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Project Ghost

Discussion in 'Map Development' started by sonofjay, Mar 7, 2012.

  1. sonofjay

    sonofjay

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    TO ALL THE FOLLOWERS!: PLEASE DON'T ASK ME OF SCREENSHOTS, PROGRESS, ETC ETC. I'M ALWAYS ONLINE SO I'LL JUST UPDATE IT REGULARLY. I'M JUST SAYING THIS BECAUSE I DON'T WANT TO BE RUSHED BY PEOPLE WHILE ALL THEY DO IS TO SIT AND WAIT!

    So here it is a revival of my dead project Project Ghost Campaign

    The Team Project Ghost

    Project Leader, Terrainer, Coder. - SonofJay

    Modeler - Markos3520

    Tester - Ken-E

    Tester - zlowly

    GUI Trigger - darkgrom

    Tester - UndeadImmortal


    Tester - hexcellion

    Tester - Atticus

    Tester and GUI Coder neo_sluf

    Helper - ERYFKRAD(Not very active on hive, but very active on other forums and the most active member)



    The Team needs the following:


    Music Artist - (This was still undecided. But I'm thinking to make custom voice act for the cinematics.)



    Project Ghost
    was based on year 2050 when war had conquered the world.
    ICN - Intel Cord Network had form a group called "Project Ghost" to fight the ACG.

    ACG - Avian Coule Group, lead by Avian Coule had plotted the war and conquered the world.

    Project Ghost Member "Open at your own risk contains spoilers"

    Project Ghost Member

    Ghost - The main character of the game, not much to say about him so discover it yourself:ogre_hurrhurr:
    Captain Hail The team leader of Project Ghost, he had proven himself many times with his leader ship skills, and a quick thinker.
    Riggs- The clown of the team, he always make joke of Viper. But he was a very reliable assaulter.
    Viper - The Sniper of the team, with his pin-point accuracy, no one had ever lived from his targets to tell how great he is.



    Progress

    screenshots

    Random Screenshot
    [​IMG]

    Weapon Shop
    [​IMG]

    Some part of the laboratory
    [​IMG]

    Some part of the laboratory
    [​IMG]

    Some part of the city
    [​IMG]

    Inside a house
    [​IMG]

    UI
    [​IMG]


    Systems and other trigger related

    This are some of the systems for the
    Project Ghost

    Complete - means 100% done
    Pending - means undecided
    On-progress - Means the system are on progress

    *3rd person camera and a decent arrowkey movement system(complete)
    *A nice shooting system(complete)
    *Dash System (complete)
    *Ammonition System (complete)
    *Unique Equipment system (complete)
    *Aircraft system (On-progress)
    *Unique control-robot system (pending)
    *Lightning system (On-progress)
    *Environment Sounds (On-progress)
    and many more



    How to support the project

    -You can support the project by giving suggestions
    -Just keep posting on the thread with on-game related topics
    -Use our Banner


    What is special on this project?

    Simple the whole new environment of the map, from the terrain, gameplay, systems etc. And also this map will not use any warcraft 3 resources. Except the UI if can't find someone to do it.

    I use regions to switch units camera distance etc. etc.

    Okay this is how the movement system and camera system works.


    Up Arrow Key - To move forward.
    Press Up Arrow Key twice - Make the unit run, drains energy.
    Down Arrow Key - To automatically turn around
    Left Arrow Key - To make the unit face left. Camera follows the units rotation.
    Right Arrow Key - To make the unit face right. Camera follows the units rotation.




    Progress so far

    Training Map:
    Terrain: IIIIIIIIII (90%)
    Triggers: IIIIIIIIII (70%)
    Weapons: IIIIIIIIII

    Prologue:
    Terrain: IIIIIIIIII (70%)
    Cinematic: IIIIIIIIII (20%)
    Lines/Story: IIIIIIIIII (100%)

    Chapter 1:
    Terrain: IIIIIIIIII (70%)
    Triggers: IIIIIIIIII (30%)
    Object Manager(Items/Abilities): IIIIIIIIII (20%)
    Cut Scenes: IIIIIIIIII (30%)
    Lines/Story: IIIIIIIIII (60%)

    Chapter 2:
    Terrain: IIIIIIIIII (40%)
    Triggers: IIIIIIIIII (20%)
    Object Manager(Items/Abilities): IIIIIIIIII (0%)
    Cut Scenes: IIIIIIIIII (0%)
    Lines/Story: IIIIIIIIII (10%)

    NOTES: Because I'm taking suggestions, progress on triggers/systems went down.


    Supported Projects

    'EchoStorm' - Ken-E
    Director's Cut: Dualism - Sverkerman and Darkarza
    Eldroc - Atticus
    Warcraft Quiz Game(Still don't have a proper map name.) - Rufus
    MineralZ - maddeem
    Rise of the Corrupter - Peacehagen
    Pirate Wars - Darkgrom
    Swamp of Death - Systemfre1
    and still many to come.



