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Hive Cup 2020: Melee Mapping Contest #6 - Poll

Discussion in 'Poll Depository' started by Mythic, Sep 14, 2020.

?

Choose the best entries!

Poll closed Oct 11, 2020.
  1. Advancing Glaciers

    6.3%
  2. A Land Divided

    0 vote(s)
    0.0%
  3. Chernobyl Remains

    0 vote(s)
    0.0%
  4. Frostfire Ridge

    18.8%
  5. Gatekeepers

    12.5%
  6. Last Snow

    31.3%
  7. Lost Wasteland

    0 vote(s)
    0.0%
  8. Marienburg

    25.0%
  9. Mountain Valley

    0 vote(s)
    0.0%
  10. Nightstream

    12.5%
  11. Ponds

    0 vote(s)
    0.0%
  12. Shallow Grave

    37.5%
  13. Shattered Exile

    25.0%
  14. Talonrift Coast

    18.8%
  15. Tortoise Haven

    37.5%
  16. Twelve Temples

    6.3%
  17. Upstream

    18.8%
  18. Waste Factory

    6.3%
  19. Zul'Alor

    50.0%
Multiple votes are allowed.
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  1. Mythic

    Mythic

    Media Manager

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    [​IMG]

    [​IMG]


    >> Download All Entries! <<
    The top 5 submissions will be featured in the qualifier rounds and the final cup, as with last year.

    The tournament will be played on Legacy/Classic/SD graphics.




    [​IMG]
    • Trying to manipulate the poll in any form is not allowed.
      If you're aware of ip-sharing with any voter, for any reason, you should contact the staff.
    • Harassment towards others to influence the result will lead to punishment.
    • A neutral recommendation to take part at the poll isn't problematic, though.
    • Voting for yourself is not allowed, and will lead to a malus of 5%.
    • Participating in the poll will not prevent disqualification.
    • Judges are not allowed to vote.
    You are very welcome to make a short statement about what you like the most, so contestants get a bit of public feedback!




    [​IMG]
    • 1st place: 50 reputation points
    • 2nd place: 40 reputation points
    • 3rd place: 30 reputation points
    • 4th place: 20 reputation points
    • 5th place: 10 reputation points
    • Judge: 15 reputation points per entry
    The five winners will receive an award icon representing the winning entry.




    [​IMG]




    [​IMG]

    Layout Do creeps have proper aggro? Are neutral buildings and expansions placed properly? Is there adequate spacing? /35
    Creeps Is the creeping fair for all races? How is the creeping flow? Are the item drops balanced? /35
    Terrain Is the map visually pleasing in mediums of terrain, doodad placement, and overall theme? Is the map repetitive? Is the aesthetic well designed but not overly obstructive?
    /20
    Creativity & Uniqueness Does the map bring something new or creative to the table? /10
    Technical Bugs and other technical issues will negatively impact the score of a map. --
    Total /100


    Results calculation

    • Judgement: 80%
    • Poll: 20%
    FinalScore = (20*Reached_Votes/POSSIBLE_VOTES) + (80*Average_Judge_Score/POSSIBLE_SCORE)






    [​IMG]

    The poll shall conclude on 11th October 2020.

    Contest | Results
     

    Attached Files:

  2. stein123

    stein123

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    Subscribing for the drama X'D
     
  3. Deserted

    Deserted

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    I'm sorry for rushed votes, gotta go fast before I forgot I cannot vote for myself :D
     
  4. Zucth

    Zucth

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    I vote for the one I like though hope it not cause any trouble later xD

    GL All!
     
    Last edited: Sep 14, 2020
  5. JaleVeliki

    JaleVeliki

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    Reminder:
    - download the zip file with all contest maps
    - you may select up to 4 choices
    - voting for yourself is not allowed
    - your votes can be changed at any time (before the poll ends)
     
  6. Meerel

    Meerel

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    my votes are: Last Snow, Marienburg, Talonrift Coast, Tortoise Heaven

    runnerup would be: Land Divided and Zulalor

    i cant really participate in much discussion here because im moving at the moment but im sure with our competent judges we wont have much drama this time :)

    good luck to everyone

    edit: my map is obviously the best :goblin_yeah:
     
    Last edited: Sep 14, 2020
  7. WolfFarkas

    WolfFarkas

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    hi guys, well,

    1) is no secret I have very slow and old machine, that cant hold heavy games. so I am a retrogamer, using 1.28 wc3. cant open 1.32 maps
    with that I wont vote.

