Info:
Hello, my name is Patrick and I'm 18 years old. I live in Poland . I working on the map almost 2 years. This type of map is arena-rpg. Numbers of players is 2-12. In game the game are available three heroes: warrior, archer and mage. It depends on us, how we develop our hero. All heroes have 13 slots for items: right hand, left hand, head, thorax, belt, boots, gloves, mantle, amulet and 4x rings. I modeled on the systems of Diablo II and Dungeon Siege II. All damage is between x and y. All abilities are passive. Mages can buy spells. Our dmg depends on attributes: strength, dexterity, vitality and intelligence. In the game there are 6 types of damage: melee, range, ice, death, fite and lighting. We can chance to critical strike. We can increase the multiplier resulting from our critics. Better items have resistance to damage.
Statistic:
Terrain - IIIIIIIIII
Heroes - IIIIIIIIII
Items - IIIIIIIIII
Abilites - IIIIIIIIII
Spells - IIIIIIIIII
Lyrics - IIIIIIIIII
Triggers - IIIIIIIIII
Variables - IIIIIIIIII (I have 400 varibles xD)
Other info:
I am looking for people who contribute to the flowering of the project!!!
Sorry, my english is...
Hello, my name is Patrick and I'm 18 years old. I live in Poland . I working on the map almost 2 years. This type of map is arena-rpg. Numbers of players is 2-12. In game the game are available three heroes: warrior, archer and mage. It depends on us, how we develop our hero. All heroes have 13 slots for items: right hand, left hand, head, thorax, belt, boots, gloves, mantle, amulet and 4x rings. I modeled on the systems of Diablo II and Dungeon Siege II. All damage is between x and y. All abilities are passive. Mages can buy spells. Our dmg depends on attributes: strength, dexterity, vitality and intelligence. In the game there are 6 types of damage: melee, range, ice, death, fite and lighting. We can chance to critical strike. We can increase the multiplier resulting from our critics. Better items have resistance to damage.
Statistic:
Terrain - IIIIIIIIII
Heroes - IIIIIIIIII
Items - IIIIIIIIII
Abilites - IIIIIIIIII
Spells - IIIIIIIIII
Lyrics - IIIIIIIIII
Triggers - IIIIIIIIII
Variables - IIIIIIIIII (I have 400 varibles xD)
Other info:
I am looking for people who contribute to the flowering of the project!!!
Sorry, my english is...
Last edited: