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Techtree Contest #7 Discussion

Discussion in 'Submissions Archive' started by Wazzz, Apr 26, 2012.

?

Which theme would you like to see for Techtree Contest 7?

Poll closed Jul 5, 2012.
  1. Super Unit

    37.9%
  2. Swarm

    36.4%
  3. Summoned Unit

    28.8%
  4. Defensive

    22.7%
  5. Central Builder/Structure

    30.3%
  6. Nomad

    34.8%
  7. Spellcaster

    30.3%
Multiple votes are allowed.
  1. Wazzz

    Wazzz

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    Since the polls are still tallying up and judging is pending for Techtree Contest #6, I figured that this would be a good time to discuss the possibilities for the next Techtree Contest so that we can hopefully start it up as soon as possible (perhaps after the results come in for the last Techtree Contest, or maybe sooner considering we know how long those take).

    So the theme is one thing we will need to discuss, and a theme could be something along the lines of:

    - Super Unit (users must create a unit which the race revolves around and relies on for functionality)

    - Swarm (users must create a method for overwhelming the enemy with superior numbers which is balanced in its own right within their race)

    - Summoned Unit (race must revolve around a common summoned unit used throughout it)

    Or whatever theme you can come up with.

    Alright.

    POLL IS UP

    Super Unit - Come up with some kind of super unit within your race where the strategy can centre around it or it can just be incredibly powerful, but balanced nonetheless.

    Swarm Unit - Come up with a unit that is much more swarmable than your average unit, perhaps more than one, within your race, maybe centring your race around overwhelming your enemy with numbers (be imaginative, casters can aid in the swarming, for example, or workers could, or everything could centre around the unit you want to swarm).

    Summoned Unit - Make a race where there are plenty of summoned units implemented within your race, raising an army of expirational warriors that become the centre of your race somehow.

    Defensive - Make a race where the theme is defense.
    This can mean it's a slow moving race that inches towards your opponent (with a few fast striking units for good measure if you so choose, the theme doesn't mean every unit has to follow this rule, of course), or the defensive towers can play more of an influential role than most others (ancient protecter can move, for example, that's a good example of this), or whatever else you can come up with that fits within a 'defensive' role for a race.

    Central Builder/Structure - Implement your workers or structures with a more influential role than is the norm.
    for example, you could have workers providing access to every single unit within the techtree, structures being able to turn into units themselves (statues coming to life come to mind), or something you can come up with keeping this theme in mind.

    Nomad - Have no base and figure out a way to implement this WHILE keeping the race balanced.
    A hot tip would be that using something like a Haunted Gold Mine could potentially help, as well as the wisp's method of lumber gathering, but as you will be allowed to implement a set number of buildings (you could perhaps implement some key base buildings, for example, and have them mobile, or just some defensive towers to hold off points), you may find a new and innovative method of implementing this style of gameplay.

    Spellcaster - Give spellcasters within your race a much more weighted role.
    For example, you could implement more than the unspoken limit of 3 casters per race in your techtree, or you could have them acts as unit summoners for your race, or have them act as builders as well as defensive/offensive casters, or anything brilliant you can come up with giving casters an innovative role in your techtree.



    For all the above themes - as far as how you go about fullfilling these themes, the choice is yours. The Swarm unit could be a summonable unit that is summoned from multiple effects spread throughout the race, the Super Unit could also be a base structure, spellcasters could fullfill any roles, anything can go down with any of these themes, just as long as you are imaginative and can explain how it ties in with the theme :3
     
    Last edited: Jun 5, 2012
  2. HFR

    HFR

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    Swarm + units and buildings must have at least 5 particle emitters each.
     
  3. GhostThruster

    GhostThruster

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    >We have Heroes already. Also restricts player choice in strategies (compare Wc3 pro games to Sc2 pro games, in Sc2 the same player always uses different builds against different players unless he's idra, in Wc3 the whole game is just mass dotts vs mass raiders).
    >Every race should have the capability to swarm (albeit some races are better at it than others).
    >Same as the point I made about your 'super unit' idea. Except this one is even stupider.

    These are not even themes, these are limitations on what your race can do (a theme should be a limitation on what your race is). Even if they were themes, a contest theme should not limit the creativity and layout of entries by setting parimeters such as 'a race which must do this' (different to 'a race which must be made by doing this/basing off this' [I can elaborate if you still don't get me]), and adding such limits also makes it hard to balance against vanilla races.