    2)if there is some sort of map streaming, youtube, plays on twitch. whatever video making, please post here, videos are fun.

    3)it would be nice to, dunno spread the word, if possible, discord general gym, reddit, ffaleague, whatever, would be nice to have public impact in others wc3 comunities.

    4) is like one month of poll, so dunno, write stuff regarding the contes and on topic, it would be nice to keep the thread alive,
    "You are very welcome to make a short statement what you like the most, so contestants get a bit of public feedback!"

    overall feedback would also be nice, regarding, dunno, the mapping process (there was feedback in contest thread, and each map thread, thats helpfull). overall quality (wich I think is very high), contest time was nice (no need of extention IMO), the new contest criteria seems better than old criteria used IMO.

    nice to see vote numbers rolling, thread has 284 views atm, thats nice too.

    good luck everbody!
     
    Last edited: Sep 14, 2020
  8. Nightmare2077

    Nightmare2077

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    Hi guys!
    I'm sorry there aren't many more details on the upcoming tournament itself. I will iron out a few things and make announcements within the next week or two!

    Good luck to all the participants and to judges, especially to my good buddy Neytpoh :) Another special thanks to Mythic for organasing and moderating the contest!

    I'm a bit sad that a couple of entries didn't make it, especially Archian's Battlefield of Eternity. But well, maybe next time.

    Long live Hive!!:goblin_yeah::goblin_yeah:
     
  9. WolfFarkas

    WolfFarkas

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    @Mythic

    is it posible to change the vote, because is not written in the rules?


    screens report

    upload_2020-9-14_16-10-50.png
    upload_2020-9-14_16-11-54.png
     
    Last edited: Sep 14, 2020
  10. Mythic

    Mythic

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    It looked so cool. :(

    As Jale noted, yes, users can change their votes.

    @HUmanJDog kindly consider changing your self-vote.
     
  11. WolfFarkas

    WolfFarkas

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    I was thinking to write some stuff to fill the day a bit. some interesting things about each map (IMO) but no favoritism, all pointed in an equal and neutral way. may be a bit non-usefull, but again is to fill the day.

    word "interesting" is spammed and overused.

    interesting things

    Advancing glaciers: remebers me echo isles, with 1 expo more, expos north of main, creeps in south + 1 expo for contest. nice terrain
    A land divided: it remembers me last refuge with no labs, interesting more value to merc. camps play. dual enviroment
    Chernobyl remains: 3-mines expo like Advancing glaciers, 1 merc instead of marketplace, 1 red creep for contest.
    Frostfire Ridge: interesting center with 6 neutral buildings, interesting the use of 3 different merc. types +dual enviroment.
    Gatekeepers: boat map!, interesting expos, interesting mercs. far away.
    Last snow: map with 1 expo only, interesting labs near expo, mercs. far away.
    Lost wasteland: another 1 expo only, 6 greens +2 orange to go for the center, mercs. no labs
    Marienburg: interesting center with tavern +8 creeps around. 4 red creeps in mines and corners.
    Mountain Valley: interesting mercs between expos, dual tavern map, 2 merchants, 2 gob labs to contest center, 1 marketplace.
    Nightstream: interesting waygates in corners, cliff expos interesting , remembers me CH x2. interesting the 4 neutral buildings around tavern (4 shape)
    Ponds: interesting very rectangular, shape, interesting neutral building layout, nice use of 4 expos
    Shallow grave: corner mines, gob. merchants straigth path from main bases, loop path from expos. near mercs. far labs.
    Shattered exile: multi-spawn map. easy labs, not that easy mines, vertical spawns may play around 1 shop, horizontal spawn may contest 1 merc. camp.
    Talonrift coast: interesting center with dual creep in shop, dual tavern map. mercs between expos like Mountain Valley.
    Tortoise haven:like EI, natural expos, shop, marketplace, labs in north play, more mines in south. interesting red creeps positions.
    Upstream: tavern between players in the edge, interesting goblin merchants positions, like EI but with 4 mines going all to the south. interesting center with 1 red creep.
    Waste Factory: another boat map! (+waygates), interesting expos, remembers me NI, goblin merchants between expos. unique terraining.
    ZulAlor: interesting center with 1 goblin merchant + marketplace. interesting paths in tavern and gob labs areas. worked circular camara borders.
     
