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Kawaii Spell Workshop

Discussion in 'Requests' started by Malhorne, Oct 17, 2013.

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  1. Malhorne

    Malhorne

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    So you have to give specific values.
    They can't be get during the game...
     
  2. WaerercraftKillers

    WaerercraftKillers

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    Ok.

    The Damage In this Spell are:
    Level 1 26
    Level 2 28
    Level 3 30
    Level 4 35
    Level 5 39
    Damage Type:pircing
    the Cooldown is 1.50 sec.
    Range 400
    No Aoe (well if your gonna Chose Motar Team Then)
    Stats from Rifleman.

    Note: I Got this from the Object Editor.
     
  3. Malhorne

    Malhorne

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  4. WaerercraftKillers

    WaerercraftKillers

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    Is That Clear Now?
     
  5. Malhorne

    Malhorne

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    I think the one who will do your request will ask again but for me yes
     
  6. WaerercraftKillers

    WaerercraftKillers

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  7. nhocklanhox6

    nhocklanhox6

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    Hmm, weird >.<, i'll check it right now!

    EDIT: Sorry but after checked, i can't see wrong with it even i am using JNPG to save this code 0.0....
     

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    Last edited: Feb 1, 2014
  8. GreeN!X

    GreeN!X

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    Well, ZeroGo has made his request by himself (Based on a thread on WEHZ) so I guess I'm back with makai's request. ^^
     
  9. Edge45

    Edge45

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    Ok, i'll check this,
    but that last MC was bug or something, when i import Ability>DummyUnit>TriggerJass
    and then play it on to where i import the ability, it doesn't play or show up
     
  10. Daffa the Mage

    Daffa the Mage

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  11. nhocklanhox6

    nhocklanhox6

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    Try to check your rawcode >.<.
     
  12. Daffa the Mage

    Daffa the Mage

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  13. Malhorne

    Malhorne

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    OMG I LOVE THIS FINISH TEMPLATE <3
    Good job Daffa xD
     
  14. Daffa the Mage

    Daffa the Mage

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    I wish it can be in code though.
     
  15. Malhorne

    Malhorne

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    What do you mean ?
     
  16. Daffa the Mage

    Daffa the Mage

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    Forget what I said, I'm sleepy as f*ck while typing that.
    However, I can show the template here or via PM if you want ;)
     
  17. Malhorne

    Malhorne

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    Ya give it pls :p
    I'll use it on my requests ^^'
    When I'll get a stable computer again :s
     
  18. chasin225

    chasin225

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    Rock Chain

    DDS: i have no damage detection system and dont want to use one
    Code Type: GUI
    Spell Type: Hero
    Target Type: Target Point
    Area of Effect: 300*
    Number of Levels: 3*
    Range: 800*
    Duration: 8* sec - a little bit for each damage done*
    Mana Cost: 100
    Cooldown: 12
    In-game Description: Trows a rock towards target point and puts a chain between the closest unit (max 300 range) and the rock. If chained unit moves out of 300 range from the rock then he drags the rock wich makes him slow and take damage.
    How the spell works: Trows a rock towards target point and puts a chain between the closest unit (max 300 range) and the rock. The rock has 300 lives* (as floating tekst). Every 0.04 second it drains 1 live (so 25 per sec) and if the chained unit moves out of 300 range from the rock then he should be moved slowed, taking damage and dragging the rock with him. Also the rock live decreases (so taking damage will also shorten the duration of the effect). If he gets back in the 300 range of the rock then he moves normaly again without taking damage. At all time there must be some sort of chain (as dummy) between target and rock



    * = if possible make it easy to chance:)
     
  19. Malhorne

    Malhorne

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    This will be hard :p
     
  20. chasin225

    chasin225

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    haha yes it is:p i make all the spells in my map myself but i cant get this spell to look smooth
     
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