- Joined
- Nov 11, 2006
- Messages
- 7,651
It's beautiful!So I've finally gotten around to getting my first fully custom unit released!
I second this ❤Any news about Thrall and Arthas models?![]()
Hey guys! So I'm currently in the process of upgrading my PC, almost completely rebuilding it so I'm a little blocked as of now!
However once that's done I now have a proper work license for 3Ds Max 2016 which supposedly works better with NeoDex according to good old Tauer, so hopefully things might start going my way again soon!
Hahaha I'm sure it doesI'm just saying my hard drive has room.
Indeed it can look better. We modelers are here to prove that, with, or without custom textures. I can't wait to see animations now. From the gryphon model you uploaded and it's animations it seems this is gonna be one hell of a model(in a good way, ofc).Cheers Stefan, yeah that's sort of my goal. I want to take the graphical specs from WC3, same low polycounts, same small textures. And really push it to the max. I want to prove that the game can look much better than it does :3
Mannn, you did it. Great job, very warcraft-y look. I hope the shield isn't finished yet.Sneaky Peaky
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Just make sure to look how warcraft portrait models work. You'll need to make the inside of the mouth. Just look at some portrait models in game.Here's a lil' snap of the face mesh it looks a little odd without the helmet on since there's so much shadow being cast form it onto his face, but its should give you a general idea of how it works :3
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Oooh, my bad then. We just wait to see this pieces in action.The mouth has an inside.