- Joined
- Nov 5, 2005
- Messages
- 342
I still find Rao Dao Zao's hero to have not really changed enough. But maybe I just need to use it ingame 
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My hero is like... An old chassis, with a new under-carriage. While, physically, he remains only slightly edited (intentional to maintain style anyway), on the technical underside, he is quite a different model.I still find Rao Dao Zao's hero to have not really changed enough. But maybe I just need to use it ingame![]()
If you're talking about me, no I absolutely did not anim-transfer it.He animation transferred and beefed it up.
If you're talking about me, no I absolutely did not anim-transfer it.
cmon chriz join try making that murloc or a strength based blood elf.
Preferably the blood elf, seeing i need one for my Campaign
Ingame screenshot with hero glow.
A Turtle Fisher (btw i rename it Turtle Fisher because is not actualy a man) hired by nightelf against scourge.

What? It's a kobold shoveler in a exosuit or something something. Nothing wrong with that.^ wtf?
I would add a bit of teamcolor in his texture somewhere, it looks strange without it.
Should i do a custom texture or just use ingame textures?

Callahan that animation is a really good idea for the turtle.
Good applying through.
