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Villager 255 Animations

Submitted by Graber
This bundle is marked as approved. It works and satisfies the submission rules.
UPDATED
I have updated the model mesh now i think it looks better, added some CUSTOM ATTACHMENT points the highlighted parts contains the new ones, now u can add a complete set of armour on the villger.
New attachemts points names are: Gold Left, Gold Right, First Left, First Right, Second Left, Scond Right.
[​IMG]

I have tryed to add more animations and i get error and more then 255 doesnt save i dunno why, if so i can make a second part with other animations.

I wanted to upload a model that has many animations and i think the most useful model will be the Villager model to use in RPG maps or something.

I have noticed when played Attack - 7 animation the hidden objects are appreaing, they should be inv.

IMPORTANT

Use this to play any animation u want even the walk animations when u stand or any animation when u move:
  • Custom Script: call SetUnitAnimationByIndex( unit name, number )


-the unit name is the unit name in JASS
-the number is the animation that starts from 0
-can play even the walk animation when u stand
-can play any animation even if the unit is moveing


Animation Guide:

Stand Victory 27-37 are animations when u sit on a stone bench: Dalaran->Props->Stone Bench
Attack Morph 27-30 are some shield attacks.
Stand Victory 22-23 are some mount animations for horse with no rider u will have to use some triggers to make them work good for now.
Attack Throw 6-7 are bow animations.
Stand Victory 41-66 are guns animations.
Stand Victory 67-70 are hang animations.
Stand Victory 71-76 are cross animations.

Keywords:
Villager, Peasant, Work
Contents

Villager 255 Animations (Model)

Villager 255 Animations (Model)

Reviews
Moderator
09:39, 24th Mar 2011 anarchianbedlam: amazing animations and you really put a lot of effort into this. but the mesh on the bag should be fixed and the model would really benefit from attachment points. EDIT: remove the imported blank "white"...
  1. Graber

    Graber

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    Like i said u will have to use triggers to make some anims work.


    IMPORTANT:

    Use this to play the animations u want: call SetUnitAnimationByIndex( unit, 1 )

    -add that thing to custom text is easy and will work no problem,
    -u can get even the walk animations or any animations even if the unit is moving.
    -the number is the animation
    - the unit is the name of the unit in JASS.
     
    Last edited: Mar 28, 2011
  2. Ganondorf

    Ganondorf

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    This is the most useful model yet created, hands lay'd down.
    The huge amount of animations could easily make any map look much more realistic, 'cause rarely it occurs in real life that one of our actions look almost the same as the others. I love it how you used the "victory" tags for some of the work-out anims, the hit anims are good, smooth and nice as well. I got 1 suggestion though... could you add more "Walk" animations? 'Cause, for instance, if someone's carrying an huge-weight axe, he couldn't walk that "smooth" and easily.
    Anyway, out of 100, I'd give this model a 90 (4.5/5). Well, the ONLY thing changed are the animations. Though, in this case, it show'd up to be fantastically well done, so, 4.5/5 instead of 4/5.

    It would be nice if you did another couple of these (One orc, one troll, one tauren, etc.)
     
  3. CeDiL

    CeDiL

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    WOW this is awesome! The most useful model on the hive. I simply love his attack animations also his "victory ones" are absolutely cool. Thank you! 5/5
     
  4. Graber

    Graber

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    I will Update the model i have made some other useful anims like defend and i will add some throws.

    But problem: I sow when u attack sometimes the gold and lumber apears yes randomly and disapers and they sopose to be inviseble, this happneds only from time to time WHY?

    I can add the gold and lumber with attachments and remove them form the normal model and than will be good.
     
  5. ISALVAI

    ISALVAI

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    Awesome!!!!!
     
  6. 88WaRCraFT3

    88WaRCraFT3

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    5/5 deserves DC!! And maybe but maybe i could help you with your map, my skills aren't problem i guess, i made no spell that isn't MUI, i can make Full-screen menus :) but problem is time... and i got my own project.
     
  7. Misha

    Misha

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    Now that's "attack gold" :D Whamm!
     
  8. erame21

    erame21

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    Oh wow
    Thanks for uploading this its epic +rep
     
  9. varsaigen

    varsaigen

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    Very well done! This is great!
     
  10. Orcnet

    Orcnet

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    another update, you made it even better. the mount animation. it was a total bad-ass dude. but there a more animations that you forgot dude. the jaina and bloodmage animations are the only ones that are not yet part of your awesome model. if you can add this that would be great!
     
  11. 88WaRCraFT3

    88WaRCraFT3

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    lol man i just counted to 100 anims and you updated hero to 140 anims ... you seriously hate me. XD
     
  12. RedClaw

    RedClaw

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    Cataclysmic model!
     
  13. Tleno

    Tleno

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    I honestly have no idea who would ever require so many animations for a single unit...
     
  14. varsaigen

    varsaigen

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    cinematics. can you imagine, in a campaign, or a cinematic story, scenes showing villagers working to become footmen? (boot camp) Or perhaps, fishing, or reading, or people learning how to fight?
     
  15. Maximum_Evil

    Maximum_Evil

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  16. Dionesiist

    Dionesiist

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    Yeah, this model is pretty awesome. However, you should really use more tags for the animations. For example, animations where he's lying on the ground will also be included among the normal attack variations, leading to really awkward results.
     
  17. newbchu

    newbchu

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    Tutorial :p

    Maybe a quick tutorial on how to make the animations work would be nice :)
    eg. when equipped weapon, range, magic and stuff :O
    Pls_&_Thank You
     
  18. Graber

    Graber

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    Do u ppl read the description?

    Is highlighted with white and is EASY!
     
  19. newbchu

    newbchu

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    Sorry couldnt make it work im a newb :D
     
  20. supertoinkz

    supertoinkz

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    Hmm....no eating animation/s? Like he is sitting on a chair munching blah blah.