    Last edited: Sep 16, 2020
  12. Zucth

    Zucth

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    You forgot that my map had a waygate and it is the key of the map. :goblin_cry:
    shipyard+waygate combo

    edit: Ty :goblin_yeah:
     
    Last edited: Sep 16, 2020
  13. SayuriTenshi

    SayuriTenshi

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    I hope everyone joined the melee mapper discord cuz i post many replays of the contest maps there
     
  14. WolfFarkas

    WolfFarkas

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    There are also plays on the twich channels,

    contest maps played Ponds ans Last Snow : Twitch

    contest maps played Shallow grave, Marienburg, Waste Factory : Twitch
     
    Last edited: Sep 20, 2020
  15. Kaer#2460

    Kaer#2460

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    Not a coincidence afaik. If i remember correctly, Last Refuge was created a few months later than Land Divided and I'd assume, LR was heavily "influenced" by it ;)
     
  16. WolfFarkas

    WolfFarkas

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    LR discuss, offtopic


    is hard to know exactly when LR was created, since is not uploaded here,its original name was The Hinterlands.
    but acording to the few evidence I read, it seems Land Divided was first in nov 2009

    1-"Last Refuge was first uploaded in 2010 and originally had the name "The Hinterlands" "
    2-"Competition Span: march 2010 - present"

    source:
    1- Last Refuge Review
    2- Last Refuge - Liquipedia Warcraft Wiki
    Information about non-Blizzard WC3 ladder maps
    The Hinterlands - Warcraft 3 Maps - Epic War.com



    on topic if someone see there are any more channels doing videos of the contest maps, please link here,
    so far I am only aware of 2 twich channels (sscription and ScarsWc3), 0 youtube channels .
     
  17. Cigaro

    Cigaro

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    Voted for Last Snow. It looks very basic and warcraftish – proving once again that Lordaeron Winter is one of the best tilesets out there (along with Sunken Ruins). There are some gameplay things that concern me, but I'll gladly wait for the judges' reviews and add my criticism later on.

    A few of the other maps like Marienburg and Shallow Grave also intrigue me for various reasons (mostly visual), but I'd rather only cast a single vote.
     
  18. INSEKT

    INSEKT

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    My opinion is slightly different. I am bored watching on streams thousandth match on the same map, or another tournament with the same few maps again and again. I think contests like this are excellent occasions to experiment and just have fun with mapmaking because of big audience. I was hoping to see something really fresh and unique here. Sadly, instead of "Creativity & Uniqueness", half of the maps are "safe" entries, which are mostly AZ and NI reskins. What is the point to make such similar maps, if we have them in mappool already? Someone here said: "Every map is NI now", and he was right.

    Maps like LR or NI also was "new and fresh" once, and they changed ladder a bit. We can achieve it again, but it will not happen, if we will not try. So guys, stop taking contest so seriously, turn on imagination and try to make something really new. This is not SC2, we have many tools to do that :)

    Anyway, my votes goes to maps that at least tried to implement something different, and needed some effort to create (nice aesthetics).
     
  19. WolfFarkas

    WolfFarkas

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    in an ideal world, a mapper should design "a new very unique map", knock doors to ask a lot of feedback , improve the entry, and then when a money tournament pops up like this, link that well, unique polished map.

    in the real world many make a map from scratch , and have little time to finish the entry before contest ends.

    in my case, I started one from 0, it wasnt well received, expanding-paths systems was a big no (Savage Coast), so I discarted the entry and start a new one from 0. I also tried to create a map with a broken center, but I failed the walking distance, it was very crap to play.
    I already tried to do what you say, make fresh and unique things, be creative, Stairs of Destiny, Drakkari Domination
    but my lack of knoledge ended in bad execution, so yes I aimed this time to a "safe entry", but also I screw the execution in some things.

    my point is , is really hard to be creative and have balance. for a free time hobbie is a very hard task.
    If you are a genius to design new balanced stuff, great, but if you are a poor quality mapper like me, a "safe entry" is as far as I can get.

    Note: not a complain at all, this is quite a nice discussion to have.
     
    Last edited: Oct 7, 2020
  20. Zucth

    Zucth

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    great map with a whole new design and balance need time and creative to be done in the very special time. I also did try to produce new thing to this contest as well but I didn't sure of my knowledge on creep level and the design so I end up bring NI most layout. but whole creeps and neutral are sure different. Also when time pass with more experience, look back and feel like there is a lot of bad place creep. I hope that my next I can do it better :prazz: I myself is so new to something called balance xD

    same feeling. wanna see more new layout.
     
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