
only now found this tread and its good cuz i have alot of complicated spells to add to my map
ill get the list on what they do and add them here.
edit : heres the list the skilsl are from another game but i want to put em in my map
Blood Scent - passively senses weakened enemy heros around the hero. The scent of blood sends him into a fury causing him to move faster.
Passive: the hero senses enemy heros under 50% life within 1500/2300/3100/3900/4700 distance of him; while he detects a low-health enemy, he gains 20/25/30/35/40% Movement Speed.
Passive
Bloodlust - Whenever the hero kills a unit or critically strikes, he temporarily gains increased attack damage.
Passive: Whenever the hero kills or critically strikes a unit, he gains 5 Attack Damage (stackable 8 times).
Active: the hero consumes his Bloodlust charges, restoring 10/20/30/40/50 health per Bloodlust stack.
Heartseeker Strike - The hero focuses and unleashes 5 swift strikes to the area in front of him, dealing double damage to heros. the hero also becomes more aware of his enemy's vital spots, allowing him to always crit enemies below 15% health.
Active: the hero focuses and deals 5 swift strikes in front of him for 4/6/8/10/12 (+) physical damage per strike (20/25/30/35/40% of total Attack Damage). Deals double damage to heros.
Cost 70/70/70/70/70 Mana Range 400
Spell Flux - The hero releases an orb of pure magical power which deals damage and bounces from the initial target up to 5 times.
The hero unleashes an orb of magical power which bounces to enemy units, up to 5 times. Each bounce deals 50/70/90/110/130 damage.
Cost 60/75/90/105/120 Mana Range 675
ok scratch those spells left i have done them now i need some help with more spells that are making my life a lil dificult here they are:
Infected Cleaver - the hero hurls his cleaver, dealing 80/130/180/230/280 damage and slowing the target for a short time. the hero delights in the suffering of others and so is returned some of the health cost when he successfully hits.
The Hero hurls his cleaver, dealing damage 80/130/180/230/280 damage and slowing them by 40% for 2 seconds. Half of the health cost is returned if the cleaver hits a target.
5 lvls
Cost
Costs 50/60/70/80/90 Health
Range
hmm max range the projectile can go should be around 1k and the direction of the cast should be a ground position where the player clicks.
actualy i was a lil lost trying to make this skill cuz making non target projectiles check if they hit a target its a lil hard for me(it should hit 1 target can be a minion can be a hero)
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Buster Shot - Tristan loads a massive cannonball into his weapon and fires it at an enemy unit. This deals damage and knocks the target back.
Tristan fires a massive cannonball at an enemy unit. This deals 300/400/500 damage and knocks the target unit back 300/500/700 distance.
3 lvls
Cost
140/140/140 Mana
Cast Range
650
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Infinite Duress - the werewolf lunges at an enemy hero, suppressing his target and dealing damage for a few seconds.
the werewolf lunges at an enemy hero, suppressing his target for 1.7 seconds. While he is suppressed, the werewolf quickly strikes the target 5 times for 33% of his attack damage plus 40/60/80. the hero gains an additional 30% lifesteal while performing Infinite Duress.
3 lvls
Cost
100/125/150 Mana
Range
700
i have actualy made this skill but its glinching all the time.
the skill will have to be unstoppable for example if the werewolf jumps he cant turn back before the skill is done (so if he jumps in the middle of the other team they will have 1.7 free seconds to hit him so its proly better 1vs1 skill) other thing i will be using an item that can block a spell every 40 secs so if the skill is blocked the wherewolf should not move to attack the hero that has reflected the stun(supress stun).
its a lil tricky i can provide the code of the spell that i have done .
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Spear Shot - the hero hurls his spear at an opponent, dealing damage.
teh hero hurls his spear at an opponent, dealing 16/28/40/52/64 (+) physical damage (100/115/130/145/160% of his total Attack Damage).
Cost
45/45/45/45/45 Mana
Range
600
(the problem with this skill is that i cant get the dmg of the hero saved ... so i can add it up with the spell, should be easy for you guys)
for now ill just post this ones but i have many more i need help with most of the spells i can do myself but this complicated ones are taking its time to make.
if anyone is going to take my request send me a message of the spell you are trying to make i can provide some more info.