Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Kawaii Spell Workshop

Discussion in 'Requests' started by Malhorne, Oct 17, 2013.

Thread Status:
Not open for further replies.
  1. GreeN!X

    GreeN!X

    Joined:
    Oct 20, 2012
    Messages:
    2,348
    Resources:
    2
    Maps:
    1
    Template:
    1
    Resources:
    2
    Nani?

    Well, I was referring to the list in my sig. I'm not really sure what you're talking about.
     
  2. Lord_JiangWei

    Lord_JiangWei

    Joined:
    Jul 25, 2008
    Messages:
    123
    Resources:
    0
    Resources:
    0
    Do you make vjass systems? I have one but im not sure how to modify it to my needs. Author of the system in his description gave permission to edit it.
     
  3. xAerox

    xAerox

    Joined:
    Jun 28, 2013
    Messages:
    370
    Resources:
    0
    Resources:
    0
    Owhh nvmind..
    What system?
     
  4. ukn0wnD3str0y3r

    ukn0wnD3str0y3r

    Joined:
    Feb 15, 2013
    Messages:
    364
    Resources:
    3
    Maps:
    1
    Spells:
    2
    Resources:
    3
    did my request done? i waited been along 1 month..
     
  5. xAerox

    xAerox

    Joined:
    Jun 28, 2013
    Messages:
    370
    Resources:
    0
    Resources:
    0
    ^ What request is that?? Anyone doing it currently?
     
  6. Lord_JiangWei

    Lord_JiangWei

    Joined:
    Jul 25, 2008
    Messages:
    123
    Resources:
    0
    Resources:
    0
  7. Directive255

    Directive255

    Joined:
    Nov 4, 2010
    Messages:
    2,435
    Resources:
    2
    Models:
    1
    Maps:
    1
    Resources:
    2
    2nd Request

    1) Mind Control (RA2, YR style, ordinary)
    Ordinary Mind Control

    DDS: No
    Code Type: GUI
    Spell Type: Unit
    Target Type: Unit below Level 8 (no buildings), Unit which DOESN'T have resistant skin, mind control immune and magic immune.
    Non-Target Type (cannot be mind controlled): Heroes, Level 8 unit and above, units which have resistant skin, mind control immune and magic immune, psychic units, ancients and buildings.
    Area of Effect: No
    Number of Levels: No
    Range: 750
    Duration: Infinity (until the controller dies or control another unit)
    Mana Cost: No
    Cooldown: 15
    In-game Description: Mind Controls a target unit. Cannot be used with units above Level 7, Commandos, Units which have the Resistant Skin ability, and another Psychic Unit.
    How the spell works: Yuri's Revenge style mind control. Cannot be used against heroes, level 8 units and above, unit which have resistant skin, structures, ancients and another psychic unit.
     
  8. Razer!X

    Razer!X

    Joined:
    Apr 16, 2013
    Messages:
    297
    Resources:
    1
    Models:
    1
    Resources:
    1
    How about this or this?
     
    Last edited: May 20, 2014
  9. GreeN!X

    GreeN!X

    Joined:
    Oct 20, 2012
    Messages:
    2,348
    Resources:
    2
    Maps:
    1
    Template:
    1
    Resources:
    2
    Link please. :)

    We'd prefer you use our template in the first page and not a link to other sites. ^^

    http://www.hiveworkshop.com/forums/spells-569/mastermind-tank-system-v1-20-a-192620/

    :3
     
  10. Directive255

    Directive255

    Joined:
    Nov 4, 2010
    Messages:
    2,435
    Resources:
    2
    Models:
    1
    Maps:
    1
    Resources:
    2
    But i don't want mastermind, i want the yuri clone style one
     
  11. xAerox

    xAerox

    Joined:
    Jun 28, 2013
    Messages:
    370
    Resources:
    0
    Resources:
    0
    Wait a custom hero selection?? I still can't understand how custom tiles works :p
     
