- Joined
- Nov 25, 2021
- Messages
- 507
Boomer hands is a big 'maybe', but that doesn't change the fact that this chapter is banana.So i am abit late on this one, but regarding the orc chapter introduced before the elves of the deep.
Am i getting to old and my hands have become boomer hands or the chapter had a spike up in difficulty considerably?
It seems like the three bases that send attacks are uncontainable they keep on sending wave after wave that are considerably larger than the old version of the map this coupled with the weird decision not to give us access to tier 3 spellcaster spells and upgrades makes this chapter borderline unwinnable.
The old strategy of migrating the base to the royal base does not work since they have gotten considerably bulkier and the cheese of taking out the bull and phoenix so the demons can tie up the falcon and purple base does not work either.
Now while i am not complaining that the old cheese of migrating bases or cheesing the phoneix and bull don't work anymore i still think the large waves of the attack and the removal of access to tier 3 upg need to be looked upon, either tone done the waves or give us access to tier 3 upgrades, the one that make orcs an actual playable faction, the introduction of the new golem unit still doesn't make up for the lack of the upg or the huge waves of attack.
However, as Navy45 said, the new version offers Master-tier Mastery Training, so Caster spam + Zairmak's boni is viable. Either that or Golem spam + Grofzag's boni.
Or you can be a dumbass like me and do Zairmak's boni + Golem spam.






