The Undead defend their bases tooth and nail. And bone.
100% agreed - all thanks to
@johnwar
Next you'll ask me to make Thanok playable...
Nope, didn't even know that 40k faction when the Ironfist was invented, and I strongly disagree about the similarities in demeanour now that I know a few things about them.
In fact there were MORE Flesh Golems than there are now.
Really? What is your old account?
My pleasure.
They are in the Elven Kingdom, correct - consider this a spoiler if you will.
Fire.
That... is a story for another day!
Also what is this sudden trash talk about Brian's kit now?
Alright, I'll bite.
Q: Brian can stun enemy heroes and channeling units while also dealing some damage by getting inside your head. Never underestimate the usefulness of a stun.
W: Probably his most useful ability. An up to 75% chance to miss - for a GROUP of enemy units within an increasing radius. If you can't make use of it, I can't help you.
E: Combine it with W. Get hit as little as possible and regenerate health.
R: I like his new ult, even if not compared to his old one.
Both Gardon and Amari each "leeched" one of his hero abilities because they were/are his apprentices. The rest of their kit is of their own making.
Gardon makes himself more different from Brian by shooting cursed crossbow bolts, summoning flames to devour his enemies and inspires his allies and followers with an aura of war itself. Gardon considers Brian many things, a mentor, an old friend, what have you, but certainly not his master.
Amari on the other hand makes herself more similar by summoning waves of shadow magic to destroy those who stand against her, by summoning an aura that is corrupting the very armor her enemies wear and ultimately by summoning a frigging swarm of shadows to devour others and give her health back. Her relationship with Brian is (going to be) elaborated more than enough, I don't need to tell you.
Each of them is their own in their own right yet they all have some sort of shadow magic in common - some more than others.