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Zombie Assault Force v1.03

Submitted by Jaakko
This bundle is marked as approved. It works and satisfies the submission rules.
Changelog
v1.03
-Added a new game mode, Survival
-Added 3 new secondary missions
-Added a new zombie, Beholder
-Added a new zombie, Roamer
-Added a new item, Riot Shield
-Added a new item, Crowbar
-Armsdealer starts with Crowbar
-Added a new item, Helmet
-Added Supply Crates around the map
-Added a new selection circle
-Added few new "secrets"
-Added a hp upgrade for bus in garage
-Added an ability for weapon swapping
-Added command -cam2 for higher view
-Hospitals can now cure infections
-Chainsaw shop changed to farm
-Fixed bugs

v1.02c
-All medics have now a medikit backpack
-Zombies have a new unit, an underground tunnel
-Added a new city event
-Scientist purify ability gives more mana at low levels
-Fixed bugs
v1.02b
-Fixed a few bugs
v1.02
-Added a new zombie, mutated hound
-Added automatic reload
-Added a command
-m that shows locations of allied mines
-Added a command
-music that turns all music off/on
-Added Nano Vest
-Added Fireproof Vest
-Added a new item, Laptop
-Added a new item, Alcohol
-Added coolant reactor event
-Added new secondary mission
-More blood
-Fixed scientist's turret bug
-Fixed a bug with entangling roots
-Fixed boss bugs
-Map visibility prevented
-Havoc hp increased
-Helicopter ammo capacity increased from 60 to 70
-Removed a few memory leaks
-Painkiller has custom buff
-Machine gun reloads faster when proning
-Increased sniper rifle clip size from 5 to 8
-Reduced flamethrower and acidthrower damage by 1
-Updated credits list
-Fixed a tentacle bug
-Fixed a power plant bug
-Fixed a small mine bug
-Fixed a vehicle bug
-Fixed pioneer repair bug
-Fixed a helicopter bug
-Fixed a disconnection bug with havoc
-Fixed a backpack bug
-Fixed a shop bug
-Fixed a havoc spawn bug
-Reduced Enlist Farmers and Kleptomaniac chance by 6%
-Fixed a bug with mines
-Medal gives 3 farmers instead of 4
-Removed minigun from medals
-Updated weapon skill system
-Fixed Scientist weapon bugs
-Freak zombie stun duration increased against normal units by 2 seconds
-Fixed item shop bugs
-Mines can now be placed next to barricades
-Time for base reveal depends now on the amount of players in pvp
-Water plant purifies now one more water radiation point
-Sas Marine can't use flamethrowers anymore
v1.01
-fixed a big item bug
-codes from v1.00 are no longer usable because of the item bug
-power plant mission bug fixed
-fixed a bug with vehicles
-landmine activation time increased to 4 seconds from 2, added a special effect
-players can now enter the same vehicle with steal vehicle ability
-credits list updated
Important
A host bot called jk2pach-host4 hosts zaf on all realms 24/7, add jk2pach-host4 as a friend on BattleNet.
All codes from v1.02 and beyond work.
Join ZAF on Facebook and read the latest news and discussions!
If you find bugs or got some feedback/ideas let me know. Due to the 8 Mb limit I had to reduce the quality of sound files.
ZAF is a highly developed 12 player online modern zombie survival game. Three official ZAF songs: Night Tension Song, Combat Song and Action Song.
http://www.youtube.com/watch?v=sZcREFrrA7k&feature=channel_page&fmt=22 Watch in HD
Screenshots
[​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]
Modes (3)
12 vs Zombies (Story Mode)
6 vs 6 - Marines Destroy Enemy Base
12 vs One Huge Zombie
Coming Later - 6 vs 6 Marines vs Zombies
Classes (9)
Armsdealer, Demolitions, Detachment Commander, Field Operations, Forward Observer, Medic, Pioneer, Sas Marine, Scientist
Classes Info
Each class has five unique abilities, the players have to work as a team if they are to survive. The level cap is 50 and there is a save/load system to load your hero's experience from older games.
Armsdealer - Provides the team with ammunition.
Demolitions - Master of explosive skills.
Detachment Commander - A class specialized in commanding troops.
Field Operations - Scouter with radio skill to call for ground forces.
Forward Observer - Best class for scouting. Can call air support and uses flares.
Medic - Heals and revives fallen players. Cures infections and broken legs/arms.
Pioneer - Builds barricades and turrets for defence. Can also repair mechanical units.
Sas Marine - The basic soldier of ZAF for beginners.
Scientist - Has the most devastating weapon in the game, Ion Cannon. Can also build a mannable big gun turret and a radar that detects zombies.
[​IMG]
Weapons (15)
Carbine, Chainsaw, Combat Knife, Flamethrower, Grenade, Heavy Support Rifle, Machine Gun, Minigun, Rocket Launcher, Semi Machine Gun, Shotgun, Sniper Rifle, Super Shotgun, Uzi, Acidthower
Weapons Info
All weapons are attached to the player when picked up. Combat Knife can be used when the player has no weapons. All weapons are unique. For example shotgun has splash but low range and sniper has the highest attack range. All weapons slow the player's movement speed when carried. Weapons have different bullets. Each player can carry one weapon in hand and one weapon on back at a time. Backpack and vehicles can hold several weapons.
Systems
Radiation, Save/Load, Day/Night Cycle, Rage, Electronics & Metal, Random Events, Medals of Honour, Accuracy
Vehicles (2)
Jeep, Bus (Tank Later)
Resources
Models - Talon the Mage, Klarnetist, WebSter, Punisher_x, WILL THE ALMIGHTY, oGre_, General Frank, TotallyAwesome, oBs3rv3r, BlackSebastian, JetFangInferno, Illidan(Evil)X, Rao Dao Zao, Fluff, sc_freek, Nasrudin, Daelin, Vuormalainen, Dionesiist, chilla_killa, epsilon, Pyramidhe@d, Teaspoon, PeeKay, War_Golum, tee.dubs, HappyCockroach, HappyTauren, Kitabatake, RED BARON, Ergius, Thrikodius, Kofi_Banan, Goldwolf, SantoRayo[iP], Tranquil, Devine, IronMaiden, Frictional Games, WindexIsBack, Ribenamania, supertoinkz, nikikin, Debode

