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Zombie Assault Force v1.03

Submitted by Jaakko
This bundle is marked as approved. It works and satisfies the submission rules.
Changelog
v1.03
-Added a new game mode, Survival
-Added 3 new secondary missions
-Added a new zombie, Beholder
-Added a new zombie, Roamer
-Added a new item, Riot Shield
-Added a new item, Crowbar
-Armsdealer starts with Crowbar
-Added a new item, Helmet
-Added Supply Crates around the map
-Added a new selection circle
-Added few new "secrets"
-Added a hp upgrade for bus in garage
-Added an ability for weapon swapping
-Added command -cam2 for higher view
-Hospitals can now cure infections
-Chainsaw shop changed to farm
-Fixed bugs

v1.02c
-All medics have now a medikit backpack
-Zombies have a new unit, an underground tunnel
-Added a new city event
-Scientist purify ability gives more mana at low levels
-Fixed bugs
v1.02b
-Fixed a few bugs
v1.02
-Added a new zombie, mutated hound
-Added automatic reload
-Added a command
-m that shows locations of allied mines
-Added a command
-music that turns all music off/on
-Added Nano Vest
-Added Fireproof Vest
-Added a new item, Laptop
-Added a new item, Alcohol
-Added coolant reactor event
-Added new secondary mission
-More blood
-Fixed scientist's turret bug
-Fixed a bug with entangling roots
-Fixed boss bugs
-Map visibility prevented
-Havoc hp increased
-Helicopter ammo capacity increased from 60 to 70
-Removed a few memory leaks
-Painkiller has custom buff
-Machine gun reloads faster when proning
-Increased sniper rifle clip size from 5 to 8
-Reduced flamethrower and acidthrower damage by 1
-Updated credits list
-Fixed a tentacle bug
-Fixed a power plant bug
-Fixed a small mine bug
-Fixed a vehicle bug
-Fixed pioneer repair bug
-Fixed a helicopter bug
-Fixed a disconnection bug with havoc
-Fixed a backpack bug
-Fixed a shop bug
-Fixed a havoc spawn bug
-Reduced Enlist Farmers and Kleptomaniac chance by 6%
-Fixed a bug with mines
-Medal gives 3 farmers instead of 4
-Removed minigun from medals
-Updated weapon skill system
-Fixed Scientist weapon bugs
-Freak zombie stun duration increased against normal units by 2 seconds
-Fixed item shop bugs
-Mines can now be placed next to barricades
-Time for base reveal depends now on the amount of players in pvp
-Water plant purifies now one more water radiation point
-Sas Marine can't use flamethrowers anymore
v1.01
-fixed a big item bug
-codes from v1.00 are no longer usable because of the item bug
-power plant mission bug fixed
-fixed a bug with vehicles
-landmine activation time increased to 4 seconds from 2, added a special effect
-players can now enter the same vehicle with steal vehicle ability
-credits list updated
Important
A host bot called jk2pach-host4 hosts zaf on all realms 24/7, add jk2pach-host4 as a friend on BattleNet.
All codes from v1.02 and beyond work.
Join ZAF on Facebook and read the latest news and discussions!
If you find bugs or got some feedback/ideas let me know. Due to the 8 Mb limit I had to reduce the quality of sound files.
ZAF is a highly developed 12 player online modern zombie survival game. Three official ZAF songs: Night Tension Song, Combat Song and Action Song.
http://www.youtube.com/watch?v=sZcREFrrA7k&feature=channel_page&fmt=22 Watch in HD
Screenshots
[​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]
Modes (3)
12 vs Zombies (Story Mode)
6 vs 6 - Marines Destroy Enemy Base
12 vs One Huge Zombie
Coming Later - 6 vs 6 Marines vs Zombies
Classes (9)
Armsdealer, Demolitions, Detachment Commander, Field Operations, Forward Observer, Medic, Pioneer, Sas Marine, Scientist
Classes Info
Each class has five unique abilities, the players have to work as a team if they are to survive. The level cap is 50 and there is a save/load system to load your hero's experience from older games.
Armsdealer - Provides the team with ammunition.
Demolitions - Master of explosive skills.
Detachment Commander - A class specialized in commanding troops.
Field Operations - Scouter with radio skill to call for ground forces.
Forward Observer - Best class for scouting. Can call air support and uses flares.
Medic - Heals and revives fallen players. Cures infections and broken legs/arms.
Pioneer - Builds barricades and turrets for defence. Can also repair mechanical units.
Sas Marine - The basic soldier of ZAF for beginners.
Scientist - Has the most devastating weapon in the game, Ion Cannon. Can also build a mannable big gun turret and a radar that detects zombies.
[​IMG]
Weapons (15)
Carbine, Chainsaw, Combat Knife, Flamethrower, Grenade, Heavy Support Rifle, Machine Gun, Minigun, Rocket Launcher, Semi Machine Gun, Shotgun, Sniper Rifle, Super Shotgun, Uzi, Acidthower
Weapons Info
All weapons are attached to the player when picked up. Combat Knife can be used when the player has no weapons. All weapons are unique. For example shotgun has splash but low range and sniper has the highest attack range. All weapons slow the player's movement speed when carried. Weapons have different bullets. Each player can carry one weapon in hand and one weapon on back at a time. Backpack and vehicles can hold several weapons.
Systems
Radiation, Save/Load, Day/Night Cycle, Rage, Electronics & Metal, Random Events, Medals of Honour, Accuracy
Vehicles (2)
Jeep, Bus (Tank Later)
Resources
Models - Talon the Mage, Klarnetist, WebSter, Punisher_x, WILL THE ALMIGHTY, oGre_, General Frank, TotallyAwesome, oBs3rv3r, BlackSebastian, JetFangInferno, Illidan(Evil)X, Rao Dao Zao, Fluff, sc_freek, Nasrudin, Daelin, Vuormalainen, Dionesiist, chilla_killa, epsilon, Pyramidhe@d, Teaspoon, PeeKay, War_Golum, tee.dubs, HappyCockroach, HappyTauren, Kitabatake, RED BARON, Ergius, Thrikodius, Kofi_Banan, Goldwolf, SantoRayo[iP], Tranquil, Devine, IronMaiden, Frictional Games, WindexIsBack, Ribenamania, supertoinkz, nikikin, Debode

