(24 ratings)
But do like that:But if I press instantly esc after the loading to see the inventory, everything shows up correctly.
It just works fine.But do like that:
map loads- pick up like 2 potions to stack them- open inventory fast
I must get any program to make it :S At wc3 replay it lookes alright.Can you maybe make a movie and upload somewhere?
CIItemBoardWhere do I change the title of the multiboard?
set .itemBoard.title = "CustomInventory [View Item]"
I really can't imaging what is doing so?! :Si have the same bug as krisserz: when i run game (not from editor and unedited map) and press esc after picking something up then it is all white squares, no icons (i tryed that the time is something less than 10min gametime).
YOu can remove it by disabling or removingalso it is problematic that when im in hero abilities (or spellbook) and press esc to exit it, then ofc the iventory starts (or closes).
call TriggerRegisterPlayerEvent(.CWIntCIFullTrig, Player(i), EVENT_PLAYER_END_CINEMATIC)
Will create rightclick protection soonand i accidentally rightcliked when in inventory mode, and the hero tryed to walk there and got killed by creeps. lol.
Use CamStudio. Its opensource and good.I must get any program to make it :S At wc3 replay it lookes alright.
Umm, well. I don`t think I have such a crappy PC. It`s 3.2 GhZ 2gb RAM, GeForce 8400.OKAY, I am getting to have an idea for the white bug.
Do you have a slow or medium pc? It may be that the pc doesn't initialize the values correctly (because of huge content to initialize at my inventory system)
People, all who have bugs please enable DEBUG mode.
(Open JNGP -> [JassHelper - Debug mode] - Save map again and try again)
And please tell me every error.
To make things clear: The trackable model is white!
This means, the destructable objects for the icons are NOT created. That could be because you have a too slow pc or your wc3 has different settings.
If 2nd, save again and test.
Thanks, please tell me whether it works / not works.but i think im gonna test it in multiplayer now (2 ppl)
Right place? Please elaborate.found bug when u make pot to right place and later on use all of them the item still stays in ur inventory( system) and u cant move it nor use
Thankslooks nice, I can see this used in maps many times from now.
also, gratulations for your dc!
I guess 32*32 for an full mpi inventory system isn't much at all. There is no system that only needs one rect until yet.The only backdraw of this system is the size of terrain it needs to use. You could have compressed the space a lot.
Because I attach the units to the systems. You got to edit CWInventoryWindow and there is an set u = CreateUnit('hpal'..) stuff. That actually created the unit for all players and bind them to the systemMay i ask in what trigger do you create the unit? And why doesn't it work with preplaced units???
From today on.Also from when do DC's for triggers exist???
It does, just wait a small time after hovering.The system bugged for some reason, refusing to give me description for 1 item no matter what i did(clicking/hovering over it):
The same item? Claws? What types of claws are they?Anachron, i waited 2 minutes straight now...the system still refused to equip/show info about the same item(claws) yet they are shown in the inventory![]()
Thats not a bug, the forging item just has no information attached to it. Basically because the new claws that has been created by forging does not have a name and such. (I forgot to add it)I recreated the problem 4 times so far.
I can tell you exactly what i did:
Map start:
I pickup all consumables, the shaman claws, i open the inventory all is ok.
I pick up all the claws in the bottom area, open the inventory, hover around them and 1 is bugged, others not.
I think the UI has a flaw somewhere when linking to the data or vice versa, or there might be a minor bug somewhere.
Btw congrats.
That shouldn't be like that. Can you send me replay or tell how to recreate the bug?I picked up several claws in some order and was unable to pickup 2 claws from the ground further on?
Not yet, because they have no item class.Anyway forged item's can't be equiped???
spamming the esc button makes it visible for me for a brief moment
I checked it and yeah, what the hell?Here is the replay:
link
Hope it helps.
Also i put your map in the Maps/Downloads folder.
And my WC is on D:\Program Files\Warcraft\... if that matters.
Oh, I will check that too. Thanks.i meant u open the eq window u put ur health potion or mana in the place so u can have them in inentory
later on u use them in fight or smth
when u have 0 in the eq window u still have pot icon that cant be used or moved so its like stuck
I don't really know what happens here. Tested everything with The_Reborn_Devil, and it works at it should.if you are talking about the white icons bug, then i just tested, and found out that this is same for me.
i only get icons white when i pick an item up and open inventory before 10gameminutes has passed (the in game time, with the tiny clock and gnoll/rooster sound). if i just click the esc button really much then i can see for a sec the icons that are supposed to be instead of the white ones, including the items i have picked up.
and tested this bug in multiplayer (2). if only one player produces this bug (that is, picks item up after game start, presses esc) then both (all?) players have white icon bug![]()
Thanks.THIS IS EPIC! Congratulations! You made it... it worth it![]()
Why is it lost?it's kinda bad that i just screwed up everything here
but its not your system, just that jnpg update (to which this system kinda forced me anyway *cough*)
i was happy with it before, but now it seems like my map is lost forever :s
but what i can say is: i had the same bug as kingz
sometimes items randomly bug
mostly that head thing, whenever you pick up too many clawns power ups
gz to so much comments within a few hours![]()
I honestly tried to create the bug atleast 10 times, but there was no issue. The potion disappeared automatically.i meant u open the eq window u put ur health potion or mana in the place so u can have them in inentory
later on u use them in fight or smth
when u have 0 in the eq window u still have pot icon that cant be used or moved so its like stuck
What if you wait a second and then press enter?I didn't press the ESC during loading, i pressed Enter
I only pressed ESC when the map loaded :O
I don't really know what happens here. Tested everything with The_Reborn_Devil, and it works at it should.
The print say everything, and no, i don't touch esc in loading screen
Ofcourse, we did that instantly. I wasn't able to reproduce that bug. Maybe its a bug for initialisation.were you able to reproduce the white icons bug? ill say once more that, you have to pick up any item and then open inventory really soon after game start. if you finish these actions after 10 game minutes (= 5 real seconds?) then it will not bug
Hugh? THats new. Strange.i wonder why i was able to equip a clarity potion in my main hand :S