Textures/Icons - Zombie, Born²Modificate, The_Silent, Denu, ana, Saikann, halo, darkdeathknight, Ammorth, Illidan(Evil)X, Immoralis, Juan_Ann, NFWar, inhuman89, graystuff111, General Frank, HappyTauren, Muoteck, Riley, ChirusHighwind, WILL THE ALMIGHTY, ChevronSeven, Domokun, SantoRayo[iP], Huinipachutli, Muoteck, kola, -Stygian-, Ampharos_222, MortAr, Coinblin, GhostThruster, chilla_killa, M0rbid

Systems/Spells - Waldbaer, Paladon, D1000, StaberFire

Pictures (www.deviantart.com) - adonihs "WWZ - The Battle of Yonkers", Rub-a-Duckie "Grrr...Zombiesz"

Music (www.newgrounds.com/audio) - Denny Schneidemesser (Danman87) "With Gun & Crucifix", Thomas (silencefreedom) "Await", ParagonX9 "The Encounter ( MGS Style )"

Sounds - Unreal Tournament, sound websites

Websites - www.hiveworkshop.com www.wc3c.net www.xgm.ru If I forgot to add somebody to the credits then contact me.


Keywords:
ZAF Zombie Assault Force Modern Survival Horror Marine 12 Players Online Bnet War Mission Helicopter Jeep Bridge Mutation Infection Defense !Epic!
Contents

Zombie Assault Force v1.03 (Map)

  1. ALCAPOWNED

    ALCAPOWNED

    Joined:
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    Cool map. I been auto hosting it. I have a few suggestions though. The team generally wanders without paying attention to objectives so I think there needs to be a reminder or a "ping" type command for secondary and primary objectives like -obj "Defend base" then secondary objective "destroy coffins" Otherwise people are just sitting in random places and are like WTF??? when the main base dies -_-.
     
  2. ALCAPOWNED

    ALCAPOWNED

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    I have a question too just remembered. If you go "swimming" with the backpack item and all your shit inside it do you lose your items? Cause I go for armor piercer rounds but I definitely would get backpack in that case. Are the marines voices from ut2004 mod Defense Alliance 2? I would swear I heard those before.
     
  3. Jaakko

    Jaakko

    Joined:
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    Thanks.
    Yes there will be more missions, if somebody has an idea then you are free to make a suggestion.
    This is a good suggestion, I will add it to the next version.
    What kind of system you want? You can also drop a weapon to the backpack and pick the another from it.
    Ok I can add the -obj command.
    As far as I can remember you shouldn't lose anything from the backpack though I haven't tried it.
    The voices are from UT99.
     
    Last edited: Oct 6, 2010
  4. soret3

    soret3

    Joined:
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    Really good map!

