I'll pm you the models, total filesize is 13mb(most of them come from xgm.ru too so I guess you have some of the models here.). I haven't look on the models I choose because that is just a waste of time. just look on them by yourself , if you think those models are not enough(or you already have them) feel free to ask me again I have some unprotected modern maps here with many modern models.
Well, let's see then. Now you have a lot of unit models there, yes yes. They're disliked by me, and they're disliked by the most of the terrainers. Nano desu~.
If you didn't know what was happening, you could easily say that the army is slaughtering people. But, that's what zombie apocalypse is about, yes? People killing people.
But just now i am not in the correct state for reviewing as it's certainly not 4 am. I will have a better look at it in due time.
I made the tower from the doodads from UTM. The floor is one model, the four legs are simple sticks/colums, and i used archways for the upper part. I can send you the map, if u want to copy it somehow, or i can make a list of the models used.
Oh, good luck with that and congratulations )
You are using too much of the default wc3 material, I'd definitely pick as many custom models as possible. Replace the undead buildings with something custom-built (by yourself, with smaller doodad components). The disease cloud is just bad, it creates an intense effect that doesn't compile with the smoothness of the fog. There are better dead trees in Born2modificate's pack (in the new pack), if I recall well. Import new tilesets and place them in order, they look random placed at the moment. If you are going to use buildings that have a portal on their front, use some glow on that entrance, preferably some green or teal. Remake the central summoning building, because it's hard to define what it is.
Finally, snow, add some weather effect ^_^