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Zombie Assault Force (ZAF) - Modern Warfare Zombie Survival 12 Players Bnet Game
Watch in HD
You might as well listen to the three official ZAF songs while reading the information: Night Tension Song, Combat Song and Action Song.
Carbine, Chainsaw, Combat Knife, Flamethrower, Grenade,
Heavy Support Rifle
Machine Gun, Minigun, Rocket Launcher,
Semi Machine Gun
Shotgun, Sniper Rifle
Super Shotgun
Uzi
All weapons are attached to the player when he picks it up. All weapons are unique. Shotgun has splash but low range and sniper has the highest attack range. All weapons slow the player's movement speed when carried. Weapons have different bullets. Each player can carry one weapon in hand and one weapon on back at a time.
You can get more experienced with weapons (5 levels) by using them.
There is no date for when ZAF is released but it is about 70% ready for first release. No matter have you played a zombie survival bnet game before or not you have to try this considering the fact that the map aims to be so much higher in quality than an average map.
What makes zombie survival games fun? Post your ideas and it might end up being in the game.
Screenshots inside the map:
Important |
A host bot called jk2pach-host4 hosts zaf on all realms 24/7, add jk2pach-host4 as a friend on BattleNet. Join ZAF on Facebook and read the latest news and discussions! Download the map here |
You might as well listen to the three official ZAF songs while reading the information: Night Tension Song, Combat Song and Action Song.
ZAF is a modern warfare zombie survival game in which 12 players fight against hordes of zombies over b.net. (A mode is going to include 6vs6 battles)
The game is supposed to be both challenging and fun. ZAF will have more than 10 waves of zombies including some boss fights. The time in the game moves on and each wave starts at the beginning of a night.
During night sight range decreases but thanks to Nightvision Goggles snipers can still do their job. There is a special system for street lights: Whenever your target is in a light you have a chance of doing a critical hit.
The enemy zombies have been designed to vary from each other. You will face both fast and slow zombies the slow being logically tougher and for example exploding zombies, jumping blood hounds and Meat Flingers that throw meat and zombies at you.
ZAF uses electronics and metal as resources that are needed to cast some class abilities. There is also an experience system for all weapons.
The game is supposed to be both challenging and fun. ZAF will have more than 10 waves of zombies including some boss fights. The time in the game moves on and each wave starts at the beginning of a night.
During night sight range decreases but thanks to Nightvision Goggles snipers can still do their job. There is a special system for street lights: Whenever your target is in a light you have a chance of doing a critical hit.
The enemy zombies have been designed to vary from each other. You will face both fast and slow zombies the slow being logically tougher and for example exploding zombies, jumping blood hounds and Meat Flingers that throw meat and zombies at you.
ZAF uses electronics and metal as resources that are needed to cast some class abilities. There is also an experience system for all weapons.
Armsdealer, Demolitions, Detachment Commander, Field Operations, Forward Observer, Medic, Pioneer, Sas Marine and Scientist. (More to come)
Each class has five unique abilities, the players have to work as a team if they are to survive. The level cap is 50 and there is a save load system to load your hero's experience from older games.
Armsdealer - Provides the team with ammunition.
Demolitions - Master of explosive skills.
Detachment Commander - A class specialized in commanding troops.
Field Operations - Scouter with radio skill to call for ground forces.
Forward Observer - Best class for scouting. Can call air support and uses flares.
Medic - Heals and revives fallen players. Cures infections and broken legs/arms.
Pioneer - Builds barricades and turrets for defence. Can also repair mechanical units.
Sas Marine - The basic soldier of ZAF for beginners.
Scientist - Has the most devastating weapon in the game, Ion Cannon. Can also build a mannable big gun turret and a radar that detects zombies.
Each class has five unique abilities, the players have to work as a team if they are to survive. The level cap is 50 and there is a save load system to load your hero's experience from older games.
Armsdealer - Provides the team with ammunition.
Demolitions - Master of explosive skills.
Detachment Commander - A class specialized in commanding troops.
Field Operations - Scouter with radio skill to call for ground forces.
Forward Observer - Best class for scouting. Can call air support and uses flares.
Medic - Heals and revives fallen players. Cures infections and broken legs/arms.
Pioneer - Builds barricades and turrets for defence. Can also repair mechanical units.
Sas Marine - The basic soldier of ZAF for beginners.
Scientist - Has the most devastating weapon in the game, Ion Cannon. Can also build a mannable big gun turret and a radar that detects zombies.
All weapons are attached to the player when he picks it up. All weapons are unique. Shotgun has splash but low range and sniper has the highest attack range. All weapons slow the player's movement speed when carried. Weapons have different bullets. Each player can carry one weapon in hand and one weapon on back at a time.
You can get more experienced with weapons (5 levels) by using them.
A lot of things affect your accuracy. If you are infected or injured your accuracy is lower. Shooting near has a lower chance to miss than shooting far. While proning you have a better accuracy and when getting more experienced with the weapon your accuracy increases as well.
Jeep and Bus. Tank comes later.
Each vehicle uses fuel and can drive over zombies resulting in a knockback effect.
Each vehicle uses fuel and can drive over zombies resulting in a knockback effect.
Players receive medals for being the best zombie killer during one wave. These medals are used to gain different bonuses like resources and reinforcements.
The map will have events that occur randomly. For instance the electricity might break down and you need to get to the electric power plant to fix it or there might come a helicopter and drop more ammunition for you. Another event is rescuable survivors who you can use against zombies after rescuing them. An A-10 Thunderbolt II might even fly over the area and bomb zombies.
Radiation affects the strenght of zombies. There are three different radiation types: Air, ground and water.
Air radiation can be reduced with a Scientist ability.
Water radiation is reduced by visiting a water plant in the region.
Ground radiation gets lower when you kill tentacles which btw have an ability to root you to the ground. Imagine a scenario where you are running away from zombies in the woods and you suddenly face a tentacle makes you unable to flee.
Air radiation can be reduced with a Scientist ability.
Water radiation is reduced by visiting a water plant in the region.
Ground radiation gets lower when you kill tentacles which btw have an ability to root you to the ground. Imagine a scenario where you are running away from zombies in the woods and you suddenly face a tentacle makes you unable to flee.
Your adrenaline increases as you fight zombies. Adrenaline can boost temporarily your movement speed.
JaakkoAA - Creator of ZAF
King-of_donkeys - Designer
King-of_donkeys - Designer
There is no date for when ZAF is released but it is about 70% ready for first release. No matter have you played a zombie survival bnet game before or not you have to try this considering the fact that the map aims to be so much higher in quality than an average map.
What makes zombie survival games fun? Post your ideas and it might end up being in the game.
Screenshots inside the map:
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