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I dunno what I was thinking when I made this poll. Oh well, I can change it to whatever I want in the end.![]()
Ahhhh... You mean "Tier 3 Ownage Units" (as they are colloquially referred to)Ghost765 said:chimaeras/mountain giant are super units, as are gryphon riders/knights, frost wyrms/aboms, and tauren
It's Gilles damnit!we need to rise up and strike down the mods. anyways. giles is not to be convinced. u cant do that. thats Ill-Egal
I'll go with the poll for the rules, besides it's not like I'm going to enter. The theme will probably be open.Filesize limit does only make sense if imports are allowed.
Gilles, you don't have to follow the results of the poll![]()
Void, what would you suggest? I don't want to use a single race, I don't know why I put them up. Musta been high or something.
Maybe one hero? Heroes aren't the biggest part to me.
Void, what would you suggest? I don't want to use a single race, I don't know why I put them up. Musta been high or something.
*whew*, alright. I'm just sitting here reading posts, like "are they seriously still considering forcing every entrant to do the same race??"...Gilles said:Exactly. I never really gave it any thought till now.
and still think this:Gilles said:Maybe one hero? Heroes aren't the biggest part to me.
Regardless of whether they're "the biggest part to you" or not, Heroes are a huge part of a race's balance (4 super-units that can level up through combat, hold/use items, and gain up to 4 spells that can drastically affect the game?).Gilles said:because balance is a huge aspect of creating a race
It is] a lot of work to make 4 good, balanced, innovative heroes (none of this "chain lightning - frost nova - endurance aura - bladestorm" garbageMechmap said:Making 4 complete heroes is pretty hard work.
The only good that would come of that is a whole bunch of Dwarf resources (requests, modellers working on this, etc). And that's not even 100%.Mechmap said:What would be the fun if everybody did Dwarf race?
I'm not sure I understand you're question... But if this goes through like it should, the "theme" will instead just be "anything but Human/Orc/Undead/Night Elf, so you can use whatever kind of building/unit/hero models you'd like for a Satyr (or whatever) race.Mechmap said:BTW: about what units are allowed, think about that creeps like satyr, only have buildings that are used in the campaign that are not under creep, so thats a dissapointment if theyre not allowed.
- Any race (except the playable 4)Linaze said:No theme, relatively low file size limit, full techtree and a combination of triggered spells and in-game spells.
Yeah, that'd be my dream "theme" for this contest.
I'm sorry, I wasn't really clear with what I was saying. I totally agree with you; there are several spells in the game that have unused Object Editor fields, that can be twisted to do all sorts of things. There are even more spells and abilities that are unused in the Editor (as well as hidden models/icons/etc).Gilles said:@Kyrbi0: I still think that you can make an interesting race using some of the skills already in wc3. I also meant small edits, like changing the effect of acid bomb (if you look, there are multiple things acid bomb can do, that it normally doesn't). That would only take a few minutes, as apposed to making one using triggers, which could take an hour.
What in the world... "Fair"?? If everyone is making a mini-race, then it's equal that way. Heck, even if we all made a single hero, then that would be equal (and thus 'fair').No, you have to make the whole race, otherwise it isn't fair.
I'm sorry if this seems rude, but Quote me saying that.You said 1-4 heroes.
Obviously, the contest parameters have to be the same for all contestants. I and anyone else would be daft to suggest otherwise.~Void~ said:If someone made 1, it wouldn't be fair to the person who made 4, assuming we would judge them equally. Which I sure as hell wouldn't. So to avoid that, it will be a full techtree. Making a map is a lot of work, making a model is a lot of work, and I don't see why this contest should be any different. There IS a reward, after all.
I think you're talking about Mechmap. I said "I agree" with him, but only Quoted him saying "4 heroes is a lot of work".
Ah, then disregard.Hmm hmm, that was directed at Ghost, though.
"This" is whatever we choose to make it ("we" being the moderator(s) in charge, hopefully with suggestions taken by general users). Little is actually decided as of yet (although I would think that most of us are in agreeance that "No theme" is the way to go...~Void~ said:And honestly, this is a full-sized arena mapping contest, not a mini-contest. Most of the other mapping contests probably took MORE work than this. I really don't think it's a problem.
Don't forget, Art Contests can serve as inspiration for other artists (models/textures/icons/etc), or even a Modelling contest (idea!). Also, Terrain contest winners can be used by mapmakers.~Void~ said:Cinematic/terrain/art contest winners get gawked at by jealous newbies.
I can think of several ways it can be useful:But how is making a mini race useful? At least with full races, the top entries could be compiled into a melee map and submitted to the map section.
And I haven't? I never said mini-races were more useful; I just think this contest will be a much greater success than a full-race one would be. Thankfully, you are not the only one in charge of setting this thing up, but I'm sorry I couldn't convince you.Nah. I'm still against mini races, I think I've made my points pretty clear, full races are more useful than mini races.
I don't want to be forced to get a partner. I want it to be a give-and-take thing that I optionally opt for; i.e., if I choose to partner with someone, I can get more work done, but I only get half the reward. Not "join with someone or you have no hope of finishing".Ghost65 said:well then...if its alot of work, get a partner.
The sad truth. :/ I still love making them, though.Ghost765 said:no one playes altered melee nowadays unfortunately
You mean, like on page 7?I don't like the idea of a mini-race, simply because you can't balance it. I understand your point, but until you can show me a good way to balance the races, I don't think it's a good idea.
Kyrbi0 said:Hmm.. That's a good point.
I would submit that, since the Naga race was always "comparable" to the full-races the player was playing in the campaign (i.e. able to stand it's own, but not overpowering (well, except for Coautls and Royal Guards...)), we could still compare each Mini-Race to each Full-Race.
Or, we could just take each Mini-Race and compare it to the other entries(wait, no never mind.)
Wait, no yeah. Maybe we should worry less about balance, and more about ideas and execution. Like, if we see a race that's just a bunch of garbage (renamed spells w/ different SFX, simple/lame unit/heroes, no changed tooltips, no custom/different stuff, etc), then that race will be judged poorly. However, if we see a well-made race, one that really feels "custom" and captures the "feel" of that particular faction, then that user/team did well and should score well. Even if, against the other races, they are incredibly over/underpowered.
Hmm.. I agree balance is usually very important, but I think that for the purposes of this contest, we should be judging on race design and similar themes.
