There is already a newer version giving access to mastery trainingthe removal of access to tier 3 upg need to be looked upon

There is already a newer version giving access to mastery trainingthe removal of access to tier 3 upg need to be looked upon
Boomer hands is a big 'maybe', but that doesn't change the fact that this chapter is banana.So i am abit late on this one, but regarding the orc chapter introduced before the elves of the deep.
Am i getting to old and my hands have become boomer hands or the chapter had a spike up in difficulty considerably?
It seems like the three bases that send attacks are uncontainable they keep on sending wave after wave that are considerably larger than the old version of the map this coupled with the weird decision not to give us access to tier 3 spellcaster spells and upgrades makes this chapter borderline unwinnable.
The old strategy of migrating the base to the royal base does not work since they have gotten considerably bulkier and the cheese of taking out the bull and phoenix so the demons can tie up the falcon and purple base does not work either.
Now while i am not complaining that the old cheese of migrating bases or cheesing the phoneix and bull don't work anymore i still think the large waves of the attack and the removal of access to tier 3 upg need to be looked upon, either tone done the waves or give us access to tier 3 upgrades, the one that make orcs an actual playable faction, the introduction of the new golem unit still doesn't make up for the lack of the upg or the huge waves of attack.
I have nightmares with that passage mission. Also, is just me or the sludges creatures have different marks? (Some have light blue and others green)
We all do, we all do.I have nightmares with that passage mission.
Every gamer knows that different colors serve to represent the level of threat a creature representsAlso, is just me or the sludges creatures have different marks? (Some have light blue and others green)
Good god...Wel'll have to go through the canyon again... That place is a mental torture dungeon if I have ever seen one... And i don't know why i have the feeling that the outlying bases will be much more well defended in this version of that hell hole.
Ladies and gentlemen may I have your attention please! It's almost that time for everyone's favorite artillery shoots you from the high ground mission!
BUT ARKAIN FANS THAT IS NOT ALL I'M HEAR TO TELL YOU TODAY NO I'M SHOWING YOU AS WELL!
For your army disposition this time we have the returning golden guard with of course their new look! Supporting you in this endeavor is an Ironfist necromancer, a Golden Guard war priest, and making his second playable appearance the new one on the block from the ORDER OF THE AIR THE STORMBRINGER! Of course from your machine forces you have of course everyone's favorite regenerating War Golem! And of course the deadliest siege machine with an ability everyone loves to proc theeeeeeee catapult!
Scarlett will be sucked dry, that's for sure.-So, Cora's corruption already planned... this means Scarlett will be siphoned to her...![]()
I'm hoping for 'A Dish Best Served Cold', which is both my favorite mission, and is also the """epic""" conclusion of the Darkmind's saga.-Cant wait for next missions: Let's hope it would be Toran from Undead side. Good luck.![]()
-So Cora has an orb that allows her to raise the dead and no one says anything about it? I thought that was Gardon's thing, and he was criticized for it.
Necromancy is semi-accepted by several within the military at this point. The Wolf Regiment also makes heavy use of Necromancers at this point in time.-Cora has the orb, I wonder how she obtained it cuz I expected she gained it in the start of the mission. Also, I expected some kind of interaction within Gardon and her about it.
-Aveen's eagles were quite useful in dealing with the pass' defenders. I slowly destroyed them, using hit-and-run tactics and Cora's Orb ability.
Falcons. They are different.The eagles would probably have been a great help in the first section of the Pass but me being blind, I could'nt find them for the life of me. At least they were great to clear to the Kajon marauders.
There's another way to get that one y'know.-I slew the Ancient Sludge creature. Both Ornassion and Scarec Nexus demanded it.However, the fact that it stands that close to Quiraness' base, made it difficult for me, since I was forced to attack Quiraness' base, even I didn't want it.
She prefers the terms ah ambitious and zealous I hear.-Pentiss might be one of the most evil characters in the story. You know she is, when both Haran (who led a rebellion against Aridon, and found out that he was being used) and Ornassion (a former leader of a demonic legion) are abhorred at what she did.
The artillery needed target practice anyway!-Just as I remember it, this mission is still a nightmare with those cursed farmers and peasants sending waves after other, and again... and again...
Based.Took Ornasion's boni, because he's based.
