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- Jan 20, 2008
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Oops. I labelled it Drakkari: Ujimasa Hojo's Resources Discussion
Thanks! GOt a new computer and was frantically searching for those models and couldn't found them. Was panicking..Oops. I labelled it Drakkari: Ujimasa Hojo's Resources Discussion
I know you're concerned about this model problem, but isn't it true that hundreds of *any* model is going to cause problems?
And anyway, the extreme unlikely photos hundreds of model being placed in one area seems like a good reason to continue doing what you're doing. : )
Ujimasa Hojo Presents
Night Elf (Corrupted)
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Units:
- Defiler of the Grove
- Demon Satyr (Satyr)
- Nightmare Wyrm
- Treant
Buildings:
- Ancient of War (Optimized)
- Ancient Protector (Optimized)
- Tree of Life (Optimized)
Skins:
- Altar
- Ancient of Lore
- Ancient of the Wind
- Ancient of Wonders
- Chimaera Roost
- Hunter's Hall
- Night Elf Base
- Night Elf Birth 2
- Root Base
- Roots Build
Author's Notes:
- For the Altar, change the path to "buildings\nightelf\AltarOfElders\Altar.blp".
- For the Ancient of Lore, change the path to "buildings\nightelf\AncientOfLore\AncientOfLore.blp".
- For the Ancient of the Wind, change the path to "buildings\nightelf\AncientOfWind\AncientoftheWind.blp".
- For the Ancient of War, change the path to "buildings\demon\CorruptedAncientofWar\CorruptedAncientofWar.mdx".
- For the Ancient of Wonders, change the path to "buildings\nightelf\AncientOfWonder\AncientOfWonders.blp".
- For the Chimaera Roost, change the path to "buildings\nightelf\ChimaeraRoost\ChimaeraRoost.blp".
- For the Hunter's Hall, change the path to "buildings\nightelf\HuntersHall\Hunter'sHall.blp".
- For the Night Elf Base, change the path to "Textures\NightElfBase.blp".
- For the Night Elf Birth 2, change the path to "SharedModels\NightElfBirth2.blp".
- For the Root Base, change the path to "Textures\rootbase.blp".
- For the Roots Build, change the path to "SharedModels\RootsBuild.blp".
- For the Tree of Life, change the path to "buildings\demon\CorruptedTreeofLife\CorruptedTreeofLife.mdx".
- The icons are reduced to 50% quality. I hear some OS crash when using icons of reduced quality.
- Pack is here.
Oh okay.I'll get there when I get there.
You could just remove it yourself in the model editor just find the geoset and material attached to it then delete itOh okay.
Also, do you have the undead gryphon rider without the hero glow???
I tried it. However, everytime I save the said model, import it to world editor, and Test the map it crashes.You could just remove it yourself in the model editor just find the geoset and material attached to it then delete it
Did change something in that model?
Hello Ujimasa, I tried the Malfurion model and whenever the hero attacks it turns into a wildkin.Malfurion Stormrage (Ancient Druid Form)
Ujimasa Hojo Presents
Model Tutorial - Creating Custom Resources
Attaching FrIkY's Mag'har Grunt texture unto a Custom Model:
Making the Silver Hand Knight (Part 1):
Swapping Textures with Similar In-Game Textures:
Ujimasa Hojo Presents
Model Tutorial - Swapping textures
Attaching FrIkY's Mag'har Grunt texture unto a Custom Model:
Swapping Textures with Similar In-Game Textures:
What I love about these model derivatives is that most often than not most Warcraft 3's skins are just some edited variation of another skin so it's so easy to swap out similar looking skin with one another to create other different variation of the current models in these packs, like being able to just switch out textures sometimes gives you another new model derivative for free!
But praises aside will there be a possiblity of you using the Warden skin to create some more dark and broody militant Night Elves?
And another small thing, I'm a tad bit surpised that there isn't a Bandit variant on the NE Assassins derivatives! Surely bandits would fit quite nicely with the derivative's theme
Those are not ideas. That skin is easily importable or you could even make your own Peon modified model with this: War3 Model EditorI have an idea about Peon and Derivatives.
I mean, edit the peon model, just like Peasant and Derivatives.Those are not ideas. That skin is easily importable or you could even make your own Peon modified model with this: War3 Model Editor
The others are just reducing the file size...
That would be stealing someone's skin. Uji, does his own.I mean, edit the peon model, just like Peasant and Derivatives.
I mean, edit the peon model, just like Peasant and Derivatives.
Thanks for your information.If I recall correctly Ujimasa has already made an optimized peon before. If you check either his Ujimasa Hojo's Resources Discussion or his Ujimasa Hojo's Resources Discussion packs
Ok guys. I really want to focus on polishing my old building models which is badly due so sorry if I don't get to replying sometimes.
I actually recall Ujimasa making a set of Scarlet Crusade models before for his Desolation: Caer Darrow map! As well as a Risen variant to go with it.Does this mean more Ujimasa buildings or fixes of existing ones?
I am fine with both, just curious.
@Ujimasa Hojo If you ever wanted to do something lik what you did with Stromgarde (Deriviates with custom skin),
I would suggest those two if you ever wanted to do Scarlet Crusade:
ScarletCrusader_by67chrome.blp
footman.blp
Not requesting that you do it, just throwing around ideas since I really like the Stromgarde stuff (I still kind of hope for a bandit/archmage for Stromgarde if I am honest.).