deepstrasz
Map Reviewer
- Joined
- Jun 4, 2009
- Messages
- 20,236
1. Debauchery: Gyrocopter can't use this ability. Why is that necessary? I mean you can just not have that ability on the specific unit.
2. If you can only summon one gold digger/day why does the ability's description mention a cooldown? Not sure you can use that ability more than once per unit. Talking about the one on the Lumberjack.
3. Terrain is pretty much repetitive. Could make it look a bit different at least in terms of visual aspect if you want to keep the shapes for balance's sake.
4. I'm not sure 10etc. gold mines is a good idea. Makes you stay in one place especially with two mines from the start.
5. What does Coming Soon as a requirement mean, that, it'll be available in a newer map version? If so, please specify it like that.
6. I suggest a sell ability that destroys buildings giving back a part of the resources spent on them.
7. How do I get past the Imperial Age to access the Industrial and Dark Ages? It says Imperial Age is researched and there's only a "-" under the Requirements. Family Planning also has a "-" also having in its title "(researched)". If I have these, then why do they still have the "Requires"?
8. Oh, it's time based. Basically you have to wait some days.
All in all, interesting but takes some time to get everything in especially with two build menus.
Somewhat slow paced, maybe because of its intricacies.
However a credits list in the map thread description is mandatory.
Awaiting Update.
If you want more reviews, you should participate in the The Grand Review Exchange!
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MAPS IN GENERAL
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Description Guide - Maps
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Map Description - Templates
Map Description Generator [1.2]
How to Add a Screenshot to your Map Description
ADDITIONAL NECESSARY INFORMATION
2. If you can only summon one gold digger/day why does the ability's description mention a cooldown? Not sure you can use that ability more than once per unit. Talking about the one on the Lumberjack.
3. Terrain is pretty much repetitive. Could make it look a bit different at least in terms of visual aspect if you want to keep the shapes for balance's sake.
4. I'm not sure 10etc. gold mines is a good idea. Makes you stay in one place especially with two mines from the start.
5. What does Coming Soon as a requirement mean, that, it'll be available in a newer map version? If so, please specify it like that.
6. I suggest a sell ability that destroys buildings giving back a part of the resources spent on them.
7. How do I get past the Imperial Age to access the Industrial and Dark Ages? It says Imperial Age is researched and there's only a "-" under the Requirements. Family Planning also has a "-" also having in its title "(researched)". If I have these, then why do they still have the "Requires"?
8. Oh, it's time based. Basically you have to wait some days.
All in all, interesting but takes some time to get everything in especially with two build menus.
Somewhat slow paced, maybe because of its intricacies.
However a credits list in the map thread description is mandatory.
Awaiting Update.
If you want more reviews, you should participate in the The Grand Review Exchange!
R U L E S
Site Rules
Map Submission Rules
M A P - D E S C R I P T I O N
BB CODES
BB Codes | HIVE
MAPS IN GENERAL
The importance of a Description
Description Guide - Maps
Map Thread Guide
Map Description Making: Good & Bad
Map Description - Templates
Map Description Generator [1.2]
How to Add a Screenshot to your Map Description
ADDITIONAL NECESSARY INFORMATION
- A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
- A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
- Map thread tags are important. Please use those that fit and not more or none.
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