Nuke TD V1.08

Dark-Zalor presents :

Nuke TD V1,08
Created by Dark-Zalor

Map Info

A full custom tower defense map. With 4 custom races and more than 120 custom towers.

For any questions or suggestions please send your e-mail at: [email protected]

Visit my facebook page at: facebook.com/DarkZalorMapper

Only works with 1.32 version of Warcraft 3 or newer.

Thanks to WTii to stream my map.



Features

This game is a Tower Defense map.

Mods :

There is a few mods in this map :
-hm : Hard Mode.
-em : Easy Mode.
-ne : No Event Mode

Commands :

There is a few commands in this map :
-zoom XX : to set the distance camera to (XX x 00) ranges.
-view : to reset the camera to the default angle and with the player set zoom.



Screenshots



Coming soon ...



Coming soon ...


Videoes











Addon

V 1,08 :

Fix bug Demolish gold refund
Update tower description about Attack Range
Increases life in function of number players.


V 1,06 :

Fix bug with Blade master / Chaos Slasher damage


V 1,04 :
Improve Description
Correct creep bug


V 1,02 :
Polish map

V 1,0 :
First release

Credits


Special Thanks:
The Helper
Hive WorkShop
The Warcraft 3 French Community
Blizzard


  • Vinz
  • JetFangInferno
  • bakr
  • FrostSnake
  • RavenBlackbird
  • 00110000
  • Bon_Jovi
  • Rubellu Sidus
  • induwer
  • Kitabatake
  • Explobomb
  • Edge45
  • BurninRose
  • Kenntaur
  • Tiki
  • UgoUgo
  • JesusHipster
  • Kuhneghetz
  • HappyTauren
  • Marcos DAB
  • Hantoo
  • NFwar
  • bisnar13
  • GreyArchon
  • Justicebringer
  • Darky29
  • A Void
  • MassiveMaster
  • Shardeth
  • levigeorge1617
  • Kuhneghetz
  • Ergius
  • marcus158
  • Kael'thasBloodstrider32
  • Titania
  • Sven
  • Explobomb
  • stan0033
  • The Witch
  • Jhotam_3Dcool&create


Musics from Red Alert 2 & 3 Games


Author's notes


I spent a lot of time and imagination creating that map, I hope you will enjoy it.
If you have some ideas about spells, events, modes, just send me an e-mail at : [email protected]

Keywords : Attacks, Tower, Fight, Death, Kill, Spell, Game

I appreciate feedback and suggestions!


Contents

Nuke TD V1.08 (Map)

Reviews
deepstrasz
Very nifty tower mechanics. I feel though, that the gameplay is tad too repetitive, the enemies not doing much than moving around. Approved.

deepstrasz

Map Reviewer
Level 75
Joined
Jun 4, 2009
Messages
20,215
Lots of things to credit: Resources in use by Nuke TD V1.02
also please do the same with external material.

Awaiting Update.


If you want more reviews, you should participate in the The Grand Review Exchange!

R U L E S

Site Rules
Map Submission Rules

M A P - D E S C R I P T I O N
BB CODES
BB Codes | HIVE

MELEE MAPS
Description Guide - Melee Maps
Describing Your Melee Map
Melee Map Description Generator v1.3


MAPS IN GENERAL
The importance of a Description
Description Guide - Maps
Map Thread Guide
Map Description Making: Good & Bad
Map Description - Templates
Map Description Generator [1.2]

How to Add a Screenshot to your Map Description


ADDITIONAL NECESSARY INFORMATION
  • A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
  • A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
  • Map thread tags are important. Please use those that fit and not more or none.


M A P - C R E A T I O N - G U I D E S

If you're not satisfied with the review and wish another opinion, contact the other reviewers or use the staff contact:
https://www.hiveworkshop.com/forums/staff-contact.692/
 
Very nifty tower mechanics. I feel though, that the gameplay is tad too repetitive, the enemies not doing much than moving around.

Approved.

Thanks for the review and the rating.

You wrote it's too repetitive with unit moving around but it's how tower defense works...
Or you have an idea to change that?

Have a nice day.
 

deepstrasz

Map Reviewer
Level 75
Joined
Jun 4, 2009
Messages
20,215
You wrote it's too repetitive with unit moving around but it's how tower defense works...
Or you have an idea to change that?
Mainly yes but there are those good ones which have some flavour. Try getting some inspiration from the high rated TDs.
It would be a good idea to make stuff happen that the player needs to take care of. For example: some pest invasion which can slowly destroy or affect your towers which you could use the builder to get rid of; varied enemies with unique abilities/mechanics which engage the player in different ways.
 
