2026-05-21 - Version 2.4
- Added submap support.
- Reworked game cache saving and loading.
- Fixed a bunch of bugs.
- Selection arrows can be disabled.
- Added 2 new themes.
2024-02-29 - Version 2.3
- Fixed an issue that made maps unplayable in Singleplayer.
- Fixed an issue with some import paths.
2023-12-13 - Version 2.2
- Fixed an issue with arrays and constants.
- Fixed an issue with maps that don't have titles.
2023-09-25 - Version 2.1
- No longer changes game speed during pauses.
2023-09-23 - Version 2.0
- Added Archon Mode!
- Fixed a lot of bugs.
- Improved interface.
- Optimized modified map script.
- Submaps are no longer ignored.
- Added multiple localizations to the tool: English, Spanish, German, Romanian, Russian, Simplified Chinese.
2022-11-11
- Corrected error message when the selected file isn't a campaign.
- Added HD legacy assets.
- Added "legacyHD.zip" archive.
2022-11-01
- Improved error messages.
- Added new icon.
2022-09-18
- Fixed multiple import issues.
- Fixed out-of-bounds exception that happened to users with specific localizations (Chinese and Taiwanese).
- Difficulty selector and next level messages are now localized.
- "Default" difficulty selector option renamed to "Smart".
- Periodic and elapsed time events now start after one of the difficulty selector buttons has been clicked.
- Uses "Documents/Warcraft III/Maps" as the default browse path if it exists.
- No longer prints a new line at the bottom of the display area.
2022-08-02
- Added next level message option.
2022-07-30
- Added legacy assets.
- Added "legacy.zip" archive.
2022-07-29
- Added the exception stacktrace to the UI.
- Added an error message that appears when readonly/protected maps are encountered.
2022-07-24
- Added an option that removes Upkeep from each map.
2022-07-23
- Game is now paused and pitch black during difficulty selection.
- Added an option that allows the campaign preview to replace the minimap preview of each map.
2022-07-21
- No longer shows warnings about files not found as error messages.
- Added map counter messages.
- Difficulty Selector option is now a radio group with 3 options: No (Don't add), Default (Only add if the campaign has the "Variable Difficulty" setting), Yes (Add).
- Added tooltips to explain the radio choices.
2022-07-17
- Campaign skin/interface strings are now offset as well.
- Fixed skin offset method to use any non-numerical delimiter.
- Improved error messages.
- Temporary files are now removed when the splitter is stopped or when an error is encountered.
- Fixed loading screen being changed to melee.
- Script files that appear in the "scripts" folder will now have the difficulty selector added to them as well.
2022-07-16
- Fixed imports with backspace character.
- Campaign files are only extracted once.
- Added progress bar, output display area and time of conversion.
- Fixed a problem when a map imports an asset with the same path as an imported asset from the campaign.
2022-07-14
- Removed CampaignSplitterCLI.jar.
- Added a checkbox that can be used to enable a difficulty selection dialog in each of the extracted maps.
- The splitting process can now be stopped.
- It is now more clear when the splitting process is running. You can tell by the button colors.
- When the splitting process stops, all temporary files are removed.
- Browsing when the path is set to a folder leads to that folder instead of its parent.
2022-07-13
- The title of each map is now changed to match its respective button. An index is also included at the start of the title, so they are shown in order. Zeroes are added at the start of numbers to enforce this order. ("9" would go after "10", but "09" goes before "10").
2022-07-12
- Backspace character in Import files now correctly treated as "\rwar3campImported\\" instead of "\r".
2022-07-09
- Fixed parsing "\u001D" in Import files.
- Fixed some map unit data not being added to the exported map.
2022-07-03
- First Release