    Now, my turn to suggest:
    -Games. Base your race off another <non-video game> game eg. chess, poker, sports of varying kinds, yugioh, wazzz' mum
    -Warcraft in space. Your race must be base off the alliance/horde/scourge/purpleboobies except with a twist - the races are set in sci-fi.
    -Environment. Your race must be based off an aspect of the/a natural environment, and include one major mechanic that revolves around this eg. a snow rice, a savannah race, an amazon race, a great barrier reef race
     
  4. Wazzz

    Wazzz

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    those are actually themes, what you're suggesting is the problem of restricting race choices

    the themes i outlined don't actually restrict gameplay in the slightest, due to their ambiguity, and therefore allows maximum creativity while outlining a certain 'theme'

    as opposed to saying 'race must be based on space stuff'
     
  5. Drunken_Jackal

    Drunken_Jackal

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    Hmm... Maybe a race not found in the Warcraft Universe. But meh, this is difficult.
    Non-fiction or modern?
    Or maybe recreate a race from another RTS, but change how its play.
     
  6. GhostThruster

    GhostThruster

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    This comment. Is even more stupid than your usual ones.
     
  7. Wazzz

    Wazzz

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    no, your suggestions are off-par with what an actual 'theme' is

    unfortunately, you as well as many others seem to lack a proper understanding of what a 'theme' should entail
     
  8. GhostThruster

    GhostThruster

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    Enlighten me.

    Also, why is HFR banned?
     
  9. Ender

    Ender

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    how 'bout the seelie/unseelie courts as theme?(ie, Faeries, LEPrecon's, etc..)
     
  10. kari0003

    kari0003

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    STOP this!
    We dont need to start whining about each others idea, just say that you didnt like it because you have different ideas in your mind.

    Super unit - Good idea, but i cant really imagine how it fits with the "techtree" subject. I mean i have a really good super unit race idea, but i cant see what are heroes, tier1 units, workers could be used in a race with a super unit. I think its more like a unit creation or maybe a Hero contest.
    Swarm - That's kinda what i suggested once before, although i dont like it to be a one sided race, the race MUST have strong, not massable units too, just the strength of the race should be the massing.
    Games - Found it interesting, the only disadvantage is that more popular games get more attention at voting maybe. And as i see there is a big rage about the polls just now :D - The idea can be colorful, moves imagination
    Space - Forgive me, but sounds boring. Everyone downloads the best space models from the internet, you dont have much chance to come up with original idea (what's wazzz saying)
    Environment - Dont really understand this one. Do a creep race for a region of warcraft? Or the snow rice has units related to cold weather...
    Seelie - Sounds fun

    My suggestions:
    Hard, but it would solve the testing problem:
    -Before the contest so. does a custom race system (or its already done) and it would be imported into the map.
    -Somehow everyone have to make the entries compatible with others'
    -And then at the end of the contest, all entries would be imported to one single map, so testers, voters and everyone can dl it easily.
    Themes:
    Race with story: You (have to) write a short story to your race, and your race have to revolve - You really like this word xD- around it. For example the theme is Faith, so contestants can do a priest race with an arcmage, or A mighty commander leads their orcs with the belief that they are superior to other races (i hope i used prepositions well :p)
    Different use - Your race have to use the resources differently than melee races. You can imagine anything with this from item crafting to a bird race who're living on the trees... :)

    This is for now, and thx much for opening the theme :D
     
  11. GhostThruster

    GhostThruster

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    >Games - No you're wrong. Only the popular contestants get the votes. Why would anyone care what your race is based on? Very few people just go 'i liek teh orcs moar ten teh hoomans so i vote for wazzz'
    >Warcraft in space - I agree it is not so clever. Still better than forcing each entry to be a swarm race.
    >Environment - pretty much just make a race out of one element of the environment. You could do a tree race, a water race, and you can be specific about an actual place, so you can do a Sahara race etc. Also not that good of an idea I must admit.

    >Race with story - every race
    >Different use - this is the same sort of problem I have with Wazzz' points. While they encourage creativity by resticting them to a certain criteria, it's much better to give no criteria and not encourage creativity, but let contestants make for themselves what systems/special features they wish to have.

