- Joined
- Dec 22, 2008
- Messages
- 207
So far I have only seen the video... But already I love it..!!! Have you any intend of updating this project if it reaches enough of a rating? Btw will review map soon!!
[1st post <3 it
]
[1st post <3 it
(24 ratings)
v1.03 |
-Added a new game mode, Survival -Added 3 new secondary missions -Added a new zombie, Beholder -Added a new zombie, Roamer -Added a new item, Riot Shield -Added a new item, Crowbar -Armsdealer starts with Crowbar -Added a new item, Helmet -Added Supply Crates around the map -Added a new selection circle -Added few new "secrets" -Added a hp upgrade for bus in garage -Added an ability for weapon swapping -Added command -cam2 for higher view -Hospitals can now cure infections -Chainsaw shop changed to farm -Fixed bugs |
v1.02c |
-All medics have now a medikit backpack -Zombies have a new unit, an underground tunnel -Added a new city event -Scientist purify ability gives more mana at low levels -Fixed bugs |
v1.02b |
-Fixed a few bugs |
v1.02 |
-Added a new zombie, mutated hound -Added automatic reload -Added a command -m that shows locations of allied mines -Added a command -music that turns all music off/on -Added Nano Vest -Added Fireproof Vest -Added a new item, Laptop -Added a new item, Alcohol -Added coolant reactor event -Added new secondary mission -More blood -Fixed scientist's turret bug -Fixed a bug with entangling roots -Fixed boss bugs -Map visibility prevented -Havoc hp increased -Helicopter ammo capacity increased from 60 to 70 -Removed a few memory leaks -Painkiller has custom buff -Machine gun reloads faster when proning -Increased sniper rifle clip size from 5 to 8 -Reduced flamethrower and acidthrower damage by 1 -Updated credits list -Fixed a tentacle bug -Fixed a power plant bug -Fixed a small mine bug -Fixed a vehicle bug -Fixed pioneer repair bug -Fixed a helicopter bug -Fixed a disconnection bug with havoc -Fixed a backpack bug -Fixed a shop bug -Fixed a havoc spawn bug -Reduced Enlist Farmers and Kleptomaniac chance by 6% -Fixed a bug with mines -Medal gives 3 farmers instead of 4 -Removed minigun from medals -Updated weapon skill system -Fixed Scientist weapon bugs -Freak zombie stun duration increased against normal units by 2 seconds -Fixed item shop bugs -Mines can now be placed next to barricades -Time for base reveal depends now on the amount of players in pvp -Water plant purifies now one more water radiation point -Sas Marine can't use flamethrowers anymore |
v1.01 |
-fixed a big item bug -codes from v1.00 are no longer usable because of the item bug -power plant mission bug fixed -fixed a bug with vehicles -landmine activation time increased to 4 seconds from 2, added a special effect -players can now enter the same vehicle with steal vehicle ability -credits list updated |
Important |
A host bot called jk2pach-host4 hosts zaf on all realms 24/7, add jk2pach-host4 as a friend on BattleNet. All codes from v1.02 and beyond work. Join ZAF on Facebook and read the latest news and discussions! If you find bugs or got some feedback/ideas let me know. Due to the 8 Mb limit I had to reduce the quality of sound files. |
Modes (3) |
12 vs Zombies (Story Mode) 6 vs 6 - Marines Destroy Enemy Base 12 vs One Huge Zombie Coming Later - 6 vs 6 Marines vs Zombies |
Classes (9) |
Armsdealer, Demolitions, Detachment Commander, Field Operations, Forward Observer, Medic, Pioneer, Sas Marine, Scientist
Each class has five unique abilities, the players have to work as a team if they are to survive. The level cap is 50 and there is a save/load system to load your hero's experience from older games.
Armsdealer - Provides the team with ammunition. Demolitions - Master of explosive skills. Detachment Commander - A class specialized in commanding troops. Field Operations - Scouter with radio skill to call for ground forces. Forward Observer - Best class for scouting. Can call air support and uses flares. Medic - Heals and revives fallen players. Cures infections and broken legs/arms. Pioneer - Builds barricades and turrets for defence. Can also repair mechanical units. Sas Marine - The basic soldier of ZAF for beginners. Scientist - Has the most devastating weapon in the game, Ion Cannon. Can also build a mannable big gun turret and a radar that detects zombies. |
Weapons (15) |
Carbine, Chainsaw, Combat Knife, Flamethrower, Grenade, Heavy Support Rifle, Machine Gun, Minigun, Rocket Launcher, Semi Machine Gun, Shotgun, Sniper Rifle, Super Shotgun, Uzi, Acidthower
All weapons are attached to the player when picked up. Combat Knife can be used when the player has no weapons. All weapons are unique. For example shotgun has splash but low range and sniper has the highest attack range. All weapons slow the player's movement speed when carried. Weapons have different bullets. Each player can carry one weapon in hand and one weapon on back at a time. Backpack and vehicles can hold several weapons.
|
Systems |
Radiation, Save/Load, Day/Night Cycle, Rage, Electronics & Metal, Random Events, Medals of Honour, Accuracy |
Vehicles (2) |
Jeep, Bus (Tank Later) |
ThanksSo far I have only seen the video... But already I love it..!!! Have you any intend of updating this project if it reaches enough of a rating? Btw will review map soon!!
[1st post <3 it]
Thanks.I have playing it and I musst say it makes me a lot of fun and I don't saying that to every map keep up the good work! you have a 5/5 from me.
That shouldn't be possible since this is the first time I uploaded it. Yes you can use -save once in a game and then load it.I think this is the 3rd time i've seen this map on Hive but I might be wrong. Huge size also. But other then that the game looks fun. Has it got any saving/loading system?
