Intentional.
I'm guessing it's so people wouldn't spam their aoe spells on monsters while standing unharmed? But it wouldn't make sense since other aoe damaging spells deal base damage (only exceptions are those two i mentioned).
All tooltips have their cooldown. The problem is that warcraft 3 cuts off tooltips in certain resolutions. Try changing them a bit and it will be fine.
Well I'm playing in 1600x900 so it kinda explains why big blocks of text aren't finished there;P
The main reason why Insane is "insane" is because you have so little lives.
Man I think you are missing the point. I'm not asking for more lives. I'm asking for being able to choose only 1 life in "insane" mode;P Believe it or not but I have been playing Wc3 for around 6 years now, mostly doing rpg/survival maps so I'm asking for more of a challenge.
Secondly I think you didn't read my sentence to the end before. I said that there are far TOO MANY lives on the map now. There shouldn't be so many lives in this map or I think a good option would be to NOT share gained lives through gameplay - the one who triggers reciving 1 life should be the one gaining it.
Finally so that you would understand why am I so presistent to making this map harder:
1. with a friend I've completed this map:
- on HELL mode as inteligence hero + agility hero around 3 times without dying even once and 1 time with both of us loosing 1 life (it was our first run so we took 5 lives instead of 1 like we used to; also there was a bug with golems in library that blocked our movement after golem use so we used the golem boss to kill us);
- again on HELL (again 1 life) 2 times as strength hero + inteligence hero without dying even once
- we started 1 game on insane as agility hero + strength hero but stopped it halfway because of Wc3 crash; the 5 lives on the start were kinda disappointing, we thought we would have better challenge than on hell with 1 life; also note that we've never used those op fulborgs so far that right now you can buy at the start.
2. while playing in single player:
- I've done this map around 10 times with different heroes on hell with 1 life and a few times on insane (when it came out). I've also done this map around 2 times without the grunt that join you at the start, however I died a few times till I got used to early lvls alone.
I need you to tell me the specific item. But if something says it procs on "attacks" it procs on auto-attacks only.
I'd like to know what procs the xx% chance effect:
- Burning Sword
- Ring of Oblivion
- Mechanical Kogwheel Mace
- Great Crown of Kalisea
- Vigilance
- Sulfuras (the legendary strength item)
The map never had such custom music. I think you are mistaking it with something else.
Then I guess I got some kickass music back then;D But still pls think about adding some to make gameplay more rich.
It's your job to keep creeps away from the stone. If you fail, it's your fault
Ye I know that;D But still on the other hand while you stay in healing aura and the creep don't it gives you tremendous advantage in clearing monsters.
Not happening.
That's a pity;/
Well sorry about another block of text but maybe I don't have the ability to say something using a small amount of words
Also I've decided with my friend to start over again the agility hero + strength hero on insane soon. If we send you a replay of our game without deaths while on insane would you like to make this map even harder? ;PPP