So, here is the review:
-So, undead tauren chieftain decides to stir from his frozen lodge. Nice to see him very early in the mission. And like his model. His w was good at disabling doomguard's firestorm but maybe his q should be different. Frost nova's aesthetic effect can be changed. Not sure about his e; since he is scholar, what about changing it to make Tremalon gain perma int whenever hero is killed nearby while it provides aura reducing manacost of spellcasters? This can be limited with max threshold. It would've been lovely if it had been possible to use his r... According to his dialogue, he seems pretty ok of dying for cause of Aridon. Perhaps this mindset can ensure his demise in maybe Salria arc...
-That mission was quite a purgatory, omg (in hard). The narrow crevasses and endless doomguard firestorm and cripple? and freaking Urshan with conjurers and catapults? with succubus's silence? wrathguards kiting and targeting meat wagons? real nightmare tho it was rewarding. Only by continuously building forward bases, this mission can be won. Perhaps pathing can be made wider for forces to properly get through.
-Zirr reinforcements should be disabled imo since we already control them in mission. Ejara should include nerog or enslaver as crypt fiend's web is useless in this mission. Perhaps Rohir should add some poisoners instead of deadman.
-Where is Morganur? O' perhaps he isn't raised yet since Kezzar still have many demon corpses to raise. Would love to see him paired with Edoarus in future mission with joint forces of Kezzar and Splecir.
-Well, demon count finds forgiveness in undeath...
-Nice to see new demon slaves models. Well, in hard, it would be even epic if Rasi's raise dead hadn't been disabled... What really made them a value in mission is their reanimation. O' well, lorekeepers can still raise army of bones...
-I found it surprising there is no interlude of Ornasion's rebirth. Perhaps it will be added.
-Well, Meya, agree with u on that: Ornasion is a true gentleman. I would say he is perhaps the most sophisticated character of all. And he is
too...
-I wonder if we can play as fallen Urshan in the future. Would be nice. Maybe in Ornasion vs Hesrathion mission, we will control all heroes of Kezzar.
-I wonder if it's possible for Ardoz to trade corpses from Kezzar... Would Ornasion agree to see his subjects made unto frankeinsteins?
-Dat Kazardius in the beginning xD
-I wonder what is next mission: dark elven tunnel? gardon and merlon's skirmish against demons? orcs exodus to Salria? so unpredictable... Best of lucks, Shar, again.
-So, undead tauren chieftain decides to stir from his frozen lodge. Nice to see him very early in the mission. And like his model. His w was good at disabling doomguard's firestorm but maybe his q should be different. Frost nova's aesthetic effect can be changed. Not sure about his e; since he is scholar, what about changing it to make Tremalon gain perma int whenever hero is killed nearby while it provides aura reducing manacost of spellcasters? This can be limited with max threshold. It would've been lovely if it had been possible to use his r... According to his dialogue, he seems pretty ok of dying for cause of Aridon. Perhaps this mindset can ensure his demise in maybe Salria arc...
-That mission was quite a purgatory, omg (in hard). The narrow crevasses and endless doomguard firestorm and cripple? and freaking Urshan with conjurers and catapults? with succubus's silence? wrathguards kiting and targeting meat wagons? real nightmare tho it was rewarding. Only by continuously building forward bases, this mission can be won. Perhaps pathing can be made wider for forces to properly get through.
-Zirr reinforcements should be disabled imo since we already control them in mission. Ejara should include nerog or enslaver as crypt fiend's web is useless in this mission. Perhaps Rohir should add some poisoners instead of deadman.
-Where is Morganur? O' perhaps he isn't raised yet since Kezzar still have many demon corpses to raise. Would love to see him paired with Edoarus in future mission with joint forces of Kezzar and Splecir.
-Well, demon count finds forgiveness in undeath...
-Nice to see new demon slaves models. Well, in hard, it would be even epic if Rasi's raise dead hadn't been disabled... What really made them a value in mission is their reanimation. O' well, lorekeepers can still raise army of bones...
-I found it surprising there is no interlude of Ornasion's rebirth. Perhaps it will be added.
-Well, Meya, agree with u on that: Ornasion is a true gentleman. I would say he is perhaps the most sophisticated character of all. And he is
husbando material
-I wonder if we can play as fallen Urshan in the future. Would be nice. Maybe in Ornasion vs Hesrathion mission, we will control all heroes of Kezzar.
-I wonder if it's possible for Ardoz to trade corpses from Kezzar... Would Ornasion agree to see his subjects made unto frankeinsteins?
-Dat Kazardius in the beginning xD
-I wonder what is next mission: dark elven tunnel? gardon and merlon's skirmish against demons? orcs exodus to Salria? so unpredictable... Best of lucks, Shar, again.