    Some things:

    -Add in the Quest the current missions and a command to ping the map.
    -How is it supposed to switch weapons? I just gotta drop the one equipped to do that and then pick it up again so i don't lose it.
    -What are eyes for? 44 scratched on it?
    -Ammo items are barely visible on the map.
    -Is it possible to keep the unit movement when i order it to reload? Thanks.
    -The music: it is pretty cool, but it annoys me. Could you do something about that? Like... i don't want to hear any music, just the sounds...
    -The flamethrower should come loaded with fuel, shouldn't it?
    -BUG? I lost almost every item i had in my inventory swimming the river to the shore.
    -The shotgun is way too slow. Seems useless.
    -Days are too short and we don't get enough medals to make it longer.
    -Any tip to defeat "Havot" (that ogre boss)? We couldn't find enough firepower to deal with it.
    -Missions should last longer times. It's hard to manage inexperienced player and complete missions on time.
    -What all that means on the weapon description (besides damage)?

    That's all for now.
     
  5. ALCAPOWNED

    ALCAPOWNED

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    Something really fucked happened twice today. Pioneer had a bus and picked everyone up and when I tried to get in it was full..so my character got permanently stuck, the truck blew up, and everyone disappeared and I just stood there unable to move. I was playing a medic a few games later and I was using my upgraded jeep to run around and revive dead folks and the person I revived tried to enter my jeep and I had a previous person already inside so he got control of me and the person with me, eventually I threatened him into giving us our units back but the jeep couldn't be stolen back so it just sat there and we died. I think what I am getting at is make it so people receive like "vehicle is full" message instead of serious issues -_-.
     
  6. Jaakko

    Jaakko

    Joined:
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    I will fix this for the next version.
     
  7. ALCAPOWNED

    ALCAPOWNED

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    I don't know if this is intentional but you can't repair vehicles with pioneer/engineer repair =(. Really sucked when I found that out in the middle of a fight lol.
     
  8. Jaakko

    Jaakko

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    No it's not intentional. At least the vehicle repair used to work before, I'll look into it.
     
  9. light bolt30

    light bolt30

    Joined:
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    Everything about this is good, from the terrain to the gameplay, the skills to the systems. But I really dislike the saving of levels instead of ranks.
     
  10. Jaakko

    Jaakko

    Joined:
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    What do you mean with ranks??
     
  11. ALCAPOWNED

    ALCAPOWNED

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    You can repair team mates vehicles but people rarely work in coordination. It says "Cannot use on own units" Also I tried making Big turret today and..it didn't shoot or..I don't know it just stood there I tried entering it with vehicle enter and it did nothing at all -_-.
     
  12. light bolt30

    light bolt30

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    If you played maps like UA2, NotD series, DotD, etc they use a rank system like PFC, SGT, SSGT and as you progress through them you'll earn more classes and bonuses.
     
  13. jk2pach

    jk2pach

    Joined:
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    Gentleman,

    Great map, 5/5.

    I will soon change of bot renter for Restricted Complex 601. I will probably get a CD_key. If you pay the bot $5 a month (and I offer keys), I can rent one for you ;)

    If you need to get a board for the development of your map, and since our respectives players are the same kind, you are welcome on my own board. Just PM me . With 1 board, 2 bots, 2 maps, could be great. (http://www.jk2pach.com)

    Have fun,

    jk2pach.
     
    Last edited: Oct 8, 2010
  14. Eldubs

    Eldubs

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    Looks like a nice map and i tested it. But its not so fun when nobody joins. : (
     
  15. ALCAPOWNED

    ALCAPOWNED

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    Lol restricted complex is like the worst map I have ever played and my friend made me play a loap once. I'm already autohosting the map on europe/west/east so I don't see why he should have to pay money -_-.
     
  16. soret3

    soret3

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    ALCAPOWNED, how come you are lvl 50 already?!
     
  17. ALCAPOWNED

    ALCAPOWNED

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    Wtf...just reread post..5 DOLLARS A DAY?...What a scammer.. anyway found two more glitches.. I fixed power plant and later on the next objective was Fix power plant..and it wouldn't let me fix it saying further repair isn't needed, but not letting me get electronics from houses. As for the second glitch my friend dropped his uzi and I think what happened is he had a sniper rifle but picked up flamethrower same second it switched to sniper rifle..so the item disappeared but still let him fire. If any1 here wants to join the game bots name is Umbrellacorp on useast/europe and dr.cheeseph.b on uswest.
     
    Last edited: Oct 8, 2010
  18. jk2pach

    jk2pach

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    I did not know the map was autohosted. For $5, I made a mistake, it's of course $5 a month.

    Well. That's just a help proposal. No more, not less.
     
  19. Ribenamania

    Ribenamania

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    Basketball models from Ribenamania, credits please ^^
     
  20. supertoinkz

    supertoinkz

    Joined:
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    You also forgot to credit my burger :C