Level 7
Joined
Jul 27, 2020
Messages
47
Played with a friend
Some Tower ideas are good and feels good to look at seeing them killing the units
but why eveything gives 1 gold and there is no other way to get money? ( Im not sure but i didnt find anything)
I played as human and couldnt create anything other than archer towers because how rare the gold was in the game
 
Level 7
Joined
Jul 27, 2020
Messages
47
Haha
I still have a lot of ideas lol

Amout of gold given by units are quite small. But gigger than 1 after a few wave... At what wave did you stopped?

I did not have othe ideas to give gold. And how to balance td map.

What race had your friend?
well im not quite sure maybe around 10? or less
my friend was playing as night elf and had 3 type of tower while i only have 1

EDIT : ( I changed my review from 3 stars to 4 stars)
So i played another game this time alone i picked orc race

The first tower i created was blademaster and just after placing it i noticed i wasted my money and blademaster is not a good tower because the range of tower cause the tower not function as intended

the blademaster have very big damage for early game that can oneshot pretty much anything but even when i put it very close to the edge so he can cover up 2 lanes it ended up covering none the range only covers a limited amount of units that move on that lane because it seems not every unit moves on same location and some units will get out of the range so if blademaster have only 10 more range (maybe) the problem will be fixed or maybe its intended BUT when i upgrade blademaster eveything changed very quickly from kinda worst tower to the best killing machine and its even killing airs
and at time im writing this im still playing while alt +tap and writing this and im not losing the game even im not using my money ( i currently have 1200 gold in bank and i can build pretty big towers but still here i am writing this review) my point is the game is easy (at least for now )

i just builded horde slasher and the attack is so cool

Anyway lets talk about the waves just like deepstrasz mentioned the waves are really the same ofc the map is inspired by green circle TD and in that td every wave is kinda the same too but nowdays there is TDs in warcraft that have very unique waves for example Solo td CITY

EDIT:
I emerge victorious!
But i think the game is too long for no reason i played for 1 hours
 
Last edited:
Good that you liked the orcs

This is a nice race.

ok I will try to balance the blademaster tower.

I have no idea about how to make the spawn more dynamic.

Did you play with the events, Nuke Bomb and Tornadoes?

I want to create Bosses that can spawn at any spawn location and casts spells on tower damaging them.

Thanks for the rating @Rifleman and the good and complete review.
I will work on a new version. If you have new ideas you can tell me.
 
Level 7
Joined
Jul 27, 2020
Messages
47
Good that you liked the orcs

This is a nice race.

ok I will try to balance the blademaster tower.

I have no idea about how to make the spawn more dynamic.

Did you play with the events, Nuke Bomb and Tornadoes?

I want to create Bosses that can spawn at any spawn location and casts spells on tower damaging them.

Thanks for the rating @Rifleman and the good and complete review.
I will work on a new version. If you have new ideas you can tell me.
Well tornados and nuke are just mostly effects
the damage they deal is very low
speaking of damage the tower health system is very weird because most of the early tower (not 100% sure) have around 5k health but some of the end towers have 1k health they are the only tower that take quite damage from nuke and tornados because they health is low
Still im not sure about this
i realize this fact when i was playing as orc , all of my towers had around 5k health but one of the spell casters that only cast spell on AIRS ( dont remember the name ) had only 1k health even when his so big the big size cause him to take more damage from nukes and such but they health is also less , i was only repairing that tower in my whole game

waves dont need to be "dynamic" they only need some ability or something to make them a little unique like a Aura that weakens your tower or a ability that they use when they die etc

you can also add some Special units in every wave (not all of them) for example in some waves every 5 units is a unit with aura that empowers other enemies or weaken your towers so that makes the player control they tower manually and target those who are more important than others

Overall the waves really need a overhaul and also the nuke and tornados does not works well with the map or at least not in the current state
they need a change too
 
Level 1
Joined
Sep 23, 2024
Messages
1
After reading the good reviews I tried this TD and was very disappointed.

Positive:
+ the map runs

Negative
  • boring to play
  • balancing of gold cost is not good
  • human race is very much underpowered
  • orc race is way overpowered
  • you have to wait multiple waves before you can buy the next tower
  • no mazing or attention to where to place towers needed as it really doesn't matter where you place your towers
  • as soon as you have some players in the game that have one of the overpowered towers you are not killing anything anymore so you can just watch them stealing all the kills
  • the nuclear tornados and explosions randomly destroys one of your upgraded towers (cheap towers have more HP than expensive Towers - which doesnt make sense at all)
  • the upgrade center doesnt really indicate for what towers the upgrades are for

Overall I wouldn't recommend playing this map in the current state.
 
Top