    Banner
    Banner
    Banner Leader

    [​IMG]

    Banner Modeler
    [​IMG]

    USETHIS:
    HTML:
    [URL=http://www.hiveworkshop.com/forums/map-development-202/project-ghost-212867/][IMG]http://www.hiveworkshop.com/forums/members/211785-albums5437-picture56480.jpg[/IMG][/URL]


    Banner Tester
    [​IMG]

    USE THIS:
    HTML:
    [URL=http://www.hiveworkshop.com/forums/map-development-202/project-ghost-212867/][IMG]http://www.hiveworkshop.com/forums/members/211785-albums5437-picture56486.jpg[/IMG][/URL]


    Banner Fan
    [​IMG]

    USE THIS:
    HTML:
    [URL=http://www.hiveworkshop.com/forums/map-development-202/project-ghost-212867/][IMG]http://www.hiveworkshop.com/forums/members/211785-albums5437-picture56478.jpg[/IMG][/URL]


    Banner GUI Trigger
    [​IMG]

    USE THIS:
    HTML:
    [URL=http://www.hiveworkshop.com/forums/map-development-202/project-ghost-212867/][IMG]http://www.hiveworkshop.com/forums/members/211785-albums5437-picture56494.jpg[/IMG][/URL]

     
    Last edited: Apr 17, 2012
  2. Sin'dorei300

    Sin'dorei300

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    Looks good!
     
  3. UndeadImmortal

    UndeadImmortal

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    Dude, I think you got a spelling mistake on the Modeler Banner, it looks like "Modolor" :cgrin:
     
  4. Chaosy

    Chaosy

    Tutorial Reviewer

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    thats the halo 2 model aye?
     
  5. sonofjay

    sonofjay

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    @Undead, I'll fix the banners asap

    @Darkgrom, aye that was from halo, but that wasn't the final model.


    EDIT: Banner was now fixed
     
  6. Sverkerman

    Sverkerman

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    Nice to see that you got this thread up finally. If you want to use the same lightning as in Dualism I might be able to help you out, just warning you tho, it is a very advanced system :p
     
  7. sonofjay

    sonofjay

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    @Sverker

    Hmm I think I will make more progress on terrain first before applying any other complicated things on the map, but I can start learning your system now. I'll add your system on the list on *pending*. I guess it will look perfectly on my 3rd person camera and the movement system.

    If you like you can VM it to me or if you want it to do privately then just PM me. :D Thanks I will continue to support your project, I will put it on the *Supported Project* on the thread, just waiting on your banner to add it on my sig. :D
     
  8. zlowly

    zlowly

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    wow cool halo in warcraft i'm in here registering to be a beta tester or suggester...
    :ogre_haosis:
     
  9. sonofjay

    sonofjay

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    This project was a 100% not a Halo Map, I just use the masterchief model for the screenshots, it have a high chance to be replace if I can find someone to make the main character model for me.

    Tester? sure I really need some.
    About the suggesting thing, all I need are someone to give suggestions on how to make the project more interesting. Just like saying you need this kind of system use this kind of model etc etc.

    I now accept you as a tester. But when the demo had been released I expect a good review.

    I will now make a Tester banner I hope you will use it as your signature.

    EDIT:

    Banner for tester is now fisnished.
     
  10. UndeadImmortal

    UndeadImmortal

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    Is there a beta version for testers? :cgrin:
     
  11. sonofjay

    sonofjay

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    There will be, its still on progress


    EDIT

    The Demo release will only contain 20 or 30% of the complete map. I need the testers to test the the systems for me and to locate bugs.
     
    Last edited: Mar 8, 2012
  12. Ken-E

    Ken-E

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    Glad to see my project is being supported in there.
    On-Topic:
    So this is going to be an SRPG huh? Sounds interesting, especially for something that actually sci-fi related. If you need testing, I'll be here. ^ ^

    EDIT: Also, could you make 'EchoStorm' like this, and make my name with capital letters, lol. Thanks again!
     
  13. sonofjay

    sonofjay

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    You are always welcome on anything Ken.

    But I'm really hoping to find some modeler to help markos, he was doing 22 models right now. But that was only the weapons


    EDIT: Hey Ken I added you as a tester
     
  14. zlowly

    zlowly

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    are you going to make a shop to buying or selling and upgrading weapon or item?
    BTW are the enemies gonna be a monster or just a robot to shoot us?
     
  15. sonofjay

    sonofjay

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    Didn't you look on the screenshots? Look on the second screeny that is what the shop would be. The map won't do a you enter a dungeon by going on a region then it will send you to another place of the map.

    To short it you can enter any buildings in the map, and not by teleporting you to another place to be called it inside the building. I guess I will make a screeny for that.

    EDIT:

    Added the screenshot look for the "inside a house" screeny

    {EDIT}
    SORRY FOR DOUBLE POSTING BUT THIS IS IMPORTANT

    I appreciate the support that Project Ghost was getting. 1 day thread then we already have a second page. So every one that posted on the thread before this post will be give +rep


    Thank you very much and continue the support
     
    Last edited by a moderator: Mar 11, 2012
  16. Chaosy

    Chaosy

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    I have never this type of map before i would like to help with triggers here, just pm me for more info
     
  17. sonofjay

    sonofjay

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    Whoa every player who posted on the thread are all online at the same time! Well just a small announcement from the team member. Darkgrom will use a different text style on his signature banner. Story WiP for the first part will be release soon. Or maybe tomorrow XD
     
  18. tobyfat50

    tobyfat50

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    I like the systems! I would like to see some hq textures also repair some of those ugly models, the terrain doesn't say much to me but I guess it's still under work.
     
  19. sonofjay

    sonofjay

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    @toby

    Yup the terrain is still on heavy construction, its hard to find modern models to decorate the terrain so I'm still waiting for 2 modelers to apply on the team. Markos is currently busy on making weapon attachments. Can you tell me what models there are ugly? so I can remove them immediately. You know what challenge makes me more motivated on making modern maps? I'm a model collector myself and I have a lot of UTM, those hard to find UTM, doodad pack, and even those models made only for their map. And many high-texture models packs. But still I'm looking for a modeler.
     
  20. Sverkerman

    Sverkerman

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    Btw is this SP or MP?