Anything that's changing, based on the feedback?
Hmmmmm, when I try to view with the scope, I only see was a black screen don't know why.![]()
Hmmmmm, when I try to view with the scope, I only see was a black screen don't know why.![]()
For the record, I had no problems with the scope either.
Just asking:
1. Physics?
2. Did you use the Modern Lighting's and Doodad Pack? A must for this.
Well here comes a volley of suggestions:
Halo Masterchief model SHOULD be replaced. Many/Most people know its from Halo. I dont like how the weapon shop is made. If not replaced, re skinned to look like a new character.
As for the Lab, if you are placing weapons, place more uber weapons. If not, replace those with human bodies. Also, replace the tiles below the light flashing down. If not replacing the tile, you must create some sort of block. Tint it more green or blue green.
The second screenshot of the lab is bad. Narrow and stuff. Block that Raise/Lower cliff with walls.
Some part of the city looks bad. Especially its tiles. Place some floor doodads/tile. Texture of one doodad looks reallllllllllllllllllllllllllly stretched. House terrain looks bland. Add more doodads, say a TV. You should think like an Interior Designer here. Design that house better.
Other than that, you need more systems and explain the storyline a little broader.
Good systems to ad would be: First person cam (this can be easily done by creating a model only showing the hands/body of the unit). Play some Restricted Complex for more ideas.
Add some fog to sizzle it up with some lightings and sky too.
If you are using a skin like that, you would need better models/skins for the models.
I know, and Eryfkrad already gathered models that will fit.
When did I do THAT?!
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WOW DUDE THIS IS ************* AMAZING the terrain gives you that Half life feeling of a post apocalyptic event this is just wow where do you find these models absolutely amazingI AM A FAN!!!!!!1111111
I wanna see Deflection Angles here though.
Well I also think you could add a Fog System, Weapon Switch like in CS or most shooting games. Where you would have a One Handed Weapon, Two Handed, Throwing Weapon and a Melee Weapon.
Also, add a scope system for snipers
All you need to do is use images/filters.
By Weapon switch I mean carrying a One Handed, Two Handed, Melee, Throwing Weapon and a Body Armor. You could also input Primary and Secondary Ammo and Healthpacks as items.
Fog System is just fog. Flashbang could use filters.
Also, if you need help, just drop by and tell me.
holy fkin shit yooooooooo these models are perfect and the map work looks awesome dude like the terrain and shit duuude awesome work, are u tryna launch like a beta version? so we can have a little look before its final launch?
awesome dude! keep up with the good work
and how the size of the melee weapon affects striking range.