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- Apr 13, 2008
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Contest Theme: Warcraft Hero
Contestants are to team up with 1 partner to form a team of 1 3D modeler and 1 2D Texture Artist. This team must create a custom model and texture working together. They must create a Warcraft Hero. A Model that fits into the Warcraft 3 lore and can be used as a hero unit

Generic Rules:
- No submission may violate any of the site rules.
- No more and no less than 2 people per team.
- Exactly one 3D modeler and one 2D artist per team.
- The 2D artist may not aid the 3D modeler with his work, and visa versa.
- Any sort of teamwork, except direct aid in the field of the other team member's work, is allowed.
- Judges may not participate.
- Your final submission must be bug free.
- You must show at least one unfinished preview of your submission, before the deadline, as proof that it’s yours.
- You must make the model for this competition, which means that you cannot use old works.
- Your submission must be posted before the deadline. The post containing your final submission must also contain the following:
- An in game screenshot showing your submission in action.
- The files in the appropriate format.
- If a submission does not follow the model submission rules the creator will be disqualified.
- All submissions must follow the current theme. If any model does not fit, a moderator will tell you as soon as possible as to avoid confusion.
- Must contain the following animations, and more if possible:
- Attack
- Stand
- Spell
- Walk
- Death
- Dissipate
- If a submission does not follow the skin submission rules the creator will be disqualified.
- All submissions must follow the current theme. If any texture does not fit, a moderator will tell you as soon as possible as to avoid confusion.
- You must show at least one unfinished preview of your submission, before the deadline, as proof that it’s yours.
- Textures must be no larger than 512 pixels in any dimension when submitted as final entry, though you may work in 1024 (or higher), but they must be resized down to 512, preferable 256 on equal dimension textures when submitted.

- First Place: 50 reputation points and your entry on an award icon.
- Second Place: 35 reputation points and an award icon
- Third Place: 20 reputation points and an award icon

- 60 % of the winner shall be determined by the contest's appointed judge(s)
- Modeling Score shall be taken out of 50 points
- 15 points for mesh (verticies and faces)
- 10 points for animations (or how well Blizzard animations have been used)
- 10 points for skin (how well it the texture UV mapped?)
- 10 points for effects (appropriate use of particles, particle saturation, etc.)
- 5 points for creativity.
- Texturing Score shall be taken out of 50 points
- 20 points for shading and highlights (consistent light source? does it look 3D? appropriate tactile "texture"?)
- 10 points for Originality (has it been done before? Is it recognizable? Good concept?)
- 20 points for detail (how defined is the skin? Is it blurry? Does it add depth and character to otherwise flat or bland parts of the mesh it is wrapped on?)
- Overall Game Mechanics will be taken out of 10 points
- 10 points for Game mechanics (does the model reference the skin correctly, are the animations or particle emitters glitchy? Are the animations smooth? Does the model crash the game? Can you (click) select it? Is the mesh "auto-shaded correctly"?, etc...)
- Overall "Synergy" will be taken out of 10 points
- 10 points for "Synergy" (do the texture and model fit together well? does the texture compliment the model and vice-versa, or do they look out of place? Creatively put together?)
All submissions must be complete and submitted 5 weeks after the contest is started.
The contest shall begin on Saturday, August 7th and conclude on Sunday, September 19th, 11:59 PM, 2010 GMT
Tell us if you want to judge!
1. Supa-
2. Infinitynexus
I will list the participants here as they enter
If you are looking for a partner, you can find one here by signing up
http://www.hiveworkshop.com/forums/contest-submission-233/model-texture-contest1-recruitment-175269/#post1668522
Team
Name3D Model
Artist2D Texture
ArtistProjectAwesome
SauceAnarchianbedlam Dionesiist Work In Progress
Green
QualityDebode l0w_kwaliti
Elite Siege Engine (Complete)
Team #3 General Frank M0rbid
Human Executioner (Complete)
Pink
BalloonsMr. Bob Stanakin Skywalker
Bandit Berzerker (Complete)
Team #5 Callahan Ike_Ike
Team #6 Devine Pyramidhe@d
Dusty
ChromeDonDustin 67Chrome
Work In Progress
Edgar
Allen PoeFan Darkdeathknight
Work In Progress
Team #9 tee.dubs kazzo
Team #10 Rao Dao Zao A.R.
Brazilian
ForceHappyCockroach 4eNNightmare
Death Mistress (Complete)
Team
Obviouslyt-revellion-t Just_Spectating
JohanusFoul (Complete)
Team #13 Sellenisko Zadelim
Disqualified for CnP Texture
Team "number 1" Skrab viiva
Dwarf Monk Pilgrim (Complete)
Team #15 ikillforeyou shiik
Work In Progress
Those currently waiting for a partner
Team
Name3D Model
Artist2D Texture
ArtistTeam #16 Yayoi
Team #17 Just Spectating
Team #18 Sir Elandor
Team #19 Gnoobsauce
Team #20
- Modeling Score shall be taken out of 50 points
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