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Siege of Karazhan

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
A 4-player strategy map focused on expansion, territorial control, and coordinated assaults.
Players begin in protected corner bases with one-way exit portals, preventing direct base sieges and keeping the match centered on map control rather than player elimination.

Outer markets provide steady income, while inner fortress markets offer greater rewards and become the most contested objectives on the map.
Players can expand through the forest, establish forward positions, and secure strategic routes to strengthen their armies.

At the heart of Karazhan stands Medivh, guarded within the central fortress.
To achieve victory, players must defeat him and then place a hero on his circle of power, channeling for a period of time without being killed or interrupted.

This is a beta version, and balance or mechanics may still change based on feedback.
ce.
Contents

Siege of Karazhan (Map)

Reviews
deepstrasz
While a nice idea, quite mere scoped in terms of gameplay mechanics. Non night-elf factions might harvest lumber faster due to more than 1 worker on a tree at a time and trees regenerating. Simple. If you want more reviews, you should participate in...
While a nice idea, quite mere scoped in terms of gameplay mechanics.
Non night-elf factions might harvest lumber faster due to more than 1 worker on a tree at a time and trees regenerating.
Simple.


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