Hey just played the map.
You forgot to change the upgrade tooltips for towers. Upgrade to Guard Tower is Upgraded Ballista Tower then to Ballista Tower, Cannon Tower to Catapult Tower.
Hm I'm not sure if I'm misremembering but I recall any unit can hire units from merc camps and taverns in vanilla games. Here you require heroes to hire units from workshop.
I feel like the trebuche should be stronger. Catapults seems better since its cheaper and mobile. Maybe give them longer range?
Would be nice if the ai also used heroes. Also I didn't recieve a victory screen and strangely only Player 12 is not defeated even though they have no units or buildings. Also I didn't notice it on the screenshots but ingame there are shadows. For a bit I thought there are a grace period and I cannot leave my area but no it was just shadows. Maybe you need to use Calculate Shadows and Save Map on the File menu? I never used it before so I don't know.
Other than that was fun.
You forgot to change the upgrade tooltips for towers. Upgrade to Guard Tower is Upgraded Ballista Tower then to Ballista Tower, Cannon Tower to Catapult Tower.
Hm I'm not sure if I'm misremembering but I recall any unit can hire units from merc camps and taverns in vanilla games. Here you require heroes to hire units from workshop.
I feel like the trebuche should be stronger. Catapults seems better since its cheaper and mobile. Maybe give them longer range?
Would be nice if the ai also used heroes. Also I didn't recieve a victory screen and strangely only Player 12 is not defeated even though they have no units or buildings. Also I didn't notice it on the screenshots but ingame there are shadows. For a bit I thought there are a grace period and I cannot leave my area but no it was just shadows. Maybe you need to use Calculate Shadows and Save Map on the File menu? I never used it before so I don't know.
Other than that was fun.