Textures/Icons - Zombie, Born²Modificate, The_Silent, Denu, ana, Saikann, halo, darkdeathknight, Ammorth, Illidan(Evil)X, Immoralis, Juan_Ann, NFWar, inhuman89, graystuff111, General Frank, HappyTauren, Muoteck, Riley, ChirusHighwind, WILL THE ALMIGHTY, ChevronSeven, Domokun, SantoRayo[iP], Huinipachutli, Muoteck, kola, -Stygian-, Ampharos_222, MortAr, Coinblin, GhostThruster, chilla_killa, M0rbid

Systems/Spells - Waldbaer, Paladon, D1000, StaberFire

Pictures (www.deviantart.com) - adonihs "WWZ - The Battle of Yonkers", Rub-a-Duckie "Grrr...Zombiesz"

Music (www.newgrounds.com/audio) - Denny Schneidemesser (Danman87) "With Gun & Crucifix", Thomas (silencefreedom) "Await", ParagonX9 "The Encounter ( MGS Style )"

Sounds - Unreal Tournament, sound websites

Websites - www.hiveworkshop.com www.wc3c.net www.xgm.ru If I forgot to add somebody to the credits then contact me.


Keywords:
ZAF Zombie Assault Force Modern Survival Horror Marine 12 Players Online Bnet War Mission Helicopter Jeep Bridge Mutation Infection Defense !Epic!
Contents

Zombie Assault Force v1.03 (Map)

  1. Daredeamon

    Daredeamon

    Joined:
    Dec 22, 2008
    Messages:
    200
    Resources:
    2
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    So far I have only seen the video... But already I love it..!!! Have you any intend of updating this project if it reaches enough of a rating? Btw will review map soon!!
    [1st post <3 it :)]
     
  2. Jaakko

    Jaakko

    Joined:
    Apr 25, 2006
    Messages:
    1,298
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    Thanks :D Yes I will update this map.
     
  3. Grievous1

    Grievous1

    Joined:
    Apr 22, 2006
    Messages:
    631
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    I have playing it and I musst say it makes me a lot of fun and I don't saying that to every map keep up the good work! you have a 5/5 from me.
     
  4. Darkzealot_128

    Darkzealot_128

    Joined:
    Jun 29, 2010
    Messages:
    737
    Resources:
    2
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    I think this is the 3rd time i've seen this map on Hive but I might be wrong. Huge size also. But other then that the game looks fun. Has it got any saving/loading system?
     
