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WW2: World in Flames [REVISED]

Discussion in 'Map Development' started by Fingolfin, Jul 16, 2010.

  1. WOWWARS

    WOWWARS

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    Good luck mate, Some laddies still party on wc3 lively on saturdays sure its not active as every day like last couple years , but you can get any game going at prime time during weekends.
     
  2. ShadowDruid

    ShadowDruid

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    Any news? :<
     
  3. HOooDy

    HOooDy

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    Owwwwwwwwwwwwwww. Hell Fingolfin Pleaseeeeeeeeee! The Map :'(
     
  4. RollBoat

    RollBoat

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    news please!!!!!!!!!!!!
    Seriously Fin just tell us that you are busy with something
     
  5. Fingolfin

    Fingolfin

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    Hmm, i am working on some other stuff yes, but the map is always in my mind! I am gonna check with vuorma this weekend. It's seriously not much to do, it's just that it's the most excruciatingly boring job that's left.
     
  6. Fingolfin

    Fingolfin

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    I think i FINALLY found what was bugging the airplane cap! I was reducing it twice in different places of the code when an airfield was captured. I also removed the ammount of squareroots used in the general airplane equations, so the script should be a bit faster.
    Finally, i also added automatic shared unit control for when a player leaves the game. YES, you're welcome.
     
  7. HOooDy

    HOooDy

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    Hello Fing , Is There New Units , System or Ai/Self Vs Self ?
     
  8. WOWWARS

    WOWWARS

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    Wooh Progress, Will this version add in 11/or/12 players?
     
  9. Fingolfin

    Fingolfin

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    Not this version.


    EDIT: Paratroopers are now completely implemented and ready for the next release.
    All i want to finish now are some fixes to the starting menu.
     
    Last edited: Mar 5, 2013
  10. ShadowDruid

    ShadowDruid

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    Can't wait to see them!
     
  11. HOooDy

    HOooDy

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    Can't wait to kill them :goblin_boom:.
     
  12. ShadowDruid

    ShadowDruid

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    Will you update the first post or anything else?
     
  13. Fingolfin

    Fingolfin

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    Once the version is released.
     
  14. Fingolfin

    Fingolfin

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    If everything goes well we will be playtesting version 1.3 tonight at around 22.00 Central European Time. It will be hosted on all servers simultaneously.

    Key features this version are:

    *Paratrooper planes (YAY!)

    *Shared unit control when a player leaves.

    *Win/Lose conditions (IF Wuorma has managed to finish this).

    *Various balance changes, including buffs to china.

    *Bugfixes to the airplane system - I think we FINALLY solved the airplane cap bugs!

    You can find the full changelog here.


    EDIT: We will see what happens to this. I am not getting any word from Vuorma, who was suppsoed to do some changes this weekend. For now i am going to try making some finishing touches myself and then just host the map as it is.
     
    Last edited: Mar 9, 2013
  15. WOWWARS

    WOWWARS

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  16. Hugomath

    Hugomath

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    What's up people? Been a while :)

    Nice to see the progress to 1.3, paratroopers eh? Nice! When is it going to be available for downloading btw? I so want to play it xD.
    I played 1.2b couple of days ago, and I thought: How come only Germany and USSR have tank upgrades?
    So based on my armor knowledge, here are my upgrade suggestions:

    - USA: There were many M4 Sherman variants in WW2, so which variant should be added to the game depends on which stats you want to upgrade;


    * If you would like to keep the hit points, speed and armor of the current unit, but upgrade the firepower, then make a longer gun barrel and rename it to M4A1(76)W. It's a M4 sherman with a 76mm M1A1 gun.
    M4A1(76)W

    * If you wish to upgrade the armor and hitpoints, but keep the firepower, then the assault tank M4A3E2 Sherman Jumbo would be nice. It has a much thicker armor, something like 100mm thick in the front. Some models of this variant had the same 75mm gun from the M4. But if you want to upgrade firepower too, some Jumbos were rearmed with 76mm guns.
    M4A3E2 (75mm gun)
    M4A3E2 (76mm M1A2 gun)

    * You can also upgrade the speed and firepower, while keeping the hitpoints and armor. The M4A3E8 "Easy Eight" was a lot faster than the first production model, and were equipped with a 76mm M1A1 gun. Some were also equipped with the stronger 76mm M1A2 gun and converted into tank destroyers. That would make the Sherman look like a T-34 though lol.
    M4A3E8 (76mm M1A2 gun)

    * You can also differ from the other countries by adding an upgrade to the Light tank instead of the medium . Stuart could be replaced by the M24 Chaffee. The main feature of this light tank would be the 75mm gun, making it useful at flanking armored units.
    M24 Chaffee


    - Japan: This one is easy. Just upgrade the Type 97 Chi-ha to the Shinhoto Chi-ha . The difference is that instead of the 57mm gun, the Shinhoto was equipped with a high-velocity 47mm gun, making it more effective against other tanks. The turret was also enlarged. Shinhoto Chi-ha

    - UK: You can either give it the same research that you choose to the Americans, or give it the option to research the Sherman IC or Sherman VC Firefly. It had a QF-17pdr 76.2mm gun. It was capable of taking out German Panther and Tiger tanks with ease. One of these tanks was used to knock out German tank-ace Michael Wittmann's Tiger tank.
    Sherman VC Firefly

    Also, just curious, are we ever gonna get Heavies for other countries, like the KV (or IS) series for USSR, or the M26 Pershing for US? :p
     
    Last edited: Mar 16, 2013
  17. ShadowDruid

    ShadowDruid

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    I check for updates almost every day. sadly, nothing new :(
     
  18. RollBoat

    RollBoat

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    news!!!!!!!!!!!!!!!????
     
  19. Fingolfin

    Fingolfin

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    I might just release the map as it is, without the added victory mode etc. I will just not have time to finish it before I move away, so i suppose it is best that way.

    Maybe tonight, maybe tomorrow. I will see what I can do.
     
  20. ShadowDruid

    ShadowDruid

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    I guess no new version