF on Facebook and read the latest news and discussions! If you find bugs or got some feedback/ideas let me know. Due to the 8 Mb limit I had to reduce the quality of sound files. |
Modes (3) |
12 vs Zombies (Story Mode) 6 vs 6 - Marines Destroy Enemy Base 12 vs One Huge Zombie Coming Later - 6 vs 6 Marines vs Zombies |
Classes (9) |
Armsdealer, Demolitions, Detachment Commander, Field Operations, Forward Observer, Medic, Pioneer, Sas Marine, Scientist
Each class has five unique abilities, the players have to work as a team if they are to survive. The level cap is 50 and there is a save/load system to load your hero's experience from older games.
Armsdealer - Provides the team with ammunition. Demolitions - Master of explosive skills. Detachment Commander - A class specialized in commanding troops. Field Operations - Scouter with radio skill to call for ground forces. Forward Observer - Best class for scouting. Can call air support and uses flares. Medic - Heals and revives fallen players. Cures infections and broken legs/arms. Pioneer - Builds barricades and turrets for defence. Can also repair mechanical units. Sas Marine - The basic soldier of ZAF for beginners. Scientist - Has the most devastating weapon in the game, Ion Cannon. Can also build a mannable big gun turret and a radar that detects zombies. |
Weapons (15) |
Carbine, Chainsaw, Combat Knife, Flamethrower, Grenade, Heavy Support Rifle, Machine Gun, Minigun, Rocket Launcher, Semi Machine Gun, Shotgun, Sniper Rifle, Super Shotgun, Uzi, Acidthower
All weapons are attached to the player when picked up. Combat Knife can be used when the player has no weapons. All weapons are unique. For example shotgun has splash but low range and sniper has the highest attack range. All weapons slow the player's movement speed when carried. Weapons have different bullets. Each player can carry one weapon in hand and one weapon on back at a time. Backpack and vehicles can hold several weapons.
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Systems |
Radiation, Save/Load, Day/Night Cycle, Rage, Electronics & Metal, Random Events, Medals of Honour, Accuracy |
Vehicles (2) |
Jeep, Bus (Tank Later) |
Send me a replay or a screenshot.OMG Vipe of savekodes, again? .... How to get my savekode back?
Thanks, these are indeed interesting ideas.Loving v1.02 its fantastic, good to have some of the bugs of the last version fixed it makes everything feel smoother.
I have some suggestions not for changes but for additions. Perhaps you can pick an choose or get ideas for future updates.
- Jack of all trades. In addition to the heavy/light armor or nano pack, you could give the option to choose jack or all trades which would let you pick 1 extra skill from any other proffession but only let you get to level 8 in all your skills.
- More vehicles. You could include a number of other modes of transport like horses, bicycles, a certain type of zombie you could capture and ride, and maybe a boat for traveling up and down the river.
- Heroism. Its often the case that someone is 'severly injured' and there is no medic or they are the medic or its impossible to save them because you cant shoot and revive at the same time. You could make it possible to drag their body to safety or to a hosiptal and give hospitals the ability to revive. You could make it that your movement speed is much much slower when dragging someone.
- Civilians. There is alot of farmers in the country but the city streets are strangly empty. Perhaps a few armed or unarmed civilians in the urban areas.
- Shapeshifting zombie. A zombie (perhaps spawned from an egg) which looks like a human marine and is not auto targetable, so you actually have to click on it to attack it.
- Looters. I would think in this situation there would be some oppotunistic types looking to take advantage of the situation. As one of the little missions a small band of looters could appear on the map and start scavenging. It would be fairly important to stop them because they would steal valuable resources from the map. Perhaps you could make the sherrif required to stop them, or just shoot them lol.
"You can also get a medal if you do help them to reach
the hospital"
That would be nice, but unfortunately ungentlemenly types would simply shoot each other next to the hospital and revive each other for unlimited medals.
There shouldn't be anything wrong with the file, it has worked for everybody else. Maybe you don't have the newest warcraft version or something?How can I play it ???When I create game , it write that the file is giant and it can't create that !!! Please Help ME !!!!
At least I haven't heard of it. I will also make more waves in later versions. Havoc spawns only if the main mission fails.someone has ever won this map??
i mean, its nearly imposible with a random team with no save codes. Havoc should spawn later. and he has to much HP
There will be an ability for this in the next version.I would like to ask, how can i change weapons without dropping one?
At least I haven't heard of it. I will also make more waves in later versions. Havoc spawns only if the main mission fails.
There will be an ability for this in the next version.
They need to be both destroyed before it spawns.but, if you are protecting the city, and the police station OR the hospital are destroyed, havoc will spawn?!?!?!
You need the crowbar item for that or some kind of explosion.What are the Supply Crates for?? I dont think u can open it or something like this, can you?
There will be new weapons at some point. A lightning gun might be a cool weapon. Shooting from vehicle might be a little hard to accomplish and also it sounds a little bit overpowered but there will be a tank later that can shoot.How about new weaponz and shooting from venichle?
There will be new weapons at some point. A lightning gun might be a cool weapon. Shooting from vehicle might be a little hard to accomplish and also it sounds a little bit overpowered but there will be a tank later that can shoot.