deepstrasz
Map Reviewer
- Joined
- Jun 4, 2009
- Messages
- 20,241
A credits list is required in the map thread description. Everything from sounds to models, skins (imports) have to be given proper credits. You can use this for help: Resources in Use by Battlegrounds BETA 0.1 final | HIVE
By beta I hope it's quite playable, near completion otherwise it should go to Map Development
Awaiting Update.
If you want more reviews, you should participate in the The Grand Review Exchange!
R U L E S
Site Rules
Map Submission Rules
M A P - D E S C R I P T I O N
Paillan
twojstaryjakcie
Daffa the Mage
https://www.hiveworkshop.com/forums/staff-contact.692/
EDIT:
Approved.
By beta I hope it's quite playable, near completion otherwise it should go to Map Development
Awaiting Update.
If you want more reviews, you should participate in the The Grand Review Exchange!
R U L E S
Site Rules
Map Submission Rules
M A P - D E S C R I P T I O N
BB CODES
BB Codes | HIVE
MAPS IN GENERAL
The importance of a Description
Description Guide - Maps
Map Thread Guide
Map Description Making: Good & Bad
Map Description - Templates
Map Description Generator [1.2]
How to Add a Screenshot to your Map Description
ADDITIONAL NECESSARY INFORMATION
BB Codes | HIVE
MAPS IN GENERAL
The importance of a Description
Description Guide - Maps
Map Thread Guide
Map Description Making: Good & Bad
Map Description - Templates
Map Description Generator [1.2]
How to Add a Screenshot to your Map Description
ADDITIONAL NECESSARY INFORMATION
- A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
- A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
- Map thread tags are important. Please use those that fit and not more or none.
M A P - C R E A T I O N - G U I D E S
If you're not satisfied with the review and wish another opinion, contact the other reviewers or use the staff contact:Paillan
twojstaryjakcie
Daffa the Mage
https://www.hiveworkshop.com/forums/staff-contact.692/
EDIT:
- -for passive abilities you should use passive icons (for example Lightning Shield). You can use this program to make it look passive: Button Manager v1.8.2
- -intended to choose levels for a spell without the 1 level pause in between? I got three spell points and could choose 3 levels for any of the spells unlike in Warcraft III where you can only choose 2 levels for one spell and 1 for another one.
- -no idea why'd you change Devotion Aura's name to Combat Aura but leaving it the same.
- -I think it's bad to force players not to be able to see the terrain on the minimap but only player colours.
- -hotkeys are weird: Z, E. I mean how's that even logical or intuitive? If you don't want to use Q to avoid the ALT+Q +Q accidental game quit, then why not use WERT instead or ZXCV?
- -neutrals are not correctly protecting control points/flags. Some of them are too far to notice the flag being attacked.
- -no items in AoS mode?
- -shouldn't upgrade buttons disappear once the max is reached?
- -could use some colours on spell descriptions, for instance on cooldown.
- -I don't think neutral units should appear in the midst of battle with the AI.
- -interestingly, there are basically no towers (which deal damage).
- -Guards may follow a hero wherever that hero goes, even if in the opposite base.
- -you are forced to fight the bosses right near their castles because if they go too much in a direction they are moved back to their starting place and their health points are restored. It's important because the bosses usually kill one hero after a few hits and if you try to attack while they attack the coming troops they randomly go to another, then another until they get out of their action zone.
- -spells should already be learned on the arena mode.
- -in the arena mode if you go to the west side near a boat where there are some bubbles, you get ported to the middle of the arena.
Approved.
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