Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Shattered Exile

Submitted by mafe
This bundle is marked as approved. It works and satisfies the submission rules.
Shattered Exile (v2.02)

Hello hiveworkshop,

here is the map I've been working on over the last weeks. It is a four player melee map, however it is intended for 1v1.
It features 4 golin laboratories, 2 shop, 2 merc camps (cityscape variation) and the inevitable central tavern. Roughly each quarter of the map has a slightly different visual design, including trees, prevalent doodads and (going with the story of having some left-behind magic around the map) colored runes.

Any feedback would be greatly appreciated ;)

Notes on version 1.17:
The map now has enforced cross spawns. If the players spawn northwest vs southeast, the remaining starting positions will drop a lvl 6 permanent item (rings +5 excluded). In southwest vs northeast, the remaining starting positions drop a lvl 5 permanent item (and have different creeps from the starting positions where the lvl 6 items drop).


Update on 7.1.19 (v 1.01):
-Removed unused custom doodads from data.
-Set game data to standard, as the map is now properly classifed as melee map.
-Corrected typo in file name.

Update on 13.9.20 (v 2.0):
-Major overall rework.
-Submission for Hive Cup 2020: Melee Mapping Contest #6

Update on 23.10.20 (v.02):
Updates based on the feedback of the contest, in particular by @SayuriTenshi and @Knecht :
-Removed excessive use of some doodads like runes, fountains etc all around the map.
-Swapped some trees for other trees of other variation.
-Changed creeps at mercs from dark wizards/war golems to regular wizards/outlaws combination.
-Reword creeps at NE/SW starting locations.
-Changed itemdrops at NW/SE starting location from lvl 6 permanent /lvl 2 powerup to lvl 4 charged/lvl 3 permanent.
-Changed the creep at camp directly north of the tavern, in particular to remove frost nova from the camp.
-Changed location of some critters and removed two critters overall.
Contents

Shattered Exile 2.02 (Map)

Reviews
deepstrasz
Approved. Has what it needs to be a good melee map. =================== Always check/recheck the Map Submission Rules! (Map Submission Rules) These will help make a better description: Description Guide - Melee Maps Description Guide - Maps Map...
  1. Maxwell

    Maxwell

    Icon Reviewer

    Joined:
    Feb 19, 2015
    Messages:
    829
    Resources:
    31
    Icons:
    24
    Skins:
    1
    Maps:
    6
    Resources:
    31
    Let me to be first.
    It should be said, that i really like the idea and minimap symmetry, good job here. I think I even will try to use it in some Altered Melee (with your permissions of course).
    But it would be great if you will pay more attention to the tiles. In such concept you can really made a lot of things with it.
     
  2. Excellent work, I hope to see more from you.
     
  3. mafe

    mafe

    Map Reviewer

    Joined:
    Nov 2, 2013
    Messages:
    635
    Resources:
    11
    Maps:
    10
    Tutorials:
    1
    Resources:
    11
    Thanks. Actually, I didnt intend to make the minimap look this way, it was just a lucky coincidence from using different kinds of trees. Do you want to use the symmery-idea or the map itself? In either case I dont mind.
    Regarding the tiles, you are correct that the tiles are the same in each part of the map. I havent thought of varying them; but I guess I will have a look now ;)
    Thank you. I have some older maps around, maybe I will share them, but I'm not that happy with most of them and probably wouldnt update them anymore.
     
  4. Drachame

    Drachame

    Joined:
    Sep 12, 2017
    Messages:
    10
    Resources:
    0
    Resources:
    0
    Very Nice.
     
  5. Arrr

    Arrr

    Joined:
    Jun 15, 2012
    Messages:
    430
    Resources:
    20
    Maps:
    20
    Resources:
    20
    Now I feel bad I don't have access to the edior
     
  6. deepstrasz

    deepstrasz

    Map Reviewer

    Joined:
    Jun 4, 2009
    Messages:
    15,413
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Approved.

    Has what it needs to be a good melee map.

    ===================

    Always check/recheck the Map Submission Rules! (Map Submission Rules)

    These will help make a better description:


    A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.

    If you want more reviews, come here:
    The Grand Review Exchange!
     
  7. WolfFarkas

    WolfFarkas

    Joined:
    May 21, 2013
    Messages:
    1,346
    Resources:
    2
    Maps:
    2
    Resources:
    2
    upload_2019-3-16_0-23-37.png


    please leave the minimap like the others users, screens like that wont give you info of the map and neutrals positions in the thread and the melee searcher.
     
  8. mafe

    mafe

    Map Reviewer

    Joined:
    Nov 2, 2013
    Messages:
    635
    Resources:
    11
    Maps:
    10
    Tutorials:
    1
    Resources:
    11
    FYI: map currently being updated. Dont waste your time giving feedback until you've seen the new version ;)
     
  9. ometotchtli

    ometotchtli

    Joined:
    Jun 13, 2018
    Messages:
    26
    Resources:
    3
    Maps:
    3
    Resources:
    3
    I like it. Lets see what the upgrades bring! :p
     
  10. WolfFarkas

    WolfFarkas

    Joined:
    May 21, 2013
    Messages:
    1,346
    Resources:
    2
    Maps:
    2
    Resources:
    2
    I want to point, I like the easy gob lab, not thaat easy mines.
     
  11. stan0033

    stan0033

    Joined:
    Jun 27, 2010
    Messages:
    1,893
    Resources:
    16
    Models:
    4
    Icons:
    1
    Packs:
    1
    Skins:
    2
    Maps:
    7
    Spells:
    1
    Resources:
    16
    Map is good. Is good.