deepstrasz
Map Reviewer
- Joined
- Jun 4, 2009
- Messages
- 20,281
There are some spaces between trees which can let workers and small units (ghouls, archers, footmen) pass through.
It's quite imbalanced to have flying units in green camps since only the night elves have their first unit ranged and that kind of forces the other factions to summon a first ranged hero.
Terrain is quite flat.
Not all tavern heroes are available. Should be saved on a newer, preferably, latest melee patch.
Base building space if quite small.
All in all, it's a really nice concept but needs some more polishing and balancing.
Approved.
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It's quite imbalanced to have flying units in green camps since only the night elves have their first unit ranged and that kind of forces the other factions to summon a first ranged hero.
Terrain is quite flat.
Not all tavern heroes are available. Should be saved on a newer, preferably, latest melee patch.
Base building space if quite small.
All in all, it's a really nice concept but needs some more polishing and balancing.
Approved.
If you want more reviews, you should participate in the The Grand Review Exchange!
R U L E S
Site Rules
Map Submission Rules
M A P - D E S C R I P T I O N
BB CODES
BB Codes | HIVE
MELEE MAPS
Description Guide - Melee Maps
Describing Your Melee Map
Melee Map Description Generator v1.3
MAPS IN GENERAL
The importance of a Description
Description Guide - Maps
Map Thread Guide
Map Description Making: Good & Bad
Map Description - Templates
Map Description Generator [1.2]
How to Add a Screenshot to your Map Description
ADDITIONAL NECESSARY INFORMATION
BB Codes | HIVE
MELEE MAPS
Description Guide - Melee Maps
Describing Your Melee Map
Melee Map Description Generator v1.3
MAPS IN GENERAL
The importance of a Description
Description Guide - Maps
Map Thread Guide
Map Description Making: Good & Bad
Map Description - Templates
Map Description Generator [1.2]
How to Add a Screenshot to your Map Description
ADDITIONAL NECESSARY INFORMATION
- A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
- A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
- Map thread tags are important. Please use those that fit and not more or none.
M A P - C R E A T I O N - G U I D E S
GENERAL MAPPING
A Beginner's Guide to Map Making
The Ultimate Beginners Terrain Tutorial
Advanced Terraining Tutorial
A Guideline to Terraining and the Hive's Terraining Section
Various Terraining Tips!
Basic Mapping Video Tutorial
WE Map Editor for Newbies!
The Path Of Proper Map Making - What to do and what should be avoided
MELEE MAPPING
How to create Melee Maps
General - Melee Maps like the Professionals
Competitive Melee Map
Melee mapping - The reasons behind common aspects of competitive 1v1 maps
Melee Do's and Dont's
PATHING
Pathing - Everything about it
[Terraining] Alternative Pathing Technique
LEAKS
Triggers - Memory Leaks and Custom Scripts
A Beginner's Guide to Map Making
The Ultimate Beginners Terrain Tutorial
Advanced Terraining Tutorial
A Guideline to Terraining and the Hive's Terraining Section
Various Terraining Tips!
Basic Mapping Video Tutorial
WE Map Editor for Newbies!
The Path Of Proper Map Making - What to do and what should be avoided
MELEE MAPPING
How to create Melee Maps
General - Melee Maps like the Professionals
Competitive Melee Map
Melee mapping - The reasons behind common aspects of competitive 1v1 maps
Melee Do's and Dont's
PATHING
Pathing - Everything about it
[Terraining] Alternative Pathing Technique
LEAKS
Triggers - Memory Leaks and Custom Scripts
https://www.hiveworkshop.com/forums/staff-contact.692/