    @Wazzz: Now let me explain what I couldn't in chat:
    >You said race choices are stricted with my type of themes
    >While that is true, 'races' are an aesthetic. The difference between zerg and protoss are not solely because one are space bugs and the other are space draenei. You forget gameplay.
    >Your <themes> pretty much would have to warrant a new judging format with every contest. Balance would be thrown out, each entry would have similar gameplay. Ofc, you can simply say it would be a challenge to try to balance the race and make your gameplay unique to others, but contestants ALREADY do that with inprevious and my idea of themes.

    Also I agree innovation was a horrible theme. It basically meant 'this contest has no theme'. 'No imports' btw actually is my kind of theme, even though it is terrible. See it doesn't restrict gameplay, but restricts how the contestants construct their races. So all those points you made about how 'look at those unique entries' just applied to my idea.
     
    Last edited: Apr 27, 2012
  12. Pharaoh_

    Pharaoh_

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    Funny how you found innovation terrible, yet you want no restrictions on the race production.

    Also funny for Wazzz, since he joined.
     
  13. GhostThruster

    GhostThruster

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    @Pharaoh_: are you addressing me or Wazzz? Coz we both disliked it.

    If you are talking to me, I do want race production to be limited. I could care less if someone submits a human race, and another person submits a totaly unique butterfly cupcake race. If the human race plays better, I'll vote for it.

    I do not want to limit race gameplay, that's what Wazzz wants by installing certain criterias like 'your race must have this'.

    Also not funny at all for Wazzz. I joined the no imports contest (however that will be the last one I will join). Just because people tolerate it, doesn't mean its not bad. I learnt this whilst on the bungie.net forums.
     
    Last edited: May 1, 2012
  14. Pharaoh_

    Pharaoh_

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    I'm sure kari0003 doesn't doing anything wrong though. The constant fights between yourself and Wazzz on the other hand have become annoying.
    I have not stated my opinion on #6 yet, but I really do not understand how you get disappointed with the poll's outcome and you end up voting for Wazzz. You were all angry at it and when Kingz interfered to hypothetically assist you, you turned yourself into a neutral creep: I agree with what Kingz said, but I agree with Wazzz. Not to mention your conversations on Wazzz's profile: lolpharaoh, he deleted your message and ignored mine.
    Your attitude has become very ambiguous, considering the time you invest to reply to everything Wazzz says.
     
  15. GhostThruster

    GhostThruster

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    >I didn't fight with wazzz, at least about the poll and in the public. Yesterday I debated with him in chat about what constitutes a proper contest theme and that's it.
    >Because I believe he rigged it, even though at the time I thought his entry was the best. I'm pretty sure I told you that.
    >I was trolling derp. I'm on Kingz side. Also that would explain my VM to wazzz, for you see you completely ignored my troll comments.
    >I'm secretly gay with him.
     
  16. Pharaoh_

    Pharaoh_

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    The outcome wasn't nice. I received pm's of people telling me that they will not participate in Techtree contests, if you two are present, fighting (or "trolling" - which is unacceptable either).
     
  17. GhostThruster

    GhostThruster

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    ATTENTION:
    Sorry kari for raging at you.

    Also I am not fighting with wazzz we just like to play rough. So join in future contests to your heart's content.
     
  18. Wazzz

    Wazzz

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    kingz is the kind of person who enters a contest knowing the rules, knowing the content, and decides to complain when things don't go his way while blaming his intolerance on other people

    were the pms with regard to me or kari? in any case they're probably just spoil sports who weren't going to compete again anyway, considering they can ignore our dialogue in the first place

    only time i started talking was when kingz was accusing me of cheating simply because the polls didn't go as he expected them to
     
  19. moyackx

    moyackx

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    I just want to say we need time to develop a techtree, 2 weeks is too short time for people with real life bugging all the time. You can do a techtree but fixing errors is the long part... at least for me :p
     
  20. Wazzz

    Wazzz

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    oh yeah, pharaoh_ did that because last contest we didn't need to spend time searching for models to download

    unfortunately i personally think he underestimated the amount of time that should be spent searching for imports (considering we are still looking through the ingame files for suitable models and icons and the likes) and people found they were a little rushed

    nonetheless it was in the disclaimer and i don't think it will happen again too soon, not for the next contest at least (it was interesting to see what people could compose on such short notice nonetheless)