REQUEST:Spells
Project: The Rage of the Firelands!
make a book so in the book will be the spells
Druid:
Healing - Heals yourself or an ally when he cast it on himself or ally there is fast green glow and disappears.
Entagling Roots - make Roots so the character cant move and deals damage
Starfire - you know it from wow like star falling from sky and hitting the enemy
Cat form - he is in cat form and moves 20% faster and deals 10% more dmg(from normal)
Bear form - he is in Bear form and has 40% more health and 5% more dmg(from normal)
Enchant - This spell will enchant himself with more armor : 2/4/6/8
Dodge - This will ne nonstop active and can not be disactive this will give dodge to the Druid 10%/20%/30%/40%
Hunter:
Poison Shot - Sends poison arrow to the enemy and he is taking 30/60/90/120 dmg every second
Wind shot - Strikes the enemy with arrow - 100/200/300/400 DMG
Change - Changes the weapon from bow to sword or from sword to bow
Dodge - Gives 10%/20%/30%/40% dodge to him and its active everytime.
Slow shot - Sends arrow to the enemy that will slow the enemy for 20%/30%/40%/50% of his movement.
Counter Strike - This is spell for Sword and it will be active only if the Hunter is wearing sword - deals 150/250/350/500 dmg
Trap - Posts freezing trap that will freeze the enemy for 3/4/5/6 seconds.
Warrior
Critical strike - it will be active every time gives 10/20/30/40% chance to do critical to enemy.
Bladestorm - With the power of the wing he is in tornado strikes all enemy (AOE) 75/105/135/200
Revive - Can be revived when he die but cooldown is 5 min
Enchant Armor - Gives armor himself 2/4/6/7
Stunt: Stunts the enemy for 2/3/4/5 Seconds
Roar: he grants himself more Health - 200/300/400/500 hp
Special attack - Attacks the enemy dealing 100/200/300/400 dmg and the enemy bleeds and that takes 10/20/30/40 dmg every sec last 4 seconds
Coming more spells soon
