- Joined
- Nov 21, 2012
- Messages
- 835
I am trying to resize a hero model in War3 Model Editor (Magos)
It's Black Stan model: HeroMusashiMiyamoto.
In Model Editor I selected "select all" vertices, then in "Transformation" I used "Scaling"
x,y,z, to 1.35 and centre of scaling is "pivot point".
After this operation model is contorted / crooked (look at arms). Looks horrible. If I use centre of scaling "centre of mass" then model looks ok but part of his legs are under ground, so after "Transformation" -> "Translation" Z-23, it looks like a monster again. Help
It's Black Stan model: HeroMusashiMiyamoto.
In Model Editor I selected "select all" vertices, then in "Transformation" I used "Scaling"
x,y,z, to 1.35 and centre of scaling is "pivot point".
After this operation model is contorted / crooked (look at arms). Looks horrible. If I use centre of scaling "centre of mass" then model looks ok but part of his legs are under ground, so after "Transformation" -> "Translation" Z-23, it looks like a monster again. Help