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Modeling Contest #19 - Water Units

Discussion in 'Contest Archive' started by anarchianbedlam, Feb 8, 2011.

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  1. Deolrin

    Deolrin

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    Yes! :D Looking awesome!
     
  2. PROXY

    PROXY

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    Thanks :)

    Edit: Mesh finished, only need to edit the props a little bit. Should I give him Beastmaster animations (meele, + it would be a hero) or sorceress animations (range, would be a unit though).

    In the screenshot he would be in the "pose" for the sorceress animations.
     

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  3. DonDustin

    DonDustin

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    I would say: DruidoftheClaws or shaman animations, but that's just me.
     
  4. Deolrin

    Deolrin

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    @Fan - Hmm, his legs and waist proportions are slightly off. The legs need to be bigger, the waist raised a bit, and the legs overall bigger and fatter.
    I think Sorceress animations would be best, because then he'll swim. :p But maybe that's just me. You'll have to slightly edit them in WarForger though, and make him go a bit under the ground so it looks like he swims. Certainly doable though!

    Alright, first WIP from me:
    It's a ramming galley\drakkar\pentekonter. Idea from Age of Mythology. It comes up in melee range and smashes stuff with the hammer\spike thing.
     

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  5. PROXY

    PROXY

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    Debode, I suggest finding a better texture for the tent, as it looks really lowqualitiy and.. just not good. :p
     
  6. Deolrin

    Deolrin

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    Yes, I'm really not sure about the texture for the tent. :p
    I'll definitely find another one.
     
  7. anarchianbedlam

    anarchianbedlam

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    Lol, Fan, why does he have an armored Mohawk? is there a troll in there?
     
  8. DonDustin

    DonDustin

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    no, but a troll suggested it :p
    personally I also prefered the shark fin, but it should have been bigger

    oh and here is a small preview of the walk animation

    Hippocampus Walk
    [​IMG]
     
    Last edited: Feb 26, 2011
  9. Mr. Bob

    Mr. Bob

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    Thats actually really cool mesh wise. It reminds me of age of mythology. But yeah, the tent needs a different texture.
     
  10. darkdeathknight

    darkdeathknight

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    Hippocampus is in AoM too. But it screams like a dying horse.
     
  11. PROXY

    PROXY

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    It's just decoration lol ^^

    And no, there is a gnome in.
     
  12. darkdeathknight

    darkdeathknight

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    Maybe you should put the in reverse, so it like a shark fin. It would make more sense.
     
  13. Deolrin

    Deolrin

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    @Fan - Well actually, I'm kind of beginning to agree. Perhaps if you bring back the shark fin, retexture it, and make it(much) bigger, it would look better than a Troll mohawk. But both look fine to me. :p

    Okay, almost done with mesh and wrap now. :p Hopefully it looks good. I guess the hammer-spike-thing's texture needs to be changed, I'll find something else. The tent is hopefully better now. It still lacks shields on the sides as far as mesh goes.
     

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  14. Mr. Bob

    Mr. Bob

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    Not enough polies. You could get away with a much higher res tent.
     
  15. anarchianbedlam

    anarchianbedlam

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    NOOOO. NOT THE POLIES! THE POLIES ARE EVIL! THEY'RE EVERYWHERE! AHHHHH /me explodes in fear

    Debode: what is that pencil shaped spike on the front?
     
  16. Deolrin

    Deolrin

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    I like it low poly. :(

    It's a ram with a terribad texture. You get close to a ship with it and then hammer it.
     
  17. anarchianbedlam

    anarchianbedlam

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    creative weapon is inefficient weapon
     
  18. DonDustin

    DonDustin

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    Time to submit my model. It did not turn out 100% as I planned it( basicly because it is missing the rider),
    but I'm completely satisfied with the result of the seahorse.
    Everything (besides the ingame textures, of course) is made from scratch.

    There isn't much background behind this model, besides I always liked the whole appearance of seahorses.
    It is also a pity that there are only so few games containing them, especially wc3.
    I also went for a mythical style, because that fits quite well wc3, but also seahorses themself.
    My hippocampus could be a guardian of Atlantis or somthing I believe.
    [​IMG]

    Attachment points list:
    Hand Left, Hand Right, Weapon, Chest, Head, Overhead, Origin

    I also suggest using the map, because I already prepared everything for testing.

    Ingame Screenshot
    [​IMG]


    As my final words I say again: Good luck to everyone participating in this contest :)

    Update(28th Feb): added a 2nd attack animation, a dissipate animation and a spell slam animation. Also did some small improvement to the death animation
     

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    Last edited: Mar 2, 2011
  19. Direfury

    Direfury

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    @Debode
    Gnome-firing cannons.

    Gnomes with torches.
     
  20. anarchianbedlam

    anarchianbedlam

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    Front page contestant/model list is updated. 2 more days and only 2 finished contestants so far [pyra has 2 entries but he only gets to pick one :mad: ]
     
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