  12. Lord_JiangWei

    Lord_JiangWei

    Joined:
    Jul 25, 2008
    Messages:
    123
    Resources:
    0
    Resources:
    0

    I was unsure of if you did systems and I was answering Aero's question from the previous page. The link was also given for clarification that the other gives consent to edit their work.
    For convenience I uploaded it to the pastebin
    http://www.hiveworkshop.com/forums/pastebin.php?id=gwqpz6

    Custom Hero Selection system (Modification)

    DDS: Damage Detection System you have? N/A
    Code Type: vJass
    Spell Type: N/A
    Target Type: N/A
    Area of Effect: N/A
    Number of Levels: N/A
    Range: N/A
    Duration: N/A
    Mana Cost: N/A
    Cooldown: N/A
    In-game Description: A unique hero selection system.
    How the system works: The system was created by IncediaryMonkey and works as it should but I need 3 modifications done to it.

    I.) I need this to be able to compile with Vexorian jasshelper as of now the map will only run if cohaders helper is enabled.
    II.) There are 12 heroes in map Team 1 gets to choose from 6 distinct heroes and Team 2 gets to choose from 6 other distinct heroes, for further clarification Team 1 cannot choose from Team 2's pool of heroes and vise versa.
    III.) Instead of the spawning a hero when selection screen expires I want it to give the choosing player all pre-placed units in a unit group (which are already assigned)
     
  13. Directive255

    Directive255

    Joined:
    Nov 4, 2010
    Messages:
    2,435
    Resources:
    2
    Models:
    1
    Maps:
    1
    Resources:
    2
    bump request
    link
     
  14. Malhorne

    Malhorne

    Joined:
    Sep 14, 2012
    Messages:
    2,327
    Resources:
    6
    Spells:
    4
    Tutorials:
    1
    JASS:
    1
    Resources:
    6
    I'm sorry people I can't really do anything at the moment until the 21st June (I'm not joking it is the end of my semester ^^)
     
  15. xAerox

    xAerox

    Joined:
    Jun 28, 2013
    Messages:
    370
    Resources:
    0
    Resources:
    0
    "I need this to be able to compile with Vexorian jasshelper as of now the map will only run if cohaders helper is enabled."

    ^ Wow, that is IMBA :p

    Still more than one month until you come back haha XD Good luck!
     
  16. Eagle XI

    Eagle XI

    Joined:
    Mar 9, 2012
    Messages:
    1,359
    Resources:
    117
    Models:
    2
    Icons:
    109
    Packs:
    4
    Skins:
    2
    Resources:
    117
    Could to the main post added (spellname) before each entry please, maybe there is something beneficial to more people than just the person requested it. :D
     
  17. Malhorne

    Malhorne

    Joined:
    Sep 14, 2012
    Messages:
    2,327
    Resources:
    6
    Spells:
    4
    Tutorials:
    1
    JASS:
    1
    Resources:
    6
    The second post isn't updated anymore
     
  18. Edge45

    Edge45

    Joined:
    May 15, 2013
    Messages:
    2,568
    Resources:
    27
    Models:
    8
    Icons:
    17
    Template:
    2
    Resources:
    27
    Ehh....
    Is my request, Shadow Armor done?, hmm maybe not
    Oh well, if you's can't handle it, forget it then.
     
  19. xAerox

    xAerox

    Joined:
    Jun 28, 2013
    Messages:
    370
    Resources:
    0
    Resources:
    0
    So we won't know new requests that comes in and the status? :O Anything to replace? Like any of us actives one can make a new post or update :p


    Bro, anyone said he is doing the spell? If no, send the link, lemme take a look. :p

    Don't understand this..
     
  20. Malhorne

    Malhorne

    Joined:
    Sep 14, 2012
    Messages:
    2,327
    Resources:
    6
    Spells:
    4
    Tutorials:
    1
    JASS:
    1
    Resources:
    6
    That's why I wanted everyone to come on SourceForge
     
Thread Status:
Not open for further replies.