Kay, here we are.
kewlthis and Airandius' map - The Jagged Relic
[+] I had some fun on the second and third bosses.
[+] There were some neat elements to the game.
[+] The terrain was nice.
[!] Some spells didn't seem to hit based on their graphics, particularly on the second boss.
[!] The locked camera got annoying at times.
[!] The items could have used better names.
[highlight][-][/code] The grammar and spelling on the intro cinematic could use work.
[highlight][-][/code] Some Undead units (such as Decaying Guards) were not marked 'Undead', therefore spells such as Holy Light could not hit them.
[highlight][-][/code] There wasn't much skill involved on a lot of the bosses... I often found myself simply attacking and spamming skills whenever they were cooled down.
[highlight][-][/code] The atmosphere didn't change much throughout the game.
[highlight][-][/code] The bosses had a sequence which was too mechanical: it was the same order every time.
[highlight][-][/code] The spells were too much like stock spells.
Overall:
A fairly entertaining dungeon map that could use some work.
redscores and FamousPker49's map - The Ice Forge
[+]The terrain was beautiful.
[+]The spells were generally fairly well made.
[highlight][-][/code] The camera system made it horribly hard to control your hero.
[highlight][-][/code] It was impossibly hard to find your way around. I ended up leaving in frustration after spending five minutes running in circles.
[highlight][-][/code] Creeps took forever to kill - this could get very boring.
[highlight][-][/code] Spells were generally cliché.
Overall:
A dungeon map with great potential, but some mistakes that ruined the gameplay.
I vote kewlthis+Airandius.
@Dusk: I think I can pretty much agree with your post for all the maps. While I and several others found the warden fun (obviously, I wouldn't've done him that way otherwise), I can see why you would dislike it. I'm a bit frustrated with myself for not starting work on the map a bit sooner and getting the polish better, but that's life.
@Vercas: That would be ideal, but rather unfeasible, due to the authors likely wanting to put their names on their works, wanting to submit WIPs, wanting to test with people, and so on.
@redscores: While I can understand wanting to make your map difficult (In general, ours was a bit too easy, I agree), it shouldn't be impossible for beginners - you don't give enough useful information for people to know what's going on with the heroes before they've already picked. Additionally, the camera style made him rather hard to fight.