- Joined
- May 24, 2010
- Messages
- 184
Can you add a swim animation?
(30 ratings)
Can you tell me if you made a villager with a swim animation and a sitting animation?
it's also levitating when standing, whyyy?
how do you find the animation index!? there's 250 animations, it's so hard to keep testing 1 by 1. T_T
You can use Magos' Model Editor to check all animations
Would u like to see an Arthas 100 animations? Focusing on combat\hit\defense\athletic animations...??????
To find the unit name in Jass to this:
1. Create a trigger
2. Action->Kill Unit-> and then select the unit u want.
3.Edit->Convert the trigger to Custom Text.
4.The name of the unit will be something like this: gg_unit_
5.Copy and paste the unit name in jass into the script.
6 U can delete the trigger or hit ctrl+z to unde the transformation in Jass.
Or u can to that with the variabile like i said u can play the unit walk animation even if he stands or if he moves.
I will add some swim animations that will be good.
function Trig_sdfqerwr_Actions takes nothing returns nothing
call AddUnitAnimationPropertiesBJ( false, "Attack 3", gg_unit_Hpal_0002 )
call AddUnitAnimationPropertiesBJ( false, "Attack 4", gg_unit_Hpal_0002 )
call AddUnitAnimationPropertiesBJ( false, "Attack 5", gg_unit_Hpal_0002 )
call AddUnitAnimationPropertiesBJ( false, "Attack 6", gg_unit_Hpal_0002 )
call AddUnitAnimationPropertiesBJ( false, "Attack 7", gg_unit_Hpal_0002 )
call AddUnitAnimationPropertiesBJ( false, "Attack 8", gg_unit_Hpal_0002 )
call AddUnitAnimationPropertiesBJ( false, "Attack 9", gg_unit_Hpal_0002 )
call AddUnitAnimationPropertiesBJ( false, "Attack 10", gg_unit_Hpal_0002 )
call AddUnitAnimationPropertiesBJ( false, "Attack 11", gg_unit_Hpal_0002 )
call AddUnitAnimationPropertiesBJ( false, "Attack 12", gg_unit_Hpal_0002 )
call AddUnitAnimationPropertiesBJ( false, "Attack 13", gg_unit_Hpal_0002 )
call AddUnitAnimationPropertiesBJ( false, "Attack 14", gg_unit_Hpal_0002 )
call AddUnitAnimationPropertiesBJ( false, "Attack 15", gg_unit_Hpal_0002 )
endfunction
//===========================================================================
function InitTrig_Test takes nothing returns nothing
set gg_trg_Test = CreateTrigger( )
call TriggerRegisterTimerEventSingle( gg_trg_Test, 1.00 )
call TriggerAddAction( gg_trg_Test, function Trig_sdfqerwr_Actions )
endfunction
For the love of god! what number is the sitting animation!?!? I've been searching for hours!
Splendid work by the way! A straight 5/5 for you mate!