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Green Circle TD Around SS 3.0a

This bundle is marked as pending. It has not been reviewed by a staff member yet.
Green Circle TD Around SS 3.0 is an exciting and challenging custom Warcraft III map that has gained popularity among gamers. In this map, players must work together to defend against waves of incoming enemies who follow a winding path represented by a green circle. The goal is to strategically build and upgrade towers along this path to eliminate the waves of creeps before they reach their destination.

What sets Green Circle TD Around SS 3.0 apart is its diverse selection of towers, each with unique abilities and upgrade paths. Players can combine and upgrade towers strategically to create powerful defenses. The game requires careful planning, teamwork, and resource management to succeed.

Green Circle TD maps are known for their replayability, and Around SS 3.0 is no exception. With multiple difficulty levels and endless strategies to explore, it offers hours of engaging gameplay for both novice and experienced players. So, gather your friends, build your defenses, and see how long you can survive the relentless waves of creeps in this classic tower defense map!

==> Teamwork will be essential if you want to win.


Credits:
Models and Authors:
  • Diemos (Model) — Miseracord
  • FrostArmorTarget (Model) — JetFang
  • GrandHumanAura, GrandAura, VoodooAura, VampiricAura — JetFang
  • slannesh2 (Model) — RightField
  • Kratos (God of War) with Blade of Olympus — Source: Hiveworkshop
  • Boromir, HeroBladeMaster, ArthaswithSword, Hellscream, Arthas, TimberWolf, Kharn_The_Betrayer-Miseracord, Miondarh, DwarfPaladin, Longbowman, BrahnnBronzebeard, HeroCryptLord, DarthMalak, HeroPaladin, Warrior (Collision) — Source: Hiveworkshop
Textures / BLP files:
  • RibbonBlur1.blp
  • Dsword.blp
  • Darmor.blp
  • Dhelm.blp
  • Banshee_Spirits.blp
  • TeleportTarget.blp
  • GrandHumanRune.blp
  • LightningRed_1.blp, LightningRed_2.blp, LightningRed_3.blp
  • TeamGlow00.blp
  • BLACK32.BLP, Black32.blp
  • Tornado2b.blp
Effects and Spells:
  • WindSerpentMissile, Boromir, HeroBladeMaster, ArcaneTowerAttack, InvisibilityTarget, BladeStorm (multiple versions), Hellscream, ShimmeringPortal, WarStompCaster, CrushingWaveMissile, FrostArmorTarget, Kratos, DarkBlade (Collision)
  • All resources above were downloaded from Hiveworkshop. Many thanks to all the authors for sharing these valuable assets.
Contents

Green Circle TD Around SS 3.0a (Map)

Reviews
deepstrasz
I understand the map might have been remade by you however the original concept is some else's. How different is yours so as not to be considered a ripoff or edit? Would you not need permission from the original author(s) or at least to give credit...

deepstrasz

Map Reviewer
Level 75
Joined
Jun 4, 2009
Messages
20,300
Hopefully, it's not a copy cat of previous ones.
A credits list in the map description with the names of the authors whose resources you've used is mandatory. That includes models, skins, icons, custom spells, systems. Also, sounds, music and everything outside this site.
This helps you with the models, skins and icons from Hiveworkshop: Resources in use by Green Circle TD Around SS 3.0a
You can also upload your map here to generate a list: Asset scanner

Awaiting Update.


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  • A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
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Level 3
Joined
Jul 3, 2023
Messages
7
No reply or changes in over 3 months.
Restricted.
Hello,
First of all, I apologize for the late response as I hadn’t checked the post earlier.
I want to clarify that this map was created entirely by me. Since it has been quite a long time, I didn’t check this notification earlier.
Regarding the resources used, I have reviewed the assets and included the list of models, effects, textures, and icons below, all of which were downloaded from Hiveworkshop.
I have reviewed everything and updated the credits section accordingly. If there is still anything incorrect or missing, please let me know and I will make the necessary corrections.
 

deepstrasz

Map Reviewer
Level 75
Joined
Jun 4, 2009
Messages
20,300
Hello,
First of all, I apologize for the late response as I hadn’t checked the post earlier.
I want to clarify that this map was created entirely by me. Since it has been quite a long time, I didn’t check this notification earlier.
Regarding the resources used, I have reviewed the assets and included the list of models, effects, textures, and icons below, all of which were downloaded from Hiveworkshop.
I have reviewed everything and updated the credits section accordingly. If there is still anything incorrect or missing, please let me know and I will make the necessary corrections.
I understand the map might have been remade by you however the original concept is some else's. How different is yours so as not to be considered a ripoff or edit? Would you not need permission from the original author(s) or at least to give credit?
There's also a couple of Green TD maps on the site already and it'll be pointless to have too many if they are pretty much the same thing.
 
Level 3
Joined
Jul 3, 2023
Messages
7
I understand the map might have been remade by you however the original concept is some else's. How different is yours so as not to be considered a ripoff or edit? Would you not need permission from the original author(s) or at least to give credit?
There's also a couple of Green TD maps on the site already and it'll be pointless to have too many if they are pretty much the same thing.
Thank you for your feedback, and I sincerely apologize for not paying attention to the original authorship issue.
While the map name might remind people of Green Circle TD, the maps I’ve created have completely different gameplay and mechanics. They are not edits of any existing maps, but were developed independently, inspired by the general Tower Defense genre.
My focus has always been on creating maps with higher difficulty to bring more challenge and excitement for players. So if you try playing them, you’ll see the gameplay is quite unique and not easy to beat.
 
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