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Kawaii Spell Workshop

Discussion in 'Requests' started by Malhorne, Oct 17, 2013.

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  1. Malhorne

    Malhorne

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    If you really want do it and I'll review :)

    And btw you were the first to take it !
     
  2. BunnyAng

    BunnyAng

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    yeah was about to request for the buff. Would be kinda annoying when there is no buff to show why the hero isn't attacking. So far i can only think of the curse buff on the overhead, but if you can think of something better feel free to add it in.
     
  3. xAerox

    xAerox

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    Option 2. :3

    If GUI script is gonna be long, pls do it in vJaws XD
     
  4. Malhorne

    Malhorne

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    I let Rheiko do it for the moment.
     
  5. xAerox

    xAerox

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    @Rheiko: WAIITTT!! >w< I duno what was I doin with how the spell works.
    How the spell really works:
    If any of a player's units faces the caster when casting this skill, the player and player's unit is affected. The unit will go blind of course, order him to stop but not for 3 seconds. In this 3 seconds, the unit can be still order to do anything by the player.

    As for the player, if any of his unit is facing the caster when the skill is casted, cover his whole screen with white only. Using the cinematic function that covers the players screen to white. That duration is 3 seconds.

    I'm very sry about this >__< Stupid me :<

    @FRENGERS
    Hehe xAroon? XD I'll try to finish the spell before new year. :D
     
    Last edited: Dec 30, 2013
  6. Edge45

    Edge45

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    Guy's and Gal's,

    I was making an Envenomed Net base on Ensnare.

    • Envenomed Net
      • Event - A unit cast an ability
      • Condition - [Ability being cast] Equal to Envenomed Net
      • Action
        • Unit - Create 1 EN Dummy at Position of [Targeted Unit of Ability Being Cast]
        • Unit - Create a Generic expiration timer for [Last created unit]
        • Unit - Order [Last created unit] to attack [Targeted Unit of ability Being Cast]
        • If Conditions
          • Or - Any Conditions are True
            • [Target Unit of ability being cast] has Envenomed Net (Buff) Equal to False
            • [Target Unit of ability being cast] is dead Equal to True
        • Then Actions
          • Unit - Remove [Last created unit] from game
          • Unit - Remove Venom (Dummy Buff) from [Target unit of ability being cast]
          • Else Actions
            • Do Nothing


    It doesn't work. Its just Ensnare. I added an Envenomed Spears with the Venom Buff to the dummy,
    --------------------------------------------
    xAerox : Is the Ram finish?
     
  7. Rheiko

    Rheiko

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    Malhorne, you can take it
    I don't have time to do it, because i'll go to vacation today..
     
  8. Daffa the Mage

    Daffa the Mage

    Map Moderator

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    Here's a buff supported version of Blind.
     

    Attached Files:

  9. xAerox

    xAerox

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    @FRENGERS
    How do you damage enemies in Fire Thrower ability? A or B?
    Untitled.jpg
    And for Incinerate, is the spell "activate and deactivate"?

    Here is the spell, bro!! I kinda like the spell XD
    View attachment Ram.w3x
     
    Last edited: Dec 31, 2013
  10. Malhorne

    Malhorne

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    ^Please remake your box xAerox for your request ^^'


    Edge45 -> Try T&S section to asnwer your question :)
     
  11. xAerox

    xAerox

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    Blinding Light

    DDS: NO NEED TROLOLOLOLOL
    Code Type: vJaws
    Spell Type: Hero
    Target Type: Instant
    Area of Effect: 1000
    Number of Levels: 4
    Range: 0
    Duration (Blind): 3 seconds
    Mana Cost: 0
    Cooldown: 60s
    In-game Description: Ooohhhh Text!!!
    How the spell works:

    If any of a player's units faces the caster when casting this skill, the player and player's unit is affected. The unit will go blind of course, order him to hold position but not for 3 seconds. In this 3 seconds, the unit can be still order to do anything by the player.

    As for the player, if any of his unit is facing the caster when the skill is casted, cover his whole screen with white flash only for 3 seconds.
     
  12. Malhorne

    Malhorne

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    Okay thanks !
     
  13. xAerox

    xAerox

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    No prob, I shud be thanking >w<
     
  14. Malhorne

    Malhorne

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    Ahah yes ^^
    But I'm not fast to do request so I hope you're patient that's all !
     
  15. xAerox

    xAerox

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    Dun worry, I'm patient.

    After New Year, I will be really inactive now because my mom won't let me use the laptop T^T So I only can do spell on weekends.

    @FRENGERS
    If I cant give your spell before New Year, then you'll have to wait or if you dun want to wait, I'll have to give the request to someone else. >_<

    And I need you to answer the question :3

    Edit:
    Guys, this disable movemnt
    Code (vJASS):
    call SetUnitPropWindow(caster, 0)// Disable movement

    BUT IT STILL CAN ATTACK :< Anyone know what function can disable the caster from attacking? I want it to channel the spell, not attack in one spot :p

    It also can turn though. Is there a way to also disable the turn?

    I just need to disable damage and turn then 3 spells are done for FRENGERS then I'll have to wait for answers from him then start the last spell. :3
     
    Last edited: Dec 31, 2013
  16. Edge45

    Edge45

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    Ahhh, here it is, T's xAerox
     
  17. kenegeneget13

    kenegeneget13

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    Bumb

    DDS: N/A
    Code : That Depends on you as long as the Setup is GUI
    Spell Type: Unit
    Target Type: Single Target
    Area of Effect: N/A
    Number of Levels: 1
    Range: 700
    Duration: 1.65
    Mana Cost: 50
    Cooldown: 4
    In-game Description: Dashes an enemy unit, knocking it back and deals (125 x (STR)) damage., If the Caster Reach the target but the target has a Invulnerable Buff, The Caster will knockback himself away from the target.
    How the spell works: its like an huskars life break but knockback enemies (/...\)
     
  18. Daffa the Mage

    Daffa the Mage

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    Use Cargo (Orc Burrow) and set the cargo to 0. Check my post of BunnyAng's request, I use the same method there, you can take that example.
     
  19. xAerox

    xAerox

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    @Daffa
    Can u quote it?? >w< Thank kiu
     
  20. Malhorne

    Malhorne

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    Yep Cargo Hold (Orc Burrow) and set cargo capacity to 0.
    Whenever a unit has such ability it won't be able to attack.
     
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