A 4-player strategy map focused on expansion, territorial control, and coordinated assaults.
Players begin in protected corner bases with one-way exit portals, preventing direct base sieges and keeping the match centered on map control rather than player elimination.
Outer markets provide steady income, while inner fortress markets offer greater rewards and become the most contested objectives on the map.
Players can expand through the forest, establish forward positions, and secure strategic routes to strengthen their armies.
At the heart of Karazhan stands Medivh, guarded within the central fortress.
To achieve victory, players must defeat him and then place a hero on his circle of power, channeling for a period of time without being killed or interrupted.
This is a beta version, and balance or mechanics may still change based on feedback.
ce.