- Joined
- Jun 9, 2012
- Messages
- 826
Ok time to complete the second post
Guys it seems that it works well
Anyway Bunny please re-use the template I'm sorry I lost many data from the previous one :/
Okay but which one did you lost? If you meant the Hell Razer,
here's his.
Hell Razer's Spellpack
Chains of Hell
DDS: GDD
Code Type: vJASS (GUI if you can't)
Spell Type: Hero
Target Type: Area Target
Area of Effect: 400
Number of Levels: 4
Mana Cost: 105/115/125/135
Cooldown: 12/11/10/9
In-game Description: -
How the spell works: Lashes out chains of fire onto every enemy in the target area (including invisible) within 400 casting range. Chains move at 800 ms, making it dodgeable by moving out of the area or blinking out before getting hit. Once it snares a unit, it gets slowed by 2.5/5/7.5/10% per second as long as the chain is still on them. Chain can be broken between one of the target and the caster by going over 650 range or be held for 6 seconds. Also lowers the target's main attribute by 1/2/3/4 per second if it's a hero. They will regain their stats by 1 per second after being freed from the chains.
Ignition
DDS: GDD
Code Type: vJASS (GUI if you can't)
Spell Type: Hero
Target Type: Self
Area of Effect: 160 AoE
Number of Levels: 4
Mana Cost: 25/50/75/100
Cooldown: 18/15/12/9 seconds
In-game Description: -
How the spell works: Gains maximum movement speed and 30/40/50/60 bonus attack damage for 3/5/7/9 seconds. He can also run through trees in this form (burn them down, obviously). Any enemies within 160 AoE takes 30/40/50/60 dps. Plays the Firelord's MoveCommand "I'll Light The Way" sound when this ability is casted.
Demon's Fire
DDS: GDD
Code Type: vJASS (GUI if you can't)
Spell Type: Hero
Target Type: passive
Area of Effect: -
Number of Levels: 4
Mana Cost: -
Cooldown: -
In-game Description: -
How the spell works: Every attack increase AGI by 1/2/3/4 for the Hell Razer. Also, on every 3rd hit, he gains 2/4/6/8 AGI instead (1/2/3/4 of them are stolen from the attacked target). AGI bonus lasts for 15 seconds but renews on each hit. Works only on heroes, not creeps.
Hell Raze
DDS: GDD
Code Type: vJASS (GUI if you can't)
Spell Type: Hero
Target Type: Instant
Area of Effect: 650
Number of Levels: 3
Mana Cost: 125/175/225
Cooldown: 80/70/60 seconds
In-game Description: -
How the spell works: Channels in 1 second, then sends out a wave of fire in every direction at 400 speed, dealing 100/150/200 + 2/3/4X of his Agility as damage. Plays the Firelord's AttackCommand "Everything Shall Burn" sound when this ability is casted. Will be activated automatically on death if not in cooldown.
Puppet
DDS: GDD
Code Type: vJASS (GUI if you can't)
Spell Type: Hero
Target Type: Unit Target
Area of Effect: -
Number of Levels: 4
Mana Cost: 90/100/110/120
Cooldown: 24/22/20/18
In-game Description: -
How the spell works: The Matron removes the inner despairs of the target enemy unit, making the target enemy unit attack allied enemy units but has all their buffs removed. The Matron cannot control the target enemy unit and the target enemy unit deals 50% damage and receives no damage from the allied units of The Matron, however, it can take damage from the enemy units allied units. Lasts 10/15/20/25 seconds. 900 cast range
Dimension Hop
DDS: GDD
Code Type: vJASS (GUI if you can't)
Spell Type: Hero
Target Type: Instant
Area of Effect: -
Number of Levels: 4
Mana Cost: 0
Cooldown: 15/12/10/7.5
In-game Description: -
How the spell works: The Matron quickly jumps into a pocket dimension of her, preventing her from being damaged and stalling any occurring DPS effects for a short duration. She can dodge incoming spells by casting this ability. This ability also passively increases her spell resistance by 25%. When the level of this skill is greater than 3, it removes all negative buffs / buffs. She becomes unselectable and not affected by any spells when hopped.
Shout of Despair
DDS: GDD
Code Type: vJASS (GUI if you can't)
Spell Type: Hero
Target Type: Target Point
Area of Effect: -
Number of Levels: 4
Mana Cost: 75
Cooldown: 15/12/10/7.5
In-game Description: -
How the spell works: point in a cone. Affected units take 50 damage but have their armors reduced. If the enemy units INT is lower than The Matron's INT, their armor is temporarily shattered, making it zero (lower by 25 if you can't) and rendering them Unarmored for a short duration. Play the banshee's death sound here.
Dance of Death
DDS: GDD
Code Type: vJASS (GUI if you can't)
Spell Type: Hero
Target Type: Instant
Area of Effect: 550
Number of Levels: 3
Mana Cost: 175/250/325
Cooldown: 90
In-game Description: -
How the spell works: point in a cone. The Matron spins and hurls knifes around her, dealing physical damage to any enemy unit hit and marking them. She then warps and strikes all marked units again, dealing 2X Critical damage. Finally, she backstabs the enemy unit with lowest hp precentage, dealing X4 damage. Every damage is done by blinking her to the enemy, attacking the enemy, then return to her original position. It's like Juggernaut's ultimate from DotA if you don't know.