  5. TheCloust

    TheCloust

    Joined:
    Jul 22, 2010
    Messages:
    45
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    4/5

    Because the games it's a bit laggy

    The grenades effects should be more beatiful

    But you still win a 5/5 from effects, 5/5 from terraining and from everything


    You just don't win a 5/5 for the game from me because it's laggy. =\


    Maybe because my computer isn't very good but i still have to say this maps it's the greatest zombie map ever made for warcraft 3 ^^
     
  6. Jaakko

    Jaakko

    Joined:
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    Thanks.
    That shouldn't be possible since this is the first time I uploaded it. Yes you can use -save once in a game and then load it.
    Thanks, I don't experience much lag at all when I play it.
     
  7. TheCloust

    TheCloust

    Joined:
    Jul 22, 2010
    Messages:
    45
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    Yeah,I think it's my computer, but don't understand me bad, the 4/5 It's just for me because my computer =\

    I will vote 5/5 :D because I think everyone here will the see the effort and time that you have spent on this map
     
  8. Railto

    Railto

    Joined:
    Aug 30, 2010
    Messages:
    138
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    I love the map but when you play singleplayer its very hard, i am going to play it with some friends :) and suggest some stuff later
    edit : 5/5 best map of zombies i have ever seen :)
     
  9. frostloh

    frostloh

    Joined:
    Jan 9, 2010
    Messages:
    322
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    this map is sorta released abit late, but since it's such an awesome map i can now understand the delay
    could you make a command for third person or locked camera it would be even more realistic
     
    Last edited: Oct 2, 2010
  10. light bolt30

    light bolt30

    Joined:
    Jan 31, 2009
    Messages:
    1,847
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    I've heard of ZAF on some site, now I get to play the map itself.
     
  11. Railto

    Railto

    Joined:
    Aug 30, 2010
    Messages:
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    Bus bug... my friend got into the bus i was driving and i loss control of my hero and he gained control over it..
    EDIT: also the wolves are way too powerfull :( my team (4persons) got pawned by them at the 2nd night D:
    2nd EDIT: sugestion : it would be really cool if your team could shoot from the bus windows and kills zombies :) like on a movie.
    3rd EDIT: -_- the bug i found also could happen on the jeep :(
     
  12. Lambdadelta

    Lambdadelta

    Joined:
    Jul 6, 2009
    Messages:
    719
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    This looks very promising. And a bit too realistic in blood and stuff :( Too scarii!
     
  13. 1nic12

    1nic12

    Joined:
    Aug 26, 2010
    Messages:
    9
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    i'll try it!!!
     
  14. x3GlikE

    x3GlikE

    Joined:
    Jul 7, 2010
    Messages:
    658
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    Hmm Looks good testing ! , Full revive soon:

    Acceptable parts of the map

    [x] Large Colorful terrain and space.
    [x] Custom Units , Doodads , Spells and Custom UI.
    [x] Good Amount of description in and out of game.
    [x] Very fun and epic game.

    What let the game down

    [x] Needs more color , The text and so on.
    [x] Needs more effects for spells and so on.
    [x] The map size , If i host this its going to be very hard to fill up.
    [x] Make it more scary , In story mode make the game play gripping with Cinematic Moments.

    Summing up ,
    I give a total score of :
    3.1/5 Vote for Approve :D
    P.S To me it is not possible to rate a map 4 or 5 because there will never be a map good enough to get a 4 or 5 unless somehow you reinvent everything in Warcraft 3 making the map a stand alone game.
     
    Last edited: Oct 2, 2010
  15. xenist

    xenist

    Joined:
    Jun 10, 2010
    Messages:
    12
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    can you play with bots??
     
  16. Marsal

    Marsal

    Joined:
    Jun 24, 2009
    Messages:
    1,345
    Resources:
    15
    Maps:
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    Spells:
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    Resources:
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    AWEZOMMM the best zombie map i have ever seen
    what's the music in the trailer?
     
  17. Jaakko

    Jaakko

    Joined:
    Apr 25, 2006
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    No there are no bots. You can play in single player but you won't be able to save. To save your experience you need at least one other player.
    It's from Epic Score called Stand Tall.
    I tried using a 3rd person camera earlier, but it can get quite messy in big hills. If there is a good 3rd person camera system I could try it. Though everything is much easier in the normal view.
     
    Last edited: Oct 2, 2010
  18. Jaakko

    Jaakko

    Joined:
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    I have no experience in making websites. If somebody wants to volunteer for that job it's fine. I do have a page for this in facebook.
     
  19. Domasi

    Domasi

    Joined:
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    Jaakko, I don't know if this is a good ideea for you, but try to find some "smoother" models for marines. (e.g. take the example from Undead Assault 2 map)