Hi. I have a particular problem. I think i know how to scale down a model.
I do this:
first go to model editor and low x5 X Y and Z mass center.
Then i go to all the units nodes and lower them also.
Everthing works then in game but for some reason the missile impacts on the units are really really big. I mean doesnt mutter the missile type the explosion impact is 5 times the model.
I am using 0.1 art value in the editor + 0.2/0.2/0.2 of original X,Y,Z (yes i need really small models)
Any suggestion?
The models are spaceships from Fingolfin and they are all approved.
For example this one: http://www.hiveworkshop.com/forums/models-530/droid-gunship-263813/?prev=u=Fingolfin
I do this:
first go to model editor and low x5 X Y and Z mass center.
Then i go to all the units nodes and lower them also.
Everthing works then in game but for some reason the missile impacts on the units are really really big. I mean doesnt mutter the missile type the explosion impact is 5 times the model.
I am using 0.1 art value in the editor + 0.2/0.2/0.2 of original X,Y,Z (yes i need really small models)
Any suggestion?
The models are spaceships from Fingolfin and they are all approved.
For example this one: http://www.hiveworkshop.com/forums/models-530/droid-gunship-263813/?prev=u=Fingolfin