Thanks, I don't experience much lag at all when I play it.4/5
Because the games it's a bit laggy
The grenades effects should be more beatiful
But you still win a 5/5 from effects, 5/5 from terraining and from everything
You just don't win a 5/5 for the game from me because it's laggy. =\
Maybe because my computer isn't very good but i still have to say this maps it's the greatest zombie map ever made for warcraft 3 ^^
Acceptable parts of the map
[x] Large Colorful terrain and space.
[x] Custom Units , Doodads , Spells and Custom UI.
[x] Good Amount of description in and out of game.
[x] Very fun and epic game.
What let the game down
[x] Needs more color , The text and so on.
[x] Needs more effects for spells and so on.
[x] The map size , If i host this its going to be very hard to fill up.
[x] Make it more scary , In story mode make the game play gripping with Cinematic Moments.
No there are no bots. You can play in single player but you won't be able to save. To save your experience you need at least one other player.can you play with bots??
It's from Epic Score called Stand Tall.what's the music in the trailer?
I tried using a 3rd person camera earlier, but it can get quite messy in big hills. If there is a good 3rd person camera system I could try it. Though everything is much easier in the normal view.could you make a command for third person or locked camera it would be even more realistic
I have no experience in making websites. If somebody wants to volunteer for that job it's fine. I do have a page for this in facebook.Pssst! Make a site for this game , for sure many will play this)
Maybe I could, or if somebody made a better version of that model.Jaakko, I don't know if this is a good ideea for you, but try to find some "smoother" models for marines. (e.g. take the example from Undead Assault 2 map)
The power plant mission used to work before however I haven't tried it in a long time. There should be a few rocket launchers around the map and you might also get a rocket launcher from some mission.i think the "fix power plant" mission is bugged, i stand on the circle and fixed it but after fixing it the circle stayed yellow and the power wasnt restored....
and also how to get rocket launcher![]()
I had fewer levels than you lolmy lv 12 character cries out for vengeance...lol
I could consider people in single player to be able to save for up to lvl 5.You should be able to save when you play single player cause all us people who cant host have trouble surviving against epic hords of unstoppable zombies with a level 1 character guy marine thing!
Disabling cheats in single player might not be that easy. It's funniest in multiplayer so I don't know why would somebody want a solo code. If people want I could allow saving in single player for up to level 5.You should make a save loading system for single player only and multi player only but you gotta disable cheats![]()
Yes I know, it's meant that way. However it's possible to beat the first boss if the team knows what they are doing.a little difficult ....
Thanks vankata. That boss thing has never happened to me, maybe somebody from your allies destroyed the hq building or something? If it happens again to somebody you are free to send me a replay of it so I can see what happens.Once the boss (can't remember the name so I'll just call him.... Ogrewithapokingstick). So Ogrewithapokingstick spawned himself in a normal game in the first 5-6 minutes.
If you go out of extra actions with esc and order your unit to stop then all the abilities with casting time with the search of materials included will stop and you can do something else.Adding a "Cancel" ability while searching for materials can be lifesaving. Especially if your teammate has slow reaction time
If you go out of extra actions with esc and order your unit to stop then all the abilities with casting time with the search of materials included will stop and you can do something else.
Thanks.I really liked this game the first day of play in it I have collected lots of players for team play. Russian players say thank you for what you have created such a soulful, high-quality game.
Yes there will be more missions, if somebody has an idea then you are free to make a suggestion.Increase and diversify the mission
This is a good suggestion, I will add it to the next version.Make a command that would show on the mini map mines, because demolition is often kills its allies mine
What kind of system you want? You can also drop a weapon to the backpack and pick the another from it.Diversify the types of weapons and add a different armor
make a convenient system change weapons with ammunition. Example: We have a machine gun to kill zombies small, but in a backpack, we have a sniper or rocket launcher to kill the bosses, but it is very inconvenient to change weapons.
Ok I can add the -obj command.Cool map. I been auto hosting it. I have a few suggestions though. The team generally wanders without paying attention to objectives so I think there needs to be a reminder or a "ping" type command for secondary and primary objectives like -obj "Defend base" then secondary objective "destroy coffins" Otherwise people are just sitting in random places and are like WTF??? when the main base dies -_-.
As far as I can remember you shouldn't lose anything from the backpack though I haven't tried it.I have a question too just remembered. If you go "swimming" with the backpack item and all your shit inside it do you lose your items? Cause I go for armor piercer rounds but I definitely would get backpack in that case.
The voices are from UT99.Are the marines voices from ut2004 mod Defense Alliance 2? I would swear I heard those before.
I will fix this for the next version.Something really fucked happened twice today. Pioneer had a bus and picked everyone up and when I tried to get in it was full..so my character got permanently stuck, the truck blew up, and everyone disappeared and I just stood there unable to move. I was playing a medic a few games later and I was using my upgraded jeep to run around and revive dead folks and the person I revived tried to enter my jeep and I had a previous person already inside so he got control of me and the person with me, eventually I threatened him into giving us our units back but the jeep couldn't be stolen back so it just sat there and we died. I think what I am getting at is make it so people receive like "vehicle is full" message instead of serious issues -_-.
No it's not intentional. At least the vehicle repair used to work before, I'll look into it.I don't know if this is intentional but you can't repair vehicles with pioneer/engineer repair =(. Really sucked when I found that out in the middle of a fight lol.
What do you mean with ranks??Everything about this is good, from the terrain to the gameplay, the skills to the systems. But I really dislike the saving of levels instead of ranks.