- Joined
- May 16, 2012
- Messages
- 638
This mini tutorial was created to help people import my Hero Concepts. Since quite a few asked how to do it, I decided to create it.
1º - Importing the models and textures
The dummy.mdx and Fear.mdx only need to be copied once. The FullScreen.blp and FullScreen.mdx can be ignored. All the other textures and models must be imported as needed for the Spells/Units you want to import. Their path must match exactly like in the test map.
2º - Importing the required systems (This is needed to be done only once)
If you are importing the vJASS version, than make sure to enable JassHelper and vJASS for your map in the trigger editor.
The process for Lua is the same from this point forward.
Copy the Libraries folder over to your map and do as follows.
As said before, the above only need to be done once, but pay attention for my systems version changes so you can update them as needed.
3º - Importing the Spells.
The following explains how to imports the spell. You can either import all of them or only the abilities you want for your map.
And with that you should be good to import other concepts.
1º - Importing the models and textures
The dummy.mdx and Fear.mdx only need to be copied once. The FullScreen.blp and FullScreen.mdx can be ignored. All the other textures and models must be imported as needed for the Spells/Units you want to import. Their path must match exactly like in the test map.
2º - Importing the required systems (This is needed to be done only once)
If you are importing the vJASS version, than make sure to enable JassHelper and vJASS for your map in the trigger editor.
The process for Lua is the same from this point forward.
Copy the Libraries folder over to your map and do as follows.
As said before, the above only need to be done once, but pay attention for my systems version changes so you can update them as needed.
3º - Importing the Spells.
The following explains how to imports the spell. You can either import all of them or only the abilities you want for your map.
And with that you should be good to import other concepts.