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Goblin Village Defence

Discussion in 'Map Development' started by Windu, Mar 3, 2010.

  1. Windu

    Windu

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    In Bulgarian - "Вагабонтин" means scoundrel/rogue/bandit/thief... that kind of thing.
     
  2. Gamecrafter_DK

    Gamecrafter_DK

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    Yeah, Vagabond is more of a poor man, but i would say it's nice name anyway, it also 'sounds' a bit more, as one that've chosen it himself. Proletarian, of sorts.
     
  3. Windu

    Windu

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    yeah, smth like that ^^

    Btw, what do you think of the new terrain?
     
  4. Illidan_Hunter

    Illidan_Hunter

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    It's awesome, as always...
     
  5. Herian

    Herian

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    I liked the terrain.
    @GameCrafter_DK : Vagabonds can be poor mans. But they can also be poor mans that became mercenaries.
     
  6. Gamecrafter_DK

    Gamecrafter_DK

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    I think that was what i said, just about.
     
  7. Herian

    Herian

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    Yes, that's about it.
     
  8. Windu

    Windu

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    He's a little nasty scoundrel, that vagabond goblin. U'll see when the map is playable. ^^

    Terrain : Added 3 screens with the new lightning/FoW effects. Should look much better. (I won't replace all screens, just image the FoW/light on the others as well)!
    I also took Mr. Goblin's advice and added some trees here and there. Looks better now :)
     
  9. Illidan_Hunter

    Illidan_Hunter

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    Nevermind...
     
  10. Windu

    Windu

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    Well, I'm using the panda for now ... until I find someone who can make me a banker goblin. I don't like him either :D

    And the potion dealer should be a goblin... goblins are alchemists after all :D
    ----------------------------------------------------------------
    Finally finished the Vagabond hero!!! (Thanks to Maker)

    All 7 heroes are complete now!
    The terrain looks complete, too!
    Expect new items!
     
  11. Illidan_Hunter

    Illidan_Hunter

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    Can you give the map to me, please? xD
    I want to see the whole map, not just some screenshots.
     
  12. Windu

    Windu

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    Just wait some more time. I will soon release an alpha-test version of the map. (Which will include several waves only, but all 7 heroes and possibly all items.)
    From that moment tthe balance/bug-fixing part starts :)
    -----------------------------------------------------------------------

    Revealed more items!

    Need suggestions for some of them (their description contains "[....]"). Please post suggestions for those items' abilities. 10x!
     
  13. M0rbid

    M0rbid

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    I'm looking forward to this first version, to test all the heros and spells!
    good work so far, looks promising, plus rep!
     
  14. supertoinkz

    supertoinkz

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    Remove all the corpes (the piles etc) they sucks
     
  15. Windu

    Windu

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    Well.. I dunno about this :?
    THey look quite ok, but perhaps I should lower their count. I'll try like that :)

    ------------------------------------------------------------------------------
    Later tomorrow more things will come.
     
  16. Illidan_Hunter

    Illidan_Hunter

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    Hey about the items with [...] if you don't know what to do I have some ideeas.
    Dagger: Gives 10% chance to the Vagabond to jump in the enemy's back, stunning him for 2 seconds.
    Katana: Gives 10% chance to pulverize all units in 300 AOE dealing damage and slowing their attack speed by 15%.
     
  17. Windu

    Windu

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    These ideas are great!
    Will implement them in the next hour!

    Thanks, +rep! :)

    Edit:
    New items revealed!

    Edit2:
    More new items revealed!

    P.S. Say what you think about the item concepts...
     
  18. Illidan_Hunter

    Illidan_Hunter

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    Pretty nice work, but I wouldn't do all items with abilities...Don't know...it's just my opinion.
     
  19. Windu

    Windu

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    Ofc, not all of them will have abilities.
    Some of them will have chance and others only give bonuses.

    New models incoming!!
     
  20. Gamecrafter_DK

    Gamecrafter_DK

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    Well - i suggest changing the word 'pulverize' in the katanas description. It's not fitting, you know? Nice Terrain btw, just too few aftermath of explosions effects. XD