The spells are incredible such as charges and Drag & Drop spell cast. I like it take some reference from HOTS too. Especially Would port them to my AOS map. Credits would be given but it was never released. Thanks for the effort. Oh, ya can't wait what you have in store for Mannoroth, The Destructor!
loop exitwhen i == j set v = BlzGroupUnitAt(g, i) if DamageFilter(source, v) then if DistanceBetweenCoordinates(x, y, GetUnitX(v), GetUnitY(v)) <= aoe then call UnitDamageTarget(source, v, 2*damage, false, false, ATTACK_TYPE, DAMAGE_TYPE, null) call GroupAddUnit(aux, v) else call UnitDamageTarget(source, v, damage, false, false, ATTACK_TYPE, DAMAGE_TYPE, null) endif endif set i = i + 1 endloop
A moderate to heavy AoE burst damage spell, Explosive Rune does sell the inherently combustive nature of the Fire Lord known as Ragnaros. Adding a charge system is a nice touch, too.
However, the charge system operates on a global scale of units, which is questionable, considering the period of time between each iteration. This actually leads to more of an overhead than creating a timer for instance.
I'm not sure if the Lava Elemental being unable to move, if that Lava Elemental was spawned from the ground (not targeted), is intentional. If so, I'd recommend hiding the move ability ('Amov') for the user's sanity.
Not much to say here. Indentation is a bit wonky on the following chunk:
Hello, I want to use the triggers to make it a boss, but there is a spell that doesn't work when I create a new no-heroic unit. This is the "Explosion Rune". The "Conflagrate.mdl" does not appear and does not deal damage.
Thanks for help.
Same, I was like "okay there's a hero contest going on".When I saw all these incredible spell packs, I thought there was a hero-spell contest going on. Turns out people are just making incredible things without needing any encouragement. Fantastic.