- Joined
- Dec 27, 2013
- Messages
- 261
I think Paillain is working on them.
Here is 2 more of your requests:
A ranged unit with a really small range and low attack speed but really packs a punch. Has a psychotic personality and loves arson.
A good combo here is to start with Drench to Juggle in order to deal maximum damage output. Attack the strongest enemy unit once then the effect of Playing With Fire should be up by now. Attack the strongest enemy once more for a cone effect. If they still persist, use Burning Presence as a gap closer, escape mechanism or as a way to deal damage.
Abilities:
Rocket Jab - Point Target
The Goliath launches his fist at the target point which deals damage and slows the first unit it hits by 30% for 4 seconds.
Range: 900
Cooldown: 8 seconds
Notes: Scales damage. Use this model: http://www.hiveworkshop.com/forums/models-530/marauder-missile-196258/.
Scrap Uppercut - No Target
The next attack of the Goliath would launch the enemy unit upwards and deal bonus damage. Upon landing, the unit is dealt half of the total damage.
Range: 0
Cooldown: 7 seconds
Notes: Scales damage bonus. Damage dealt is not so great.
Rough Exterior - No Target
The Goliath passively gains bonus health. By activating this ability, the Goliath breaks free from all Crowd Controls and adds a shield which absorbs damage for 3 seconds.
Range: 0
Cooldown: 16 seconds
Notes: Scales shield and bonus health passive.
![]()
Ultimate:
Orbit Leap - Area Target
The Goliath launches himself to the target area, stunning all units inside it for a second and deals damage to all units inside it. Has a 1.5 seconds channeling time.
Range: 1800
Cooldown: 60 seconds
Notes: Scales damage and effect radius.
This hero is a guy who operates a mech. He is constantly insulted of being a weakling since he uses a mech unlike the others. Has slow movement speed and attack speed but the innate attack damage is above average and health is excellent.
Add a flamethrower attachment to the hero.
A combo for this is to initiate with Orbit Leap to allow other units to cast their other initiation spells on the stunned units then quickly use Rocket Jab on any unit which tries and escape or at the most dangerous enemy after the stun wears off. Close the gap with the unit and then use Scrap Uppercut. It is best to cast Rough Exterior right after the stun wears off to be able to tank damage.
Ok is this mine?
Well if its mine than thank you but there's one last hero to go.
Also, I won't add icons for the Modern Warfare request. I'd rather give nothing than give you something which absolutely doesn't match the skillset of the hero. This is why I hate Modern Warfare requests. They are severely limited by both the engine and the resources available.
Ouch... that dosen't do well sadly guess... but let me do the icons ok.