That's a lot of Black Lotus. Wonder what you gonna do with it...Gathered every tree in the map, with an army of Lumberjacks.
Well, Quiraness tactics aren't the most effective!The Dark elves experiencing slight congestion as two attack waves return the moment one heads out ^^
( :The dialogue seems to indicate that rather than an assassination, Gardon plans to rally with Larine and fight the nobles head on. Does that mean an extra level ?
Permanent bonuses are being reviewed already.Not a fan of the "Secrets in the Dark" leadership giving permanent damage points. If I'm not mistaken, the bonus persists even in later levels so it kind of limits the choice of boni since any other only gives an advantage on the level the boni is chosen whereas this one gives an advantage on this level and all the ones that come after. So there isn't really a point in chosing another one.
Or does she?The rebel commander in the first village drops a legion doom-horn. The item is quite useless since Gardon's undropable sword gives the same aura and Cora never appears in a level where Gardon isn't present.
-Unyielding, u truly r unyielding. Demi-hero in Undead saga is much welcome.
Unyielding not happy.-I decided to not kill sludge and see what Ejara would do to it... hoary sludge maybe?
Well they are undead servants, really new ones actually (especially Ornasion) and She is a zealous follower of Aridon, She knows best, no matter the tactics she uses as long as she fullfill his part. Pretty much like Aridon controls (or try to) everything even if they have to enslave an entire race for it.-Pentiss might be one of the most evil characters in the story. You know she is, when both Haran (who led a rebellion against Aridon, and found out that he was being used) and Ornassion (a former leader of a demonic legion) are abhorred at what she did.
Not sure about the taming part since Gorthog skull will be crushed by Dorbric. He´ll die later but both Gorthog and the Skullblade clan are goners.-After read the final scene... I really want the falcon regiment to survive in Salria, or at least their falcons be tamed by The Dominion.
Please no, don´t give the golden guard even more paladins. They´ll have enough during the next chapters.I'm telling it, with kindness tho, war priests should have different skillset. Since they are Golden Guard priests, I expect them to be pretty buff with flash heal instead of normal heal.
And both would send their entire race to their deaths in order to fullfill their personal objectives.Now that I think of it, Pentiss reminds me of Alarak from SC2. They both snort a ton of drugs and manipulate their ally into killing their political opponent. They're interesting characters in their respective faction, which is a good thing.
Chances are that Kenos will meet his end in that one orc chapter where we have to use 3 orc armies to fight off the Salrians and Darik's mercenaries and Papa redfist boys.-I think Aveen and maybe Kenos are the only generals that'll survive on Salria. I hope at least one survives.
Great improvement on this one.
Rath´s vengeance will most likely be the final chapter on this one, since before "Lord of the Shadows" the undead need to take over the capital for the artifact.As for the other. It is a "well known" chapter and considering it's been 3 chapters since we've seen the orcs, I'd bet that Rath is about to get his revenge (or at least attempt to).
I realized too late that I forgot to add the information whose perspective it was so I edited the newspost - it is cora's perspective, yes.Just read the new character lore. It seems to be from the perspective of Cora Redfist (because of the bit about the order of the Tides).
He even wanted to marry into the Imperial family itself so he was aiming very very high.Considering one of the reasons for Retka's betrayal was that the Empire's nobles were trying to arrange mariages with the Kingdoms' nobles so that they would inherit the lands, it is kind of ironic that one of Retka's allies is a guy who failed to marry his way into the empire's nobility.
Should have asked Lerrig how to do it.He even wanted to marry into the Imperial family itself so he was aiming very very high.![]()
Yes.Also playable Queen Keera?
Try fighting him in Woras' base for an extra challenge.- I think Whitefield studied tactics from Quiraness. Both have a fondness for tight space, and both love to send their troops to die to AoE damage. Cora is MVP here, obviously.
I tried this too, but sadly, as soon as Lady Elrin is killed, the Generator automatically go boom and the side quest is completed for you.I do not have the heart to test it but, if you assault the order's stronghold without destroying the generator, do you get access to the op towers to defend against Whitefield ?
THIS, I have said this for ages... Hydromancers ARE BEYOND BUSTED, debuff, buff and aoe nuke in one kit... No other spellcasters comes even close to them, they dont even need a army makeup to win, they can win by their own.Worst part of the mission for me was the goddamn